00:00:06 -!- ussdefiant has joined ##crawl-dev 00:00:06 <Grunt> (personally I'm waiting for our warg riders) 00:01:08 <PleasingFungus> why *don't* we have warg riders? 00:01:13 <PleasingFungus> that'd be a super fuckin cool beogh pal tbh 00:01:21 <PleasingFungus> !vault evilmike_holy 00:01:22 <Sequell> http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/pan.des;hb=HEAD#l3166 00:02:05 <Grunt> The name should at least indicate it's an orc, I guess. 00:02:06 <Grunt> orc rider 00:02:13 <PleasingFungus> probably 00:02:17 <Grunt> oh 00:02:18 <Grunt> how about 00:02:20 <Grunt> orc r(a)ider 00:02:22 <Grunt> !!! 00:02:41 -!- CSDCMS has quit [Read error: Connection reset by peer] 00:03:01 -!- CSDCS has quit [Read error: Connection reset by peer] 00:06:28 <Kramin> is there any reason why ending a transmutation takes 1.5 turns, but waiting for it to end makes it instant? 00:07:15 <PleasingFungus> yes 00:07:23 -!- Keanan has joined ##crawl-dev 00:07:36 <PleasingFungus> to make transforming slightly riskier, since it takes a nontrivial time to exit the form 00:07:39 <PleasingFungus> not quite trivial 00:07:52 <PleasingFungus> note that transforming from one form to another also takes 1.5 turns 00:07:59 <Sizzell> Unstable branch on crawl.s-z.org updated to: 0.15-a0-2249-gf054a64 (34) 00:08:21 <Kramin> now that spider form has been changed to move speed 10 it's not as necessary though, is it? 00:08:27 <PleasingFungus> what 00:08:30 <PleasingFungus> what does spider form have to do with anything 00:08:44 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2250-g6aa080c: Fix a missing floor tile in Holy Pan 10(5 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6aa080c084b3 00:08:47 <Kramin> well, people use spider form as an escape spell 00:08:58 <Kramin> (used to) 00:09:44 <PleasingFungus> it's more about - oh no, you have blade hands or ice form or w/e but now you want to use a wand, get fucked 00:09:53 <PleasingFungus> you're necromutated and a shadow fiend showed up, get fucked 00:09:54 <Grunt> PleasingFungus: oops 00:10:04 <PleasingFungus> Grunt: floor tile? 00:10:13 <PleasingFungus> yeah I noticed that a few weeks ago but kept forgetting to fix it 00:10:13 <Grunt> PleasingFungus: yeah rip 00:10:34 <PleasingFungus> clearly we need a quota for tiles dev 00:10:39 <PleasingFungus> one tiles dev for every three console devs, minimum!!! 00:11:18 <Grunt> I think our active tiles devs are at least on par with our active console devs these days. 00:11:30 <Grunt> And we have at least one active tiles dev who's putting everyone else to shame right now >_> 00:11:45 <PleasingFungus> ya, ontoclasm is really cool 00:12:48 <gammafunk> He was cool in 2012, but this is 2014 man 00:12:58 <Grunt> he's more of a pyroclasm these days 00:13:00 <Grunt> haven't you heard 00:13:00 <Grunt> ? 00:13:33 -!- Kramin has quit [Ping timeout: 240 seconds] 00:13:39 <PleasingFungus> clearly needs a frigiclasm to counterbalance him 00:13:41 <PleasingFungus> <_< 00:13:52 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2251-ga3f1385: Tidy up spellpower props on effect expiration 10(2 minutes ago, 2 files, 10+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a3f1385589b0 00:13:54 <PleasingFungus> frigidclam??? 00:14:29 <gammafunk> well the phrase "tiles dev" though, that's a label of such shame you can never recover 00:14:55 <PleasingFungus> the day when gammafunk would try to lecture someone on shame........ 00:15:12 <gammafunk> I have no shame, remember 00:15:12 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 00:15:12 -!- Kramin has joined ##crawl-dev 00:15:51 <gammafunk> !lg . s=tiles 00:15:52 <Sequell> 1520 games for gammafunk: 1335x false, 185x true 00:16:13 -!- neunon has quit [Quit: ZNC - http://znc.in] 00:16:14 <gammafunk> dev status is #tiles=false - #tiles=true 00:16:34 <Grunt> !lg * devteam recent s=tiles 00:16:35 <Sequell> No keyword 'devteam' 00:16:37 <PleasingFungus> play a few more tiles games and you'll have more than me 00:16:40 <Grunt> !lg * @devteam recent s=tiles 00:16:41 <Sequell> 5742 games for * (@devteam recent): 5120x false, 622x true 00:17:33 <gammafunk> !lg . !boring s=tiles 00:17:34 <Sequell> 1111 games for gammafunk (!boring): 964x false, 147x true 00:18:15 <PleasingFungus> !lg . !boring s=tiles 00:18:15 <Sequell> 256 games for PleasingFungus (!boring): 256x true 00:18:19 <PleasingFungus> eh 00:18:21 <PleasingFungus> oh, good number 00:18:26 <PleasingFungus> I guess I have to stop now 00:18:35 <Gretell> Unstable branch on crawl.develz.org updated to: 0.15-a0-2250-g6aa080c (34) 00:18:48 -!- rockygargoyle has joined ##crawl-dev 00:21:11 <PleasingFungus> ?/corruptor 00:21:12 <Sequell> No matches. 00:21:14 <PleasingFungus> um 00:21:26 <PleasingFungus> ??plane rend 00:21:26 <Sequell> plane rend[1/1]: A summoning spell from {corrupter}s. Minimum duration, 1 to 3 of unique representatives from a chosen branch of nearly anywhere besides hellpan and D/Depths. Potentially extremely dangerous, summoning multiple ghost moths, flayed ghosts, sphinxes, deep elf master archers, or starcursed masses. 00:21:29 -!- neunon has joined ##crawl-dev 00:21:30 <PleasingFungus> fuck 00:21:38 -!- lpsolve has quit [Quit: Page closed] 00:25:43 <PleasingFungus> hm 00:25:51 <PleasingFungus> bh was online on webtiles but isn't here... 00:26:02 <PleasingFungus> |amethyst, do you know what the reasoning behind the 20% number on new crosstraining is? 00:26:03 -!- Nomi has quit [Ping timeout: 240 seconds] 00:26:06 <PleasingFungus> I guess that goes to anyone who knows 00:26:36 -!- rockygargoyle has quit [Remote host closed the connection] 00:27:00 -!- rockygargoyle has joined ##crawl-dev 00:28:31 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 00:29:07 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2252-g97ab1de: Tweak Plane Rend monster sets 10(6 minutes ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=97ab1de69b8c 00:41:32 <PleasingFungus> hm 00:41:54 <PleasingFungus> I wonder if a less radical ironheart preserver change would be to make injury bond absorb all damage, instead of part 00:42:00 <PleasingFungus> (and channel it to the preserver) 00:42:23 <rockygargoyle> seems interesting 00:42:27 <PleasingFungus> eh. it still wouldn't really do anything 00:42:35 <PleasingFungus> when would you adjust your tactics? 00:42:55 <read> attack a weaker monster first to kill the preserver 00:43:13 <read> rather, a monster with lower defenses. 00:44:02 <PleasingFungus> I suppose 00:45:10 <rockygargoyle> what about something like +hp 00:45:18 <rockygargoyle> on the target? 00:45:33 <rockygargoyle> until the preserver dies 00:45:55 <rockygargoyle> so ignoring the preserver would be a baf idea 00:46:11 <PleasingFungus> continuous healing, you mean? 00:46:12 <rockygargoyle> bad* 00:46:40 <rockygargoyle> not healing, "permanent" hp 00:47:25 <PleasingFungus> why that instead of healing? 00:47:42 <PleasingFungus> I guess you *could* slap a fat chunk of hp on top, and then remove it when the preserver dies, but that sounds more complex... 00:47:55 <Gretell> Windows builds of master branch on crawl.develz.org updated to: 0.15-a0-2252-g97ab1de 00:47:56 <rockygargoyle> preserver would spend turns healing 00:48:17 <rockygargoyle> the +hp would be something like an aura 00:48:34 -!- Twiggytwiggytwig has quit [Ping timeout: 264 seconds] 00:48:39 <PleasingFungus> so not "on the target", then 00:49:05 <rockygargoyle> yeah 00:52:26 <rockygargoyle> I mean, you can usually ignore the preserver use aoe (cleave, bplts, fireball) to kill the preserver now 00:55:24 <rockygargoyle> since ignoring the preserver would make things harder (a group of creatures is suddenly harder to kill) it would be better to focus on killing the preserver first 00:55:34 <rockygargoyle> and making him a threat 00:57:02 <rockygargoyle> and *thus* making him an actual threat instead of an ignorable creature 00:59:19 -!- neunon has quit [Quit: ZNC - http://znc.in] 01:00:33 -!- neunon has joined ##crawl-dev 01:04:03 -!- neunon has quit [Client Quit] 01:05:21 -!- neunon has joined ##crawl-dev 01:06:19 -!- gowby has quit [Ping timeout: 246 seconds] 01:09:48 -!- rchandra has left ##crawl-dev 01:11:03 <SamB> oh, we should use __attribute__((artificial)) 01:15:34 -!- rockygargoyle has quit [Quit: Leaving] 01:21:33 -!- Krakhan has quit [Read error: Connection reset by peer] 01:21:59 -!- Krakhan has quit [Changing host] 01:22:56 -!- WalkerBoh has quit [Remote host closed the connection] 01:24:23 -!- debo has quit [Ping timeout: 240 seconds] 01:26:24 -!- LexAckson has quit [Read error: Connection reset by peer] 01:31:37 -!- MgDark_HuIE has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0/20140722195627]] 01:35:27 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2253-gabea293: Make ranged weapon delay display properly on @ 10(84 seconds ago, 6 files, 48+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=abea293a62c9 01:35:36 -!- Sgeo has quit [Ping timeout: 255 seconds] 01:39:36 -!- Sgeo_ has quit [Ping timeout: 255 seconds] 01:44:03 -!- Stendarr has quit [Read error: Connection reset by peer] 01:47:41 -!- Keanan has quit [Quit: Leaving.] 01:49:57 <PleasingFungus> %git 33cc9b2e7 01:49:57 <Cheibriados> 07jpeg02 * 0.5-a0-203-g33cc9b2: * Move all quotes into quotes.txt and a database of their own. * Adapt Matthew's code to use quotes if there's enough space left. * Skip the general description of player ghosts that only repeats the specific description but with less information. * Don't refer to ghosts as "xyz's ghost the player ghost" 10(6 years ago, 14 files, 803+ 613-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=33cc9b2e7e19 01:53:30 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2254-ga39016e: Remove a six-year-old comment 10(3 minutes ago, 1 file, 0+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a39016e673e3 01:54:15 -!- giantbat has quit [Quit: Leaving] 01:55:24 -!- tsohg has quit [Ping timeout: 240 seconds] 01:56:35 -!- Keanan has joined ##crawl-dev 01:59:00 -!- Pepe has quit [Ping timeout: 260 seconds] 02:06:53 -!- lobf has joined ##crawl-dev 02:07:10 -!- tensorpudding has quit [Ping timeout: 260 seconds] 02:12:07 -!- ussdefiant has quit [Ping timeout: 255 seconds] 02:18:03 -!- Arkaniad has quit [Ping timeout: 240 seconds] 02:18:32 <Rotatell> Unstable branch on crawl.beRotato.org updated to: 0.15-a0-2254-ga39016e (34) 02:20:44 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 34.0a1/20140723030202]] 02:28:46 -!- tolly has quit [Changing host] 02:28:46 -!- tolly has joined ##crawl-dev 02:28:53 -!- MiBe has quit [Changing host] 02:29:06 -!- conted has quit [Changing host] 02:29:43 -!- Blakmane has quit [Changing host] 02:34:32 -!- CSDCMS has quit [Read error: Connection reset by peer] 02:42:57 <Kramin> why does condensation shield not appear on the '%' screen? 02:43:26 <Kramin> all I have is: 02:43:27 <Kramin> @: icy armour, shrouded, regenerating, repel missiles, quick, somewhat resistant 02:43:27 <Kramin> to hostile enchantments, fairly stealthy 02:44:44 -!- Insomniak has quit [Ping timeout: 260 seconds] 02:46:13 -!- lobf has quit [Quit: lobf] 02:52:57 -!- Quashie has quit [Ping timeout: 255 seconds] 02:55:21 -!- Textmode has quit [Quit: "It was one dev, naked in a room with a carton of cigarettes, a thermos full of coffee and bourbon, and all his summoned angels."] 03:01:48 -!- januszeal` is now known as januszeal 03:03:56 -!- Keanan has quit [Quit: Leaving.] 03:04:27 -!- conted has quit [Quit: Page closed] 03:12:06 -!- ProzacElf has joined ##crawl-dev 03:17:38 -!- ProzacElf has quit [Ping timeout: 250 seconds] 03:20:01 -!- demiskeleton has quit [Quit: Leaving] 03:21:19 -!- Stendarr has quit [Read error: Connection reset by peer] 03:22:46 -!- st_ has quit [Ping timeout: 255 seconds] 03:23:53 -!- Blazinghand has quit [Read error: Connection reset by peer] 03:26:55 -!- ProzacElf has joined ##crawl-dev 03:27:26 -!- Wahaha has quit [Ping timeout: 260 seconds] 03:28:07 -!- edlothiol has joined ##crawl-dev 03:29:46 <Cheibriados> Kill monster that generate corpse cause crash while worshipping Fedhas 13https://crawl.develz.org/mantis/view.php?id=8827 by adzeitor 03:34:54 -!- Wolfechu has quit [Ping timeout: 240 seconds] 03:36:09 -!- simmarine_ has quit [Quit: Leaving] 03:43:14 -!- Ququman has joined ##crawl-dev 03:45:16 -!- Patashu_ has quit [Ping timeout: 255 seconds] 03:46:48 -!- Patashu has joined ##crawl-dev 03:52:48 -!- TS__ has quit [Ping timeout: 255 seconds] 03:56:09 -!- tsohg has quit [Ping timeout: 272 seconds] 03:59:23 -!- Patashu has quit [Ping timeout: 264 seconds] 03:59:56 -!- Patashu has joined ##crawl-dev 04:04:13 -!- sstrickl has quit [Quit: sstrickl] 04:12:30 -!- ontoclasm has joined ##crawl-dev 04:12:37 -!- gareppa has quit [Client Quit] 04:14:07 -!- Nomi has quit [Ping timeout: 256 seconds] 04:15:16 -!- AtomikKrab has quit [Ping timeout: 260 seconds] 04:23:56 -!- dgu has quit [Read error: Connection reset by peer] 04:36:05 -!- ontoclasm has quit [Quit: Leaving.] 04:36:12 -!- ontoclasm has joined ##crawl-dev 04:36:24 -!- ontoclasm has quit [Client Quit] 04:36:49 -!- ontoclasm has joined ##crawl-dev 04:49:33 <Patashu> any devs on? https://crawl.s-z.org/#watch-lessens this guy has an uncompleteable zot:5 04:50:26 <ontoclasm> hm 04:51:01 <ontoclasm> well, he can dig in, but he should definitely report that to mantis 04:51:29 <ontoclasm> that looks like an infiniplex layout and he doesn't come on irc; he ostly works through mantis 04:51:42 <Patashu> he is reporting it to mantis 04:52:10 <ontoclasm> some people have been changing stuff about connectivity recently so that's probably wahy 04:52:13 <ontoclasm> why* 04:56:00 -!- soulfreshner has quit [Ping timeout: 250 seconds] 05:03:10 -!- negatendo has quit [Quit: poop] 05:06:13 -!- Crehl has quit [Read error: Connection reset by peer] 05:09:52 <tolly> who coded dithmenos, i'm curious 05:14:23 -!- Blakmane has quit [Quit: Page closed] 05:18:58 -!- Basil has quit [Ping timeout: 260 seconds] 05:25:50 -!- gareppa has quit [Quit: gareppa] 05:25:52 -!- surprisetrex has quit [Ping timeout: 240 seconds] 05:27:02 <ontoclasm> tolly: looks like dith was designed by mikee and implemented primarily by grunt 05:31:06 -!- ProzacElf has quit [Ping timeout: 250 seconds] 05:45:24 -!- alefury has joined ##crawl-dev 05:55:19 -!- tsohg has quit [Ping timeout: 255 seconds] 05:58:48 -!- bonghitz has quit [Remote host closed the connection] 05:59:22 -!- rorriMnmaD has quit [Ping timeout: 245 seconds] 06:05:11 -!- Smello has quit [Ping timeout: 256 seconds] 06:06:37 -!- Krakhan has quit [Ping timeout: 272 seconds] 06:08:13 <Cheibriados> Snorg (09T) | Spd: 10 | HD: 8 | HP: 96 | AC/EV: 0/10 | Dam: 20, 15, 15 | 10doors, regen, !sil | Res: 06magic(64) | XP: 1134 | Sp: berserker rage | Sz: Large | Int: normal. 06:08:13 <Naruni> %??snorg 06:11:00 -!- KurzedMetal has quit [Ping timeout: 260 seconds] 06:12:35 -!- Bloax has joined 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-!- Krakhan has quit [Changing host] 09:41:46 -!- Krakhan has quit [] 09:52:38 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 09:54:00 -!- Twiggytwiggytwig has quit [Client Quit] 10:02:58 -!- Beast has quit [Read error: Connection reset by peer] 10:04:25 -!- PsyMar has quit [Read error: Connection reset by peer] 10:11:44 -!- Kalir has quit [Changing host] 10:13:07 -!- Krakhan has quit [Changing host] 10:15:21 <Cheibriados> Elf:3 vault disconnected 13https://crawl.develz.org/mantis/view.php?id=8828 by stickyfingers 10:21:42 -!- mizu_no_oto has quit [Remote host closed the connection] 10:26:04 -!- dtsund has joined ##crawl-dev 10:26:28 -!- PleasingFungus has joined ##crawl-dev 10:28:26 <PleasingFungus> !tell Grunt https://crawl.develz.org/mantis/view.php?id=4091 lang=sgrunt????? 10:28:26 <Sequell> PleasingFungus: OK, I'll let grunt know. 10:31:21 * Grunt carves PleasingFungus like a ham!!! 10:31:31 * Grunt roars: ANNIHILATED! 10:31:52 <PleasingFungus> Ouch! That really hurt! 10:32:00 <Grunt> That's sufficient for me :b 10:32:07 <PleasingFungus> fair enough 10:32:54 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 34.0a1/20140723030202]] 10:33:38 -!- Krakhan has quit [] 10:35:26 <Bloaxzorro> ??! 10:35:26 <Sequell> ![1/2]: If you hit something and the message ends with !, that means you did 7-17 damage. !!: 18-35. !!!: 36-71. !!!!: 72-143. !!!!!: 144-287. !!!!!!: 288+; and so on. Yikes! 10:35:39 <Bloaxzorro> >Ouch! That really hurt! on 7-17 damage 10:35:49 <Bloaxzorro> pleasingfungus confirmed felid 10:37:24 -!- UncertainKitten has joined ##crawl-dev 10:39:11 -!- tolly has quit [Quit: Connection closed for inactivity] 10:44:46 -!- nooodl_ is now known as nooodl 10:45:52 -!- scummos| has quit [Ping timeout: 260 seconds] 10:46:06 -!- Kramin has quit [Ping timeout: 260 seconds] 10:50:19 -!- TS__ has joined ##crawl-dev 10:52:16 -!- Bloaxor has joined ##crawl-dev 10:56:22 -!- Bloaxzorro has quit [Ping timeout: 240 seconds] 10:57:31 -!- surprisetrex has quit [Remote host closed the connection] 10:57:42 <Grunt> !tell PleasingFungus Besides, that really should be a "killing spree" streak of messages <_< 10:57:42 <Sequell> Grunt: OK, I'll let pleasingfungus know. 10:57:52 -!- bonghitz has quit [Remote host closed the connection] 11:06:09 -!- happychan has quit [Ping timeout: 255 seconds] 11:08:59 <|amethyst> Grunt: hm, #8828 is post-your commit according to the version 11:09:12 <|amethyst> Grunt: without a save, can't tell if the level was generated with an older version though 11:09:30 <Grunt> |amethyst: so I noticed; I'm wondering if it's a layout hiccup? 11:09:36 <Grunt> I could see it happening if the layout wasn't overwritable. 11:09:53 <|amethyst> that looks like a pretty distinctive layout; which is it? 11:10:04 <Grunt> One of the geoelf layouts, I think. 11:10:15 <Grunt> ...all of which are overwritable :( 11:10:36 <Grunt> That vault shouldn't generate with that layout, though. 11:10:43 <Grunt> Unless someone removed all of the central layouts from Elf... 11:11:15 <Grunt> argh 11:11:36 <Grunt> %git 616f59b9 11:11:36 <Cheibriados> 07infiniplex02 {gammafunk} * 0.15-a0-1583-g616f59b: Update layout weights and placement (#8610) 10(8 weeks ago, 10 files, 223+ 101-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=616f59b9953e 11:11:43 <Grunt> Someone *did* remove all the central layouts from Elf. 11:12:37 -!- flowsnake has quit [Read error: Connection reset by peer] 11:13:04 -!- flowsnake has joined ##crawl-dev 11:13:40 -!- ussdefiant has joined ##crawl-dev 11:14:44 -!- musclewitch has quit [Ping timeout: 250 seconds] 11:14:52 <|amethyst> #8827 is an infinite recursion for me 11:15:23 <|amethyst> ah, and also for the submitter it looks like 11:15:37 <Grunt> http://crawl.develz.org/morgues/trunk/stickyfingers/stickyfingers.txt 11:15:45 <Grunt> 40747 | Swamp:5 | Upgraded the game from 0.15-a0-2241-gf11e773 to 0.15-a0-2250-g6aa080c 11:15:50 -!- lobf has joined ##crawl-dev 11:15:53 <Grunt> 52076 | Elf:3 | Entered Level 3 of the Elven Halls 11:16:21 <|amethyst> so it should have been connected regardless of the layout, right? 11:16:34 -!- Crehl has quit [Quit: Killed by a kitten.] 11:16:35 -!- negatendo has quit [Quit: poop] 11:17:02 <|amethyst> #8827:_check_ability_possible -> fedhas_check_corpse_spores -> viewwindow -> TilesFramework::update_tabs -> TabbedRegion::update -> AbilityRegion::update -> _tile_for_ability -> check_ability_possible -> _check_ability_possible -> fedhas_check_corpse_spores 11:17:04 -!- lpsolve has quit [Ping timeout: 246 seconds] 11:18:46 -!- rockygargoyle has joined ##crawl-dev 11:19:27 -!- lessens has quit [Ping timeout: 245 seconds] 11:19:42 -!- TS__ has quit [Ping timeout: 260 seconds] 11:21:58 -!- Bloaxzorro has joined ##crawl-dev 11:22:00 -!- gareppa has quit [Client Quit] 11:23:25 -!- happychan has quit [Ping timeout: 240 seconds] 11:25:40 -!- Bloaxor has quit [Ping timeout: 250 seconds] 11:26:19 -!- st_ has joined ##crawl-dev 11:28:16 -!- musclewitch has quit [Ping timeout: 250 seconds] 11:32:19 <gammafunk> Grunt: sorry, but remember that you essentially gave me commit access, so... 11:32:47 <gammafunk> you should probably blame yourself 11:33:01 <Grunt> gammafunk: ??? 11:33:16 <gammafunk> re removing all the central layouts from elf 11:33:26 <Grunt> oh 11:33:30 <gammafunk> I actually don't know what I did wrong there 11:33:44 <rockygargoyle> !blame grunt 11:33:44 <Sequell> I pronounce grunt... Guilty! 11:34:01 <Grunt> !banish rockygargoyle 11:34:01 <Sequell> Grunt casts a spell. rockygargoyle is devoured by a tear in reality! 11:34:10 -!- happychan has quit [Ping timeout: 255 seconds] 11:35:27 -!- demiskeleton has quit [Read error: Connection reset by peer] 11:35:32 <gammafunk> I may make my vault have a vault-defined chimera 11:38:29 <|amethyst> !debug reality 11:38:30 <Sequell> |amethyst sets a breakpoint on reality. Reality resists! 11:39:02 <|amethyst> Gah 11:39:55 <Cheibriados> 03|amethyst02 07* 0.15-a0-2255-g3a38826: Don't show sporable tile overlay when just checking (#8821) 10(10 minutes ago, 1 file, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3a388267246c 11:40:07 <|amethyst> Wrong bug number 11:40:13 <|amethyst> Was supposed to be 8827 11:40:17 <Grunt> ??doh 11:40:17 <Sequell> |amethyst[1/12]: <|amethyst> doh 11:40:22 <|amethyst> !rebase |amethyst 11:40:23 <Sequell> |amethyst rebases |amethyst. |amethyst is banished to the reflog! 11:40:24 -!- musclewitch has quit [Ping timeout: 250 seconds] 11:41:13 -!- Nomi has quit [Ping timeout: 256 seconds] 11:42:02 <|amethyst> still need at least 14 more commits this month 11:42:26 <Grunt> !send |amethyst commits 11:42:26 <Sequell> Sending commits to |amethyst. 11:42:55 -!- happychan has quit [Ping timeout: 240 seconds] 11:42:56 -!- rossi_ has quit [Quit: WeeChat 0.4.3] 11:43:04 <|amethyst> |amethyst * 0.15-a0-2256-gdeadbeef: Introduce bugs. (1 second ago, 1 file, 1+, 1-) 11:43:15 <|amethyst> |amethyst * 0.15-a0-2257-gg00dbeef: Fix bugs. (1 second ago, 1 file, 1+, 1-) 11:44:04 <Grunt> -gg 11:44:08 <Grunt> Good luck with that >_> 11:44:25 <|amethyst> It'd Extended Binary Coded Hexadecimal 11:44:41 <|amethyst> s/'d/'s/ 11:44:50 <|amethyst> f00dbeef would work I guess :P 11:45:06 <Grunt> cafebabe 11:45:08 <Grunt> <_< 11:45:26 <gammafunk> in your dreams grunt 11:45:34 <Grunt> !send gammafunk nightmares 11:45:34 <Sequell> Sending nightmares to gammafunk. 11:45:39 <gammafunk> !send grunt :dreams 11:45:40 <Sequell> Sending :dreams to grunt. 11:46:02 <gammafunk> fr: :nightmares 11:47:12 -!- PolkaDot has quit [Quit: Lost terminal] 11:47:56 <|amethyst> |amethyst * 0.15-a0-2256-gfabaceae: Add pea plants. (10 minutes ago, 3 files, 30+, 4-) 11:48:45 -!- PleasingFungus has joined ##crawl-dev 11:50:26 <Grunt> <3 11:50:42 -!- UncertainKitten has quit [Ping timeout: 245 seconds] 11:52:27 <PleasingFungus> fr: new unique: Mendel the Mendacious 11:52:39 -!- Tenda has quit [Read error: Connection reset by peer] 11:55:03 -!- scummos| has quit [Ping timeout: 240 seconds] 11:55:28 -!- tsohg has quit [Ping timeout: 250 seconds] 11:55:58 -!- UncertainKitten has joined ##crawl-dev 11:56:30 <Lasty1> o 11:56:35 <Lasty1> erg, wrong window, sorry 11:57:03 -!- ussdefiant has quit [Ping timeout: 240 seconds] 11:57:44 <johlstei> is cszos certificate expired? 11:59:55 -!- musclewitch has quit [Ping timeout: 256 seconds] 11:59:58 <|amethyst> oh crap 12:00:09 <|amethyst> forgot about that because I was busy all next week 12:00:58 <johlstei> do you perceive time backwards? tell me about future-crawl.... 12:01:17 <|amethyst> err 12:01:19 <|amethyst> all last week 12:01:21 <|amethyst> this week 12:01:37 <johlstei> but yeah, no worries, just making sure it's not on my side 12:02:32 -!- MarvinPA_ has joined ##crawl-dev 12:04:25 -!- MarvinPA has quit [Ping timeout: 240 seconds] 12:04:47 -!- happychan has quit [Ping timeout: 264 seconds] 12:05:05 <|amethyst> hmm 12:06:22 -!- TS__ has joined ##crawl-dev 12:06:36 <|amethyst> My personal certificate expired, so I can't log in 12:06:49 <|amethyst> I didn't think to get a new one last year when I updated the server certificates :( 12:08:51 -!- ProzacElf has joined ##crawl-dev 12:09:40 <Grunt> oh no 12:09:41 <Grunt> rip 12:11:56 <PleasingFungus> resistances that probably don't need to be as strong as they are: (1) rpois (2) rcorr 12:12:09 <PleasingFungus> also rip |amethyst etc 12:12:35 -!- lessens has quit [Ping timeout: 264 seconds] 12:13:09 <Grunt> clearly the r in rpois and rcorr stands for rip 12:13:17 <PleasingFungus> ! 12:14:42 <Henzell> Unstable branch on crawl.akrasiac.org updated to: 0.15-a0-2255-g3a38826 (34) 12:15:33 -!- ProzacElf has quit [Ping timeout: 240 seconds] 12:16:41 -!- lobf has quit [Quit: lobf] 12:17:04 -!- januszeal is now known as januszeal` 12:17:24 -!- januszeal` is now known as januszeal 12:17:28 -!- ProzacElf has joined ##crawl-dev 12:18:01 -!- fsc418 has quit [Quit: Leaving] 12:19:17 <PleasingFungus> huh. apparently if a mummy gets hit by a 10-damage ranged fire attack, they take 15 damage. if they get hit by 10 fire damage in melee, they take 20 damage. 12:19:20 <PleasingFungus> no idea what clouds count as. 12:20:13 -!- TheFreshPrince has quit [Quit: Page closed] 12:21:06 <Lasty1> I'd guess ranged 12:21:12 <PleasingFungus> probably 12:21:54 -!- ProzacElf has quit [Ping timeout: 250 seconds] 12:21:58 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 12:22:19 <PleasingFungus> rpois: 90% against normal poison, 80% vs curare, 50% against poison damage 12:22:21 <PleasingFungus> as far as I can tell 12:22:47 <PleasingFungus> not certain about that last 12:23:46 <PleasingFungus> in any case this is Goofy 12:24:30 <Lightli> so what, would it be 50% against everything? 12:25:20 -!- simmarine has joined ##crawl-dev 12:25:38 <PleasingFungus> no I mean like... venom bolt & sting 12:25:40 <PleasingFungus> the direct damage 12:25:44 -!- musclewitch has quit [Ping timeout: 260 seconds] 12:25:48 <PleasingFungus> oh you mean what I think it should be? 12:25:52 <PleasingFungus> 66% seems reasonable 12:26:38 <PleasingFungus> oh, huh, apparently poison arrow didn't pass ranged=true, so old formicids with rpois- took +100% damage instead of +50% 12:26:40 <PleasingFungus> neat 12:27:36 <PleasingFungus> likewise BEAM_NEG, for anyone with rneg- 12:27:52 <Grunt> What's an rNeg- 12:27:57 <PleasingFungus> a fr, of course 12:28:29 <PleasingFungus> man 12:28:32 <PleasingFungus> I should completely refactor this 12:28:38 <PleasingFungus> !send beam.cc Grunt 12:28:39 <Sequell> Sending Grunt to beam.cc. 12:28:45 <Grunt> noooooooooooooooooooooooooooo 12:29:02 <PleasingFungus> ha ha ha ha ha ha ha ha 12:29:23 -!- happychan has quit [Ping timeout: 256 seconds] 12:30:10 <Grunt> !send madness PleasingFungus 12:30:10 <Sequell> Sending PleasingFungus to madness. 12:31:17 -!- Basil has joined ##crawl-dev 12:32:12 * PleasingFungus gibbers. 12:32:30 <Grunt> !send PleasingFungus incoherent rambling 12:32:31 <Sequell> Sending incoherent rambling to PleasingFungus. 12:37:52 -!- musclewitch has quit [Ping timeout: 240 seconds] 12:39:20 -!- happychan has quit [Ping timeout: 250 seconds] 12:41:20 <Lightli> if you do that pleasingfungus, I might actually have to drink curing potions to cure poison even with rPois 12:41:25 <PleasingFungus> good. 12:43:02 <Cheibriados> 03|amethyst02 07* 0.15-a0-2256-g674d6c0: Don't mark friendly illusions/ghosts as interesing (#8817) 10(12 minutes ago, 3 files, 8+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=674d6c0fc3fb 12:43:04 <Grunt> !send PleasingFungus a guilty conscience 12:43:04 <Sequell> Sending a guilty conscience to PleasingFungus. 12:43:10 <PleasingFungus> Grunt: what's that????? 12:43:33 <|amethyst> Someday I'll make a commit without a typo 12:43:39 <PleasingFungus> nah 12:44:10 <Grunt> 1learn add 12:48:10 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2257-g3704e0c: Refactor attacker_sustain_passive_damage() 10(2 minutes ago, 1 file, 31+ 31-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3704e0c0cde5 12:48:52 -!- musclewitch has quit [Ping timeout: 250 seconds] 12:49:13 -!- UncertainKitten has quit [Ping timeout: 256 seconds] 12:53:45 -!- happychan has quit [Ping timeout: 256 seconds] 12:53:49 -!- rockygargoyle has quit [Ping timeout: 255 seconds] 12:55:32 -!- onwihe has quit [Quit: Page closed] 12:56:24 -!- musclewitch has quit [Ping timeout: 255 seconds] 12:57:07 -!- rockygargoyle has joined ##crawl-dev 12:57:31 <Cheibriados> 03|amethyst02 07* 0.15-a0-2258-gb5c3026: Theoretically improve ghost interestingness check. 10(70 seconds ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b5c30267114b 12:58:02 <PleasingFungus> sounds... 12:58:04 <PleasingFungus> interesting..... 12:59:41 <gammafunk> any commit beginning with theoretically is good imo 13:00:03 <gammafunk> oh, an interesting in some form 13:00:06 <gammafunk> a++ |amethyst 13:00:20 <gammafunk> *and interesting 13:02:42 -!- rchandra has joined ##crawl-dev 13:06:19 <Grunt> !send PleasingFungus orb run ghosts 13:06:19 <Sequell> Sending orb run ghosts to PleasingFungus. 13:06:21 <Grunt> imo 13:06:24 <PleasingFungus> I know!!!! 13:06:30 <PleasingFungus> I need to refactor a bunch of stuff first 13:06:34 <Grunt> !send PleasingFungus knowledge 13:06:34 <PleasingFungus> currently busily yak shaving 13:06:34 <Sequell> Sending knowledge to PleasingFungus. 13:06:37 <Grunt> !send PleasingFungus refactoring 13:06:38 <Sequell> Sending refactoring to PleasingFungus. 13:06:43 <PleasingFungus> a recursive spiral of bad code...... 13:06:53 <PleasingFungus> (pls don't describe my preferred programming style) 13:06:56 <Grunt> rip 13:07:45 <PleasingFungus> !bug 8827 13:07:45 <Sequell> https://crawl.develz.org/mantis/view.php?id=8827 13:07:56 <PleasingFungus> right, one thing off my to-do 13:08:26 <Grunt> !send PleasingFungus two more todo items 13:08:26 <Sequell> Sending two more todo items to PleasingFungus. 13:08:38 <PleasingFungus> noooooo! 13:11:52 -!- hurdos has quit [Ping timeout: 245 seconds] 13:13:32 <gammafunk> !learn edit gammafunk s/stair placement after vaults in level gen// 13:13:32 <Sequell> Use: !learn edit gammafunk[NUM] s/<search>/<repl>/ 13:13:41 <gammafunk> !learn edit gammafunk[1] s/stair placement after vaults in level gen, // 13:13:41 <Sequell> gammafunk[1/9]: TODO: cut monster-in-wall code, vault guards wielding while zerked, ally piety, arte granting sinv + evocable break unseen invis, new sack of spiders, save the liches, maybe sub death cobs for jiangshi at lower prob., monsters resisting elemental attacks could id their armour? 13:13:52 <gammafunk> !learn edit gammafunk[1] s/new sack of spiders,// 13:13:52 <Sequell> gammafunk[1/9]: TODO: cut monster-in-wall code, vault guards wielding while zerked, ally piety, arte granting sinv + evocable break unseen invis, save the liches, maybe sub death cobs for jiangshi at lower prob., monsters resisting elemental attacks could id their armour? 13:14:26 <PleasingFungus> huh 13:14:32 <PleasingFungus> that last to-do item is interesting 13:14:41 <PleasingFungus> does that not currently happen? 13:15:00 <gammafunk> I guess not? 13:15:15 <rchandra> it doesn't 13:15:19 <PleasingFungus> o 13:15:23 <PleasingFungus> well, this is going to look pretty silly in a sec, then 13:15:26 <gammafunk> rchandra probably suggested it to me 13:15:33 <gammafunk> oh, ally piety, hrm 13:15:40 -!- M1zzu has quit [Ping timeout: 260 seconds] 13:15:42 <rchandra> I don't think I did, unless you read my mind 13:15:52 <gammafunk> some player did, I know that much 13:16:01 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2259-g20a4d5e: Arguably refactor the Elemental Staff 10(30 seconds ago, 1 file, 54+ 16-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=20a4d5e7c4ae 13:16:03 <gammafunk> or "player" if it was wheals 13:16:03 -!- rchandra is now known as someplayer 13:16:22 -!- rockygargoyle has quit [Ping timeout: 260 seconds] 13:16:30 -!- someplayer is now known as rchandra 13:16:49 <gammafunk> hrm, the only issue with ally kills giving full piety is probably yred 13:16:50 -!- rockygargoyle has joined ##crawl-dev 13:18:25 <gammafunk> I recall that "faith with yred is insane 13:18:36 <gammafunk> but that was also pre-gift-capping 13:18:40 <gammafunk> which MPA did a while back 13:19:50 <gammafunk> ??yred 13:19:50 <Sequell> yredelemnul[1/4]: God of the death knights. Grants the following invocations: reanimate monsters as zombies (single and multi-target versions), recall friendly undead, injury mirror, area of effect vampiric draining, and enslave soul (see next entry). Also gifts undead pets. 13:20:36 <gammafunk> %git :/yred 13:20:37 <Cheibriados> 07gammafunk02 * 0.14-a0-3329-g86b2fc4: Rework a forest branch vault for crypt 10(4 months ago, 3 files, 53+ 52-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=86b2fc4f56c4 13:20:40 <gammafunk> heh 13:20:44 <gammafunk> %git :/Yred 13:20:44 <Cheibriados> 07|amethyst02 * 0.15-a0-2191-g7231536: Don't hang when Yredites cast Shadow Creatures in holy_pan 10(5 days ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=72315362ba48 13:20:53 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2260-g75e7cd9: Make the Elemental Staff apply elemental effects (8093) 10(83 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=75e7cd9dc148 13:21:28 -!- jeanjacques has joined ##crawl-dev 13:21:41 -!- bonghitz has quit [Quit: Leaving...] 13:21:48 -!- lpsolve has quit [Quit: Page closed] 13:21:59 <PleasingFungus> world's easiest bug to fix 13:22:26 <gammafunk> ??faith 13:22:26 <Sequell> amulet of faith[1/1]: Piety increases one third faster. Yes, this means you get more gifts. Good gods save you more frequently. Xom has more dynamic piety and acts more often. Removing the amulet reduces your piety (-1/3). 13:22:27 <rchandra> how many more did the fix add? 13:22:48 <PleasingFungus> only about twenty 13:22:53 <PleasingFungus> hardly any, really 13:23:12 <rchandra> good. making bugs is how developers stay in business 13:23:31 <PleasingFungus> my business is bugs, and business.... is good 13:25:02 -!- rockygargoyle has quit [Read error: Connection reset by peer] 13:25:11 -!- rockygargoyle has joined ##crawl-dev 13:26:37 -!- rockygargoyle has quit [Read error: Connection reset by peer] 13:26:46 -!- rockygargoyle has joined ##crawl-dev 13:29:18 <PleasingFungus> hm. any opinion on the weird thing where negative resistances make you take double damage in melee, and +50% damage at range? 13:30:08 <gammafunk> is it that the elemental damage is doubled, or all damage? 13:30:13 <ontoclasm> "completely non-obvious yet potentially fatal" 13:30:30 <PleasingFungus> the applicable elemental damage, yes 13:30:34 <gammafunk> ah ok 13:30:34 <PleasingFungus> also, poison arrow counts as melee 13:30:43 <gammafunk> Pure Poison 13:30:49 <PleasingFungus> (this applies to players and monsters) 13:31:39 <gammafunk> How is the elemental damage from a beam handled? Also +50%? 13:31:46 <gammafunk> e.g. bolt of fire 13:31:57 <PleasingFungus> yes, except when someone forgot to set it for that beam type 13:32:43 <PleasingFungus> looks like that's just poison arrow & BEAM_NEG, and the latter doesn't matter, of course 13:33:39 <gammafunk> Well we wouldn't want pure elemental damage from a beam to get doubled, at least 13:34:02 <PleasingFungus> I guess the idea is to make AF damage actually noticeable 13:34:06 <gammafunk> yeah 13:34:20 <ontoclasm> rX- is pretty darn rare, though 13:34:32 <rchandra> bring back LO to make it more common 13:34:34 <gammafunk> you could argue that the elemental damage on e.g. arrows should get doubled like melee 13:34:58 <PleasingFungus> !send ontoclasm mummies!!! 13:34:59 <Sequell> Sending mummies!!! to ontoclasm. 13:35:03 <PleasingFungus> also spiders and spider form 13:35:08 <gammafunk> but maybe for balance it's best to keep that asymmetry 13:35:10 -!- CacoS has quit [Quit: Page closed] 13:35:12 <PleasingFungus> honestly I have no idea how arrows work 13:35:21 <PleasingFungus> if they set the "ranged=true" falg 13:35:23 <PleasingFungus> *flag 13:35:35 <gammafunk> maybe they're already getting their elemental damage doubled 13:35:38 <PleasingFungus> maybe! 13:35:48 * ontoclasm scowls horribly. 13:35:49 <PleasingFungus> anyway if people want to keep this then I'll go ahead and fix it up 13:35:58 <rchandra> I did see a !!!! shot for a crossbow bolt of flame vs antaeus 13:35:59 <gammafunk> !send PleasingFungus More questions than answers 13:36:00 <Sequell> Sending More questions than answers to PleasingFungus. 13:36:17 <PleasingFungus> saw a guy one-shot a brimstone fiend with a bolt of frost 13:36:21 <PleasingFungus> on the other hand, he also had +21 slaying 13:36:33 <gammafunk> ??just_ranged_things 13:36:33 <Sequell> I don't have a page labeled just_ranged_things in my learndb. 13:36:39 <PleasingFungus> haha 13:36:40 <eb_> I think fiends do not have very high hp 13:36:45 <Cheibriados> Brimstone Fiend (041) | Spd: 10 | HD: 18 | HP: 76-121 | AC/EV: 15/6 | Dam: 25, 15, 15 | 05demonic, 10doors, evil, see invisible, fly, !sil | Res: 13magic(immune), 05hellfire, 04fire+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 12drown, 08holy++ | XP: 3687 | Sp: hellfire (3d20), s.torment, melee | Sz: Large | Int: high. 13:36:45 <eb_> %??brimstone fiend 13:36:49 <eb_> ok that's high hp 13:36:53 <PleasingFungus> haha 13:37:00 <Cheibriados> Hell Sentinel (071) | Spd: 10 | HD: 19 | HP: 121-168 | AC/EV: 25/3 08(spiny 5) | Dam: 40, 25 | 05demonic, 10doors, see invisible, !sil | Res: 13magic(immune), 05hellfire, 04fire+++, 12cold+++, 11elec+++, 09poison+++, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 3263 | Sp: hellfire (3d20), melee, iron shot (3d33) | Sz: Large | Int: high. 13:37:00 <gammafunk> %??hell_sentinel 13:37:07 <PleasingFungus> yeah for some reason they *feel* relatively squishy by the time they show up 13:37:10 <gammafunk> interesting, that hp overlap 13:37:11 <rchandra> @?ice fiend 13:37:11 <Gretell> Ice Fiend (161) | Spd: 10 | HD: 18 | HP: 76-121 | AC/EV: 15/6 | Dam: 2512(cold:18-53), 2512(cold:18-53) | 05demonic, 10doors, evil, see invisible, fly, !sil | Res: 13magic(immune), 12cold+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 2892 | Sp: b.cold (3d27), s.torment | Sz: Large | Int: high. 13:37:17 <Cheibriados> orc warlord (11o) | Spd: 10 | HD: 15 | HP: 85-143 | AC/EV: 3/10 | Dam: 32 | 10weapons, 10items, 10doors, fighter | Res: 06magic(60) | XP: 1673 | Sz: Medium | Int: normal. 13:37:17 <ontoclasm> %??orc warlord 13:37:17 <PleasingFungus> I guess it's because of all the dumb undead 13:37:19 <Lasty1> @?? stone giant 13:37:20 <Gretell> stone giant (15C) | Spd: 10 | HD: 16 | HP: 68-108 | AC/EV: 12/2 | Dam: 45 | 10items, 10doors | Res: 06magic(85), 12drown | Chunks: 07contam | XP: 1423 | Sz: Giant | Int: normal. 13:37:22 <Cheibriados> unknown monster: "zombie titan" 13:37:22 <PleasingFungus> %??zombie titan 13:37:23 <ontoclasm> less than a warlord 13:37:25 <Cheibriados> titan zombie (07Z) | Spd: 8 | HD: 20 | HP: 147-192 | AC/EV: 8/0 | Dam: 51 | 07undead, evil | Res: 06magic(26), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 843 | Sz: Giant | Int: plant. 13:37:25 <PleasingFungus> %??titan zombie 13:37:32 <PleasingFungus> hurr durr I have a million hp 13:37:33 <eb_> wow 13:37:34 <rchandra> ice fiend feels squishy because I make sure to kill it quickly 13:37:36 <PleasingFungus> I'm a zombie 13:37:44 <ontoclasm> crawl's monster difficulty curve flattens way more than i think it should 13:38:39 <gammafunk> getting a hell sentinal wih SGD is like being in the plot of The Iron Giant, but where it maybe kills the boy in the end 13:38:49 * Grunt flattens the difficulty curve like a pancake!!!!!! 13:38:57 <Cheibriados> vault warden (04p) | Spd: 10 | HD: 16 | HP: 64-110 | AC/EV: 1/13 | Dam: 36 | 10weapons, 10items, 10doors, fighter, see invisible, !sil | Res: 06magic(64) | XP: 1692 | Sp: seal doors | Sz: Medium | Int: normal. 13:38:57 <Bloaxzorro> %??Vault warden 13:39:00 <Cheibriados> orc warlord (11o) | Spd: 10 | HD: 15 | HP: 85-143 | AC/EV: 3/10 | Dam: 32 | 10weapons, 10items, 10doors, fighter | Res: 06magic(60) | XP: 1673 | Sz: Medium | Int: normal. 13:39:00 <Bloaxzorro> %??Orc warlord 13:39:03 -!- demiskeleton has quit [Read error: Connection reset by peer] 13:39:09 <Bloaxzorro> wow why do warlords have more hp 13:39:18 <Bloaxzorro> poor wardens 13:39:19 <ontoclasm> yes 13:39:27 <gammafunk> +10% hp apt 13:39:30 <PleasingFungus> haha 13:39:43 <Grunt> dang 13:39:43 <Cheibriados> ancient lich (16L) | Spd: 10 | HD: 27 | HP: 85-130 | AC/EV: 20/10 | Dam: 2013(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 05fire, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 7513 | Sp: b.cold (3d37), paralyse, sum.greater demon, animate dead, iron shot (3d44), 04esc:teleport self / b.draining (3d33), slow, invisibility, throw icicle (3d37), crystal spear (3d48) / b.fire (3d37), confuse, haste, b.draining (3d33), sum.greater demon, 04esc:banishment / mystic blast (3d30), b.cold (3d37), invisibility, animate dead, o.destruction (9d20) | Sz: Medium | Int: high. 13:39:43 <ontoclasm> %??ancient lich 13:39:54 <Bloaxzorro> and then we have those in v:5 13:39:57 <ontoclasm> aliches, less hp than a warlord 13:40:04 <Cheibriados> lich (15L) | Spd: 10 | HD: 20 | HP: 64-103 | AC/EV: 10/10 | Dam: 1513(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 2756 | Sp: b.cold (3d29), paralyse, sum.greater demon, animate dead, iron shot (3d34), 04esc:teleport self / b.draining (3d27), slow, invisibility, throw icicle (3d29), crystal spear (3d40) / b.fire (3d29), confuse, haste, b.draining (3d27), sum.greater demon, 04esc:banishment / mystic blast (3d24), b.cold (3d29), invisibility, animate dead, o.destruction (9d17) | Sz: Medium | Int: high. 13:40:04 <Bloaxzorro> %??lich 13:40:05 <Lasty1> but way scarier 13:40:09 <Bloaxzorro> well liches are kind of fragile 13:40:15 <Cheibriados> Orb Guardian (06X) | Spd: 14 | HD: 15 | HP: 65-103 | AC/EV: 13/13 | Dam: 45 | 10doors, fighter, see invisible | Res: 06magic(120), 12drown | XP: 2765 | Sz: Giant | Int: normal. 13:40:15 <ontoclasm> %??orb guardian 13:40:21 <PleasingFungus> oh, interesting 13:40:24 <gammafunk> !lg . ikiller=~ancient_lich 13:40:24 <Sequell> 1. gammafunk the Convoker (L15 HEIE of Sif Muna), blown up by an ancient lich on Vaults:5 (vaults_vault; vaults_end_minmay_split_center) on 2014-04-13 23:06:58, with 93427 points after 16764 turns and 3:08:26. 13:40:29 <gammafunk> rip 13:40:34 <Bloaxzorro> rip in rip 13:40:38 <gammafunk> oh, I remember that death 13:40:40 <Grunt> !lg . ikiller=ancient_lich 1 13:40:41 <Sequell> 1/3. SGrunt the Scorcher (L16 DEFE of Vehumet), blasted by an ancient lich (iron shot) on Vaults:2 on 2012-06-11 19:02:03, with 138680 points after 53715 turns and 3:40:58. 13:40:43 <Grunt> ^ best death ever 13:40:44 <PleasingFungus> the irresistible fraction of damage isn't multiplied by negative resistances 13:40:45 <Cheibriados> Orb Guardian (06X) | Spd: 21 | HD: 15 | HP: 98-155 | AC/EV: 13/13 | Dam: 67 | 10doors, fighter, see invisible, !sil | Res: 06magic(120), 12drown | XP: 2765 | Sp: berserker rage | Sz: Giant | Int: normal. 13:40:45 <rchandra> %??orb_guardian perm_ench:berserk 13:40:49 <gammafunk> really promising elf, died because of poor blinking 13:40:54 <eb_> tbh orc warlords having massive amounts of hp does make sense 13:41:03 <ontoclasm> oh, i agree 13:41:07 -!- rockygargoyle has quit [Read error: Connection reset by peer] 13:41:15 <ontoclasm> but you'd think 4 hours later something would have beaten them 13:41:15 <PleasingFungus> so e.g. fire storm isn't nearly as great against rf- enemies as you'd expect 13:41:18 <PleasingFungus> (though ofc it's still fire storm) 13:41:25 -!- HellTiger has quit [Ping timeout: 240 seconds] 13:41:27 <PleasingFungus> likewise glaciate, throw icicle, and ofc poison arrow 13:41:58 <gammafunk> yeah that's kind of styled as like just an explosion or a "bolt" in the case of parrow I guess 13:42:06 <ontoclasm> like, why does Orc get a super-dangerous wall of beef but nowhere else does 13:42:08 <gammafunk> makes sense it wouldn't multiply all damage 13:42:26 <gammafunk> nowhere else does? 13:42:40 <gammafunk> V and U get lots of quite dangerous walls of beef 13:42:42 <PleasingFungus> not saying it's bad, just hadn't realized that 13:43:03 <gammafunk> not to mention e.g. emperor scorpions in spider 13:43:05 <ontoclasm> gammafunk: their walls of beef are more fragile than orc's, despite coming way later 13:43:19 <rchandra> there are more of them and they hit harder, though 13:43:25 <gammafunk> they're not significantly more fragile, and yes they hit a lot harder 13:43:31 <ontoclasm> i suppose 13:43:42 <rchandra> also the player damage doesn't keep increasing as much 13:43:52 <gammafunk> A titan with airstrike and lbolt is a lot scarier than a warlord in general 13:44:10 <Cheibriados> titan (06C) | Spd: 10 | HD: 20 | HP: 87-130 | AC/EV: 10/3 | Dam: 55 | 10doors, fighter, spellcaster, see invisible | Res: 06magic(186), 10elec++, 12drown | XP: 2589 | Sp: b.lightning (3d24), minor healing (2d10), airstrike (0-50) | Sz: Giant | Int: high. 13:44:10 <Bloaxzorro> %??Titan 13:44:18 <Bloaxzorro> titans are kind of fragile for whatever reason 13:44:18 <gammafunk> minor healing 13:44:19 <gammafunk> wow 13:44:30 <Bloaxzorro> they hit like a truck though 13:44:32 <eb_> stealthly replace with major healing 13:44:41 <eb_> with borg 13:44:48 <ontoclasm> fr make minor/major healing percantage based 13:44:50 <gammafunk> !lg ontoclasm ikiller=titan 13:44:51 <Sequell> 1. Eat the Black Belt (L20 DrTm of Makhleb), slain by a titan on D:26 on 2012-10-03 04:23:19, with 251474 points after 54317 turns and 4:28:06. 13:44:54 <gammafunk> !lg ontoclasm ikiller=orc_warlord 13:44:55 <Sequell> No games for ontoclasm (ikiller=orc_warlord). 13:44:57 <Cheibriados> Lom Lobon (12&) | Spd: 10 | HD: 19 | HP: 360 | AC/EV: 10/20 | Dam: 4012(antimagic) | 05demonic, 10doors, fighter, see invisible, lev, !sil | Res: 13magic(immune), 05fire, 12cold+++, 11elec+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 10433 | Sp: glaciate (10-132), conjure ball lightning, major healing, tornado, blink range | Sz: Large | Int: high. 13:44:57 <eb_> %??lom lobon 13:44:57 <PleasingFungus> How do people feel about making rPois resist 66% of (poisoning/curare/poison damage), instead of the current (90% poisoning/80% curare/50% poison damage)? 13:45:06 <ontoclasm> wow i don't remember dying to a titan 13:45:08 <eb_> how much is monster major healing anyway 13:45:20 <gammafunk> ??major_healing 13:45:20 <Sequell> major healing[1/1]: The monster spell heals for 50 + random2avg(hd * 10, 2). 13:45:21 <PleasingFungus> enough to be very annoying 13:45:23 <PleasingFungus> yep 13:45:37 <eb_> "50 + whatever" 13:45:39 <rchandra> yeah, makes Eresh and Lom very difficult sometimes 13:45:40 <gammafunk> that's uh 13:45:46 <gammafunk> a lot in the case of lom 13:46:13 <gammafunk> I guess it's probably the right amount 13:46:22 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2261-g93bd6f3: Comment and constify get_resistible_fraction() 10(18 minutes ago, 2 files, 23+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=93bd6f3c9f64 13:46:22 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2262-ga833eec: Make Poison Arrow a ranged attack 10(8 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a833eec8caed 13:46:54 -!- Moonsilence has quit [] 13:47:18 <PleasingFungus> I guess I also want to poke at rCorr, to make it more of a "nice thing to have" for slime, and slightly less critical 13:47:30 <PleasingFungus> since 90% is a large number 13:48:02 <johlstei> I wish corrosion wasn't linear in the number of instances of it you have 13:48:20 <johlstei> balancing it for fighting a random jelly and fighting a ton of them in slime seems hard if you stick to that 13:48:55 <gammafunk> yeah 13:49:06 <eb_> it wouldn't fix the "rcorr is absolutely critical for slime pits" thing but 13:49:29 <rchandra> cloak of preservation could return 13:49:47 <ontoclasm> chance to resist corrosion based on current stacks? 13:49:54 -!- Beast has quit [Remote host closed the connection] 13:50:13 <eb_> what if being covered by acid was a status you couldn't do anything about, and rcorr reduced its effects by X%, would that make corrosion less crippling 13:50:27 <eb_> then again I don't know how much corrosion people usually get during a full slime trip 13:50:31 <eb_> (through rCorr) 13:50:59 <ontoclasm> i've seen people with like 17 stacks but i doubt that's common 13:51:33 -!- odiv has quit [Ping timeout: 240 seconds] 13:51:46 <johlstei> I'm sure people get to 10 fighting TRJ 13:51:53 <PleasingFungus> mm. assumptions 13:52:33 <PleasingFungus> slime problems - the thing where you have -3 slay & -5 ac per stack confuses pretty much everyone, esp. because only one of those is displayed. it might be better if it just gave the -ac 13:52:37 <PleasingFungus> esp. since that's relevant to all chars 13:53:21 <rchandra> PleasingFungus: it displays both 13:53:36 <gammafunk> !lm * cv=0.15-a !boring br.enter=slime / lg:place=slime 13:53:37 <Sequell> 311/2243 milestones for * (cv=0.15-a !boring br.enter=slime): N=311/2243 (13.87%) 13:53:51 <rchandra> you see how much ac you currently have, and how much change in slaying 13:53:52 <gammafunk> !lm * cv=0.15-a !boring br.enter=pan / lg:place=pan 13:53:54 <Sequell> 381/3454 milestones for * (cv=0.15-a !boring br.enter=pan): N=381/3454 (11.03%) 13:54:38 -!- tsohg has quit [Ping timeout: 260 seconds] 13:55:36 -!- somebody1 has quit [Ping timeout: 250 seconds] 13:56:35 <gammafunk> !lm * cv=0.15-a !boring br.enter=tomb / lg:place=tomb 13:56:36 <Sequell> 135/875 milestones for * (cv=0.15-a !boring br.enter=tomb): N=135/875 (15.43%) 13:56:49 <PleasingFungus> rchandra: it's misleading 13:57:09 <PleasingFungus> rchandra: people see "corr -3" or "-9" or w/e, see their ac is lower, and don't run the exact numbers 13:57:33 <PleasingFungus> because it *makes sense* that corr -3 means -3 ac.... 13:57:39 -!- UncertainKitten has joined ##crawl-dev 13:58:19 <rchandra> I'd make it 4 slay 4 ac before losing the slay effect, or 3 slay 3 ac 13:58:32 <PleasingFungus> why do you want the slay effect? 13:58:44 <gammafunk> yeah my concern would be that it has an effect 13:58:44 <rchandra> it encourages considering fleeing more 13:59:25 <rchandra> since at some point further melee is futile, but before that finishing it off might be better 13:59:28 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 13:59:35 <rchandra> particularly since much of slime is fast/ranged/messy(trj) 14:01:15 <PleasingFungus> it feels like you're only considering melee chars? 14:01:52 <gammafunk> what do we mean by melee character here 14:01:57 <PleasingFungus> primary-melee 14:02:11 <gammafunk> pure caster don't care about either 14:02:27 <rchandra> gammafunk: acid blobs 14:02:29 <gammafunk> since they're not taking melee damage (nor dealing it) 14:03:39 <rchandra> the slay part will mostly affect people who attack, but that's a lot of people 14:03:46 <gammafunk> right 14:04:05 <gammafunk> if I'm in slime as a big conjurations user, I don't really care about corrosion 14:04:23 <MarvinPA_> i don't see that acid damage particularly needs to be any weaker without rcorr, slime is pretty doable for a bunch of characters if you're careful 14:04:44 -!- flowsnake has quit [Read error: Connection reset by peer] 14:05:22 <PleasingFungus> I don't feel strongly about that; I'd just like rcorr not to be quite as much of a silver bullet 14:05:40 <PleasingFungus> hence the 90% -> 66% suggestion 14:06:00 -!- Brannock has joined ##crawl-dev 14:06:16 <gammafunk> it's not a silver bullet though 14:06:21 <rchandra> slime's pretty dangerous even with rcorr. if you want it to be more dangerous, return its best monster to random generation (eyeball) 14:06:30 <MarvinPA_> oh ok i thought that was part of the suggestion, just weakening the resist a bit sounds okay maybe 14:06:48 <PleasingFungus> also I sent you (MarvinPA, sans _) a !tell earlier 14:06:54 <MarvinPA_> oh yeah i think i saw it 14:06:58 <MarvinPA_> but now i forget what it was 14:07:01 -!- MarvinPA_ is now known as MarvinPA 14:07:28 <PleasingFungus> The Mace of Brilliance -> The Eveningstar "Brilliance" 14:07:31 -!- Kolbur has quit [Ping timeout: 246 seconds] 14:07:38 <ontoclasm> acid should be more common 14:07:58 <ontoclasm> it's got a cool-and-not-annoying effect now, it could show up in more than two places 14:07:59 <PleasingFungus> yeah, i was thinking that acid could probably show up slightly more often now, though I'd want to keep jellies in slime 14:08:45 <eb_> acid traps 14:08:53 <eb_> acid mimics 14:08:59 <eb_> quick, whats something else everyone hates 14:09:04 <PleasingFungus> eb 14:09:11 <eb_> acid eb, ok 14:09:14 <PleasingFungus> acid hell 14:09:23 <PleasingFungus> acid pan floor 14:09:29 <ontoclasm> orc acid priests 14:09:33 <ontoclasm> with acid smiting 14:09:35 <PleasingFungus> maybe mnoleg would be cool if he was acid 14:09:46 -!- flowsnake has joined ##crawl-dev 14:09:58 <MarvinPA> that suggestion was before it had its halo effect, honestly i don't particularly mind it being not-particularly strong as a melee weapon 14:10:15 <MarvinPA> maybe it could be a morningstar 14:10:28 <PleasingFungus> I was suggesting eveningstar since we already have a morningstar unrand 14:10:29 <gammafunk> if having rcorr was a silver bullet for slime, we'd probably not see more people dying in slime than pan, despite the fact that more people enter pan than slime 14:10:45 <MarvinPA> oh true 14:11:00 <PleasingFungus> could make it +0 or +1 or something 14:11:01 <MarvinPA> well, i would make it an eveningstar with low pluses i guess 14:11:04 <PleasingFungus> ya 14:11:04 <MarvinPA> yeah 14:11:06 <MarvinPA> asdasf 14:11:09 <PleasingFungus> :) 14:11:28 <eb_> I suppose people enter slime without knowing what they're really getting into more than people enter pan without knowing etc etc 14:11:35 <eb_> doesn't pan even warn you that it's bad 14:11:38 <rchandra> also people enter pan more than once per game 14:11:45 <PleasingFungus> also, rcorr is pretty uncommon 14:11:53 <PleasingFungus> now that conservation is gone (rip) 14:13:18 <Grunt> I've thought the reason that people never did Slime was fear of permanent corrosion. 14:13:26 <PleasingFungus> also malmuts.... 14:13:33 <Grunt> Now that that's gone and V:5 has changed significantly a lot more people seem to do slime... 14:13:34 <gammafunk> those happen in pan 14:13:39 <gammafunk> not corrosion though 14:13:41 <rchandra> people do a lot of things for strange reason 14:13:43 <PleasingFungus> idk who goes to pan and not slime 14:13:56 <gammafunk> yeah probably not everyone playing trunk knows about new corrosion 14:14:02 <rchandra> I do slime before v5 a lot and before vaults a non-zero amount though 14:17:00 <gammafunk> yeah rcorr is more rare, but it's not terribly common to have never found it by the time you'd do post-game 14:18:03 -!- hurdos has quit [Ping timeout: 240 seconds] 14:18:57 <PleasingFungus> it's happened to me a number of times 14:19:08 <PleasingFungus> especially for slime, since that's earlier in my usual sequence 14:19:24 <gammafunk> I mean my point is just that it's no silver bullet for slime 14:19:44 <gammafunk> of course if we do have more acid attacks in the game 14:19:49 <gammafunk> those would be a priority balance wise 14:20:16 <PleasingFungus> Are people heavily using rCorr for yellow draconians, oklobs, etc now? 14:20:24 <gammafunk> since they'd likely be in 3-rune and even if in extended, slime isn't the only consideration at that point 14:21:08 <rchandra> personally I don't carry it outside of slime unless it's my only amulet, once I start having to drop things 14:21:11 <gammafunk> rcorr considered nice if you happen to have it and have to clear some oklobs, but I think it's almost entirely used for slime at this point 14:21:18 <PleasingFungus> pretty much 14:21:37 <rchandra> for early oklobs I would still be carrying it, for late ones I don't need rcorr 14:21:59 <rchandra> there is that zot vault full of acid, that would warrant returning to grab rcorr 14:22:09 -!- Grunt changed the topic of ##crawl to: Play Dungeon Crawl Stone Soup online now! Type ??cao, ??cdo, ??cszo, ??clan, or ??cbro for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic 14:22:14 <gammafunk> fr: exploding acid barrels 14:22:48 -!- Kvaak has quit [Ping timeout: 250 seconds] 14:23:13 <PleasingFungus> a vault filled with exploding acid barrels, imps, and zombie humans 14:23:35 <Grunt> PleasingFungus: arenasprint used to have a Doom wave 14:23:37 <Grunt> (rip) 14:23:40 <PleasingFungus> rip 14:23:58 <Grunt> cacodemons, orb spiders (arachnotrons), ... 14:24:13 -!- tensorpudding has quit [Read error: Connection reset by peer] 14:24:32 <PleasingFungus> heh 14:26:05 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2263-g64debdd: Make the Mace of Brilliance into a(n) (evening)star 10(7 minutes ago, 2 files, 10+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=64debdd04e12 14:27:21 <PleasingFungus> ??0.15 14:27:21 <Sequell> I don't have a page labeled 0.15 in my learndb. 14:27:22 <Grunt> ...what, not North Star? 14:27:23 <Grunt> rip 14:27:33 <PleasingFungus> the +int doesn't really work without the Brilliance pun 14:27:36 <PleasingFungus> imho 14:27:43 <PleasingFungus> I thought about it!! 14:27:46 <PleasingFungus> ??0.15 plan 14:27:46 <Sequell> 0.15 plan[1/1]: https://crawl.develz.org/wiki/doku.php?id=dcss:planning:0.15_plan 14:29:05 <PleasingFungus> looks like remaining 0.15 items are basically just 'gozag'? 14:29:18 <rchandra> fr don't start the tournament until Aug 22 14:29:36 <rchandra> also merge Ru :) 14:29:51 <Grunt> rururururururururu 14:30:19 <PleasingFungus> I think I might see if I can do something about gozag 14:30:25 <PleasingFungus> since i'd like to have a release before september 14:30:26 <PleasingFungus> :) 14:30:35 <MarvinPA> i was going to say, i sort of feel like it might be reasonable to hold off on gozag for 0.15 14:30:51 -!- negatendo has quit [Quit: poop] 14:31:06 <PleasingFungus> that's another option 14:31:19 <MarvinPA> but if you have ideas then that's good, i feel like he needs a bunch more playtesting on top of some of the design issues though 14:31:33 <PleasingFungus> I don't have particular ideas, no, just a willingness to do Something 14:31:35 <Grunt> (todo: disabled gods functionality like disabled species functionality?) 14:31:41 <Grunt> !send PleasingFungus something 14:31:42 <Sequell> Sending something to PleasingFungus. 14:31:52 <PleasingFungus> !send Grunt stuff 14:31:52 <Sequell> Sending stuff to Grunt. 14:31:56 <PleasingFungus> !send Grunt mon-stuff 14:31:57 <Sequell> Sending mon-stuff to Grunt. 14:31:58 <Grunt> !send PleasingFungus misc 14:31:59 <Sequell> Sending misc to PleasingFungus. 14:32:04 <PleasingFungus> !send Grunt effects 14:32:04 <Sequell> Sending effects to Grunt. 14:32:17 <Grunt> !send PleasingFungus player-act 14:32:17 <Sequell> Sending player-act to PleasingFungus. 14:32:35 <Grunt> !send xom PleasingFungus 14:32:35 <Sequell> Sending PleasingFungus to xom. 14:32:46 <PleasingFungus> player-act is probably one of the least-bad files, at least conceptually 14:33:31 <MarvinPA> like the really important thing is "functioning wrath of some description", i think it needs to be pretty severe while duplicate exists 14:33:58 <PleasingFungus> idk that duplicate is the primary problem 14:33:59 <MarvinPA> so i'd like to have some kind of functionality to scale severity of wrath depending on things like how many gifts you've recieved and so on for gods in general 14:34:02 <Grunt> "while duplicate exists" 14:34:06 <MarvinPA> but that is a much longer term thing 14:34:12 <PleasingFungus> gozag is essentially a gifting god 14:34:14 <PleasingFungus> with the shops 14:34:46 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 34.0a1/20140723030202]] 14:34:50 -!- bh has joined ##crawl-dev 14:34:52 <gammafunk> rip 14:34:57 <Sizzell> Webtiles server restarted. 14:35:01 <gammafunk> ip 14:35:01 <bh> hrm. Is there any reason you'd want to wield a wand? 14:35:02 <Sequell> bh: You have 1 message. Use !messages to read it. 14:35:03 <MarvinPA> if duplicate exists he absolutely needs significant wrath, i did like two games where i just duplicated some good wand early and abandoned him and ignored his wrath completely 14:35:09 <Grunt> bh: you killed PleasingFungus; how could you 14:35:29 <bh> Grunt: maybe he had it coming?? 14:35:43 <Grunt> dang 14:35:44 <Grunt> cold 14:36:31 <Sizzell> Webtiles server stopped. 14:36:40 <bh> hrm. 14:36:42 <bh> ^ yeah 14:36:50 <MarvinPA> bh: to save keypresses if you're lazy 14:37:00 <Sizzell> Webtiles server started. 14:37:18 <bh> MarvinPA: mhmm. How about things like food, potions and scrolls? 14:37:51 <MarvinPA> no idea 14:38:00 <Sizzell> Webtiles server stopped. 14:39:04 <bh> drr. I forgot my password on s-z.org 14:39:18 <bh> should've sent neil a public key 14:40:05 -!- MgDark_HuIE has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0/20140722195627]] 14:40:15 <Grunt> bh: sounds like a 14:40:16 <Grunt> !glassesk 14:40:17 <Grunt> !glasses 14:40:17 <Sequell> ( 鈥鈥�)聽聽聽聽( 鈥鈥�)>鈱愨枲-鈻犅犅犅犅�(鈱愨枲_鈻�) 14:40:18 <Grunt> key issue 14:40:19 <Grunt> !!! 14:40:22 <Sizzell> Webtiles server started. 14:40:33 -!- UncertainKitten has quit [Ping timeout: 240 seconds] 14:40:35 <bh> Grunt: you'll make a great dad some day. 14:46:05 <Henzell> Excalibur (L22 MiHu) ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster oklob plant failed to pathfind to (39,43) (the Orb) (Zot (ZotDef)) 14:46:28 <Grunt> oklob plant pathfinding 14:46:44 <Grunt> !send bh revenge oklobs 14:46:44 <Sequell> Sending revenge oklobs to bh. 14:47:04 <bh> Zot Defence, not my problem 14:47:17 <bh> sounds like he blocked the path to the orb 14:47:17 <Grunt> !send bh problems 14:47:18 <Sequell> Sending problems to bh. 14:47:25 -!- doubtofbuddha has quit [Ping timeout: 246 seconds] 14:49:29 <Sizzell> Webtiles server stopped. 14:49:32 <Sizzell> Webtiles server started. 14:49:47 <|amethyst> hrm 14:49:58 -!- ProzacElf has joined ##crawl-dev 14:50:00 <bh> hey |amethyst, sorry about forgetting my credentials, derp 14:50:31 <Grunt> ??hrm 14:50:31 <Sequell> hrm ~ hm ~ |amethyst[2/12]: <|amethyst> hm 14:50:34 <Grunt> good 14:50:39 <|amethyst> why isn't this sending the intermediate certs? 14:52:19 -!- Keanan has joined ##crawl-dev 14:52:37 <|amethyst> seems to be a problem with tornado 14:52:50 <Grunt> We haven't nerfed tornado enough? 14:52:53 <|amethyst> since the same intermediate cert chain looks fine from apache 14:52:53 <Grunt> let's get on it then 14:53:01 <Grunt> :) 14:54:17 -!- tsohg has quit [Remote host closed the connection] 14:55:57 <read> Will "you.skill(SK_INVOCATIONS, 4);" evaluate to 100 if Invocations is level 25? 14:56:35 <Grunt> Yes. 14:56:56 <|amethyst> If it is 25.0 14:57:02 <Grunt> Yes. 14:59:39 -!- lessens_ is now known as lessens 15:01:59 <|amethyst> well, I think that's the same situation it was in before anyway 15:02:03 <|amethyst> so SSL if fixed 15:02:06 <|amethyst> is 15:02:15 <|amethyst> I mean, compared to this morning when it was expired 15:03:35 <|amethyst> anyone who knows my tornado isn't sending the intermediate certs despite having them in a concatenated .pem file referenced by the ssl_options.ca_certs option, let me know 15:03:46 <|amethyst> the same file works fine with apache 15:09:43 <|amethyst> !tell edlothiol I can't get webtiles to send the intermediate certs properly for crawl.s-z.org, despite ca_certs being set to a file (present both inside and outside the chroot) that works fine with apache 15:09:43 <Sequell> |amethyst: OK, I'll let edlothiol know. 15:10:24 <|amethyst> !tell edlothiol Firefox complains about not being able to get OSCP validation status, but works fine for https://dobrazupa.org/ 15:10:24 <Sequell> |amethyst: OK, I'll let edlothiol know. 15:10:54 <|amethyst> !tell edlothiol The file does have two cert blocks concatenated 15:10:54 <Sequell> |amethyst: OK, I'll let edlothiol know. 15:15:43 -!- CSDCS has quit [Read error: Connection reset by peer] 15:22:50 -!- Keanan has quit [Quit: Leaving.] 15:28:30 <edlothiol> |amethyst: is the cert chain only in the ca_certs file? only the cert_file is sent by the server, so all the needed certs need to be in there 15:28:52 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 15:29:23 <|amethyst> edlothiol: ohh 15:30:16 <Grunt> !send |amethyst insights 15:30:17 <Sequell> Sending insights to |amethyst. 15:30:17 <Sizzell> Webtiles server restarted. 15:30:47 <edlothiol> ca_certs are only used to validate clients, I think 15:31:31 <|amethyst> okay, that makes http://www.sslshopper.com/ssl-checker.html happy 15:31:57 <|amethyst> firefox is still complaining? 15:34:27 <edlothiol> does chrome even check ocsp status? 15:34:40 <|amethyst> probably not 15:34:50 -!- Ragdoll has joined ##crawl-dev 15:35:11 -!- CSDCS has quit [Read error: Connection reset by peer] 15:35:22 <|amethyst> oh 15:35:29 <|amethyst> apparently this happened to someone else 15:35:35 <|amethyst> UPDATE: For future googlers, I emailed certmaster and was told that the OCSP responders will need to catch up before this will work. I'll edit this again to confirm everything is working once it does. (I just renewed my cert one hour ago...) 15:35:40 <|amethyst> UPDATE2: By the next day (not sure how many hours) I was able to access my site without the OCSP error message from Firefox. 15:36:02 <|amethyst> that would explain it 15:36:23 <|amethyst> edlothiol: thanks for the help! 15:37:33 <eb_> can we change the vorpal brand names 15:37:49 <eb_> or stupid people come up with this http://www.reddit.com/r/dcss/comments/2bszqa/hawr_level_17_stealthy_due_to_a_manual_well/ 15:37:50 <edlothiol> |amethyst: glad to help ;) 15:38:22 <|amethyst> ah, and further down they say that their OSCP server caches "unknown" responses 15:38:37 <|amethyst> so I should have waited about an hour after generating the key before putting it up on the server 15:41:52 <|amethyst> edlothiol: oh, how can I query the width of a tile? 15:41:54 <Ququman> I don't know if that is worth reporting but apparently a 'greatslin' generated in my game but i get a '?' for a tile 15:41:59 <Ququman> greatsling* 15:42:17 -!- ackack has joined ##crawl-dev 15:42:51 <|amethyst> Ququman: yeah, we don't have a greatsling tile yet 15:43:32 <ontoclasm> Ququman: i've been busy >.> 15:45:11 <Grunt> clearly a greatsling looks like a ? 15:45:34 <edlothiol> |amethyst: you mean, in C++ code? something like tile_feat_info(idx).width I think 15:45:47 <Ququman> okay :p 15:45:57 <Ququman> I was just reporting it in case it were a bug 15:45:58 <Ququman> was? 15:46:03 <Ququman> anyway ^^ 15:46:06 <|amethyst> edlothiol: thanks! 15:46:35 <edlothiol> |amethyst: for what do you need that? 15:48:01 -!- MaxFrost has quit [Ping timeout: 272 seconds] 15:48:22 <|amethyst> edlothiol: making GridRegion::draw_number not hard code a width of 8 15:48:40 <|amethyst> edlothiol: (not width, but offset increment) 15:48:51 <edlothiol> oh, ok 15:51:24 -!- CSDCS has quit [Read error: Connection reset by peer] 15:52:03 -!- HellTiger_NB has quit [Ping timeout: 240 seconds] 15:57:52 -!- tsohg has quit [Ping timeout: 250 seconds] 15:58:50 <|amethyst> hmr 15:59:18 <|amethyst> I guess the plus1..plus5, minus1..minus5, and zero overlays should be changed to match the font 15:59:24 <|amethyst> s/the font/the new font/ 15:59:28 <|amethyst> ugh 15:59:34 <TS__> Is it a possibility that the spawn frequency of abyssal stairs, abyssal runes, pan lord rune floors, will be increased? 15:59:38 <TS__> like, ever 15:59:44 -!- bonghitz has quit [Remote host closed the connection] 16:00:36 <|amethyst> surely I can do this with imagemagick 16:02:15 <Grunt> it would be like 16:02:15 <Grunt> magic 16:02:57 <Grunt> I guess even |amethyst is a 16:02:57 <Grunt> !glasses 16:02:57 <Sequell> ( 鈥鈥�)聽聽聽聽( 鈥鈥�)>鈱愨枲-鈻犅犅犅犅�(鈱愨枲_鈻�) 16:02:57 <Grunt> convert 16:02:57 <Grunt> these days 16:04:24 <|amethyst> TS__: it is a possibility, but I imagine not for 0.15 16:04:35 <TS__> Yeah, just maybe for 0.16 16:04:44 <TS__> it isn't much fun to wander them for up to 5-6k turns 16:05:07 <TS__> and that's with me abusing tlocs a lot 16:05:40 <bh> TS__: increasing the abyssal stair spawn rate is a one line change. I've been telling you for weeks to do it :) 16:05:47 -!- CSDCS has quit [Read error: Connection reset by peer] 16:06:21 <TS__> I don't know how to code, what line to change, or what to change it to. Why don't you do it instead of making smily faces? 16:06:30 <TS__> you would know what number to set it to better than I 16:06:48 -!- CacoS has quit [Quit: Page closed] 16:07:56 <TS__> if you think it is worthy of improvement 16:08:16 -!- FreshPrince has quit [Ping timeout: 246 seconds] 16:08:38 -!- jeanjacques has quit [Ping timeout: 250 seconds] 16:10:20 -!- ackack has quit [Quit: Leaving] 16:12:22 <bh> TS__: abyss.cc:1258 16:12:32 <bh> 1 in 2400 abyss tiles is a staircase 16:13:00 <bh> What's a better number? 16:13:19 <TS__> half that 16:13:25 <TS__> you can't see most of the staircases, remember 16:13:28 <TS__> because they are obscured 16:13:43 <TS__> as in 1/1200 16:13:50 -!- bonghitz has quit [Quit: Leaving...] 16:13:52 <TS__> Place the abyssal rune twice as often, as well. 16:14:21 <bh> Why on earth would I want to do that? 16:14:55 <bh> go deeper, it spawns faster. 16:15:25 <TS__> Because it takes too long to find it 16:15:27 <TS__> in real time 16:15:29 <TS__> and it's annoying 16:15:37 <TS__> also you have to find stairs to go deeper! 16:15:43 <TS__> not to mention know runevaults from fake ones 16:17:48 <TS__> Also: Is it true that leaving pan will make it take longer to find subsequent runes? 16:24:22 -!- lpsolve has quit [Ping timeout: 246 seconds] 16:24:44 <gammafunk> that's not the case to my knowledge 16:25:08 <gammafunk> it's a flat chance for e.g. generating a pan lord or generating demonic rune 16:26:37 <TS__> Ah 16:26:44 <TS__> my dude took 6k dang turns 16:26:50 <TS__> in pan 16:27:02 <gammafunk> < TS__> also you have to find stairs to go deeper! 16:27:19 <gammafunk> bh just asked what stair spawn rate to change to 16:27:24 <gammafunk> so that will be easier 16:27:28 <TS__> i did. I told him double speed 16:27:32 <TS__> for spawn rate 16:27:42 <TS__> I would love it if the rune spawned faster, too, but I guess that is not happening 16:27:55 <TS__> While we are at it, How about doubling the chance of a pan lord or demonic rune? 16:30:16 -!- edlothiol has quit [Ping timeout: 260 seconds] 16:30:21 <gammafunk> right, well "you have to find stairs to go deeper" isn't a valid response to bh's question, since he's accepted making stair more frequent 16:30:28 <gammafunk> we don't need to double-compensate 16:30:36 <Grunt> (we have to go deeper) 16:33:06 <bh> TS__: double is *extreme* 16:33:27 <Grunt> Sounds like bh would prefer to 16:33:28 <Grunt> !glasses 16:33:28 <Sequell> ( 鈥鈥�)聽聽聽聽( 鈥鈥�)>鈱愨枲-鈻犅犅犅犅�(鈱愨枲_鈻�) 16:33:30 <Grunt> take his chances 16:33:31 <Grunt> !!! 16:33:35 <bh> The trouble is that the stairs are poisson distributed. If I double the frequency you'll perceive a massive uptick in stairs 16:34:05 <gammafunk> curse that mean = variance 16:34:07 <TS__> Sounds good to me 16:34:19 <TS__> just downstairs, btw.. 16:35:01 -!- Patashu has joined ##crawl-dev 16:35:07 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 16:35:12 -!- rockygargoyle has joined ##crawl-dev 16:35:14 -!- Vatarom has quit [Quit: Page closed] 16:36:08 <TS__> Upstairs dont need to increase in frequency 16:36:14 <TS__> to maintain danger 16:37:51 <bh> TS__: you should learn to code :) 16:38:31 <Cheibriados> 03bh02 07* 0.15-a0-2264-gc10b3c5: Increase the spawn rate of downstairs in the abyss. 10(4 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c10b3c5d80e0 16:38:37 <TS__> rejoice 16:39:10 <TS__> inb4 reverted 16:39:59 <bh> I wouldn't worry about it 16:40:02 <bh> we never revert good commits. 16:40:07 * bh lies. 16:40:17 <Grunt> !revert bh 16:40:17 <TS__> lol 16:42:27 -!- Kalir has quit [Changing host] 16:42:43 <TS__> Regarding pan, what is the average number of levels that the player sees by the time they find holy pan and the 4 lord floors? 16:42:46 -!- Krakhan has quit [Changing host] 16:42:51 <TS__> Dosen't happen to be 27 does it? 16:43:16 <eb_> pretty sure it's a lot less 16:43:39 <Cheibriados> 03bh02 07* 0.15-a0-2265-gb33f7a6: Increase the abyss rune chance on levels A:4 and A:5 10(8 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b33f7a63b518 16:43:59 <TS__> rejoice 16:44:11 <bh> 'cause without that, there's really no reason to visit 16:44:31 <TS__> Would it be bad to have something like "You are guaranteed to see the 5 unique rune floors within 20 floors" 16:44:35 <TS__> or something 16:44:40 -!- PleasingFungus has joined ##crawl-dev 16:45:07 <eb_> hm now I'm not sure how quickly you see the big 4 16:45:13 <eb_> after going through some logs 16:45:15 <TS__> Me either 16:45:34 <eb_> I still think pan is already front loaded enough thank you very much 16:45:35 <bh> if you look at allruner morgues, they get pretty absurd. "You saw 105 floors" 16:45:42 <minmay> IIRC the mean is higher than 27 16:45:43 -!- Ankalagon has quit [Ping timeout: 246 seconds] 16:45:49 <eb_> I was looking at my allruner morgues exclusively 16:46:18 <eb_> since I don't tend to stick around in pan for longer than absolutely necessary 16:46:46 <TS__> for Me it was 6.7k turns for the 5 floors (lords + holy) 16:46:59 <TS__> using golubria walk + rtele to see as many sqaures as fast as possible 16:46:59 <PleasingFungus> I should make some goofy-ass placeholder greatsling tile 16:47:05 <PleasingFungus> to prevent further bug reports 16:47:07 <TS__> and ctele ninja ing 16:47:15 <PleasingFungus> and also to shame ontoclasm or someone into making a better one 16:47:23 <TS__> I think it would be good to lower the mean minmay 16:47:35 * ontoclasm wobbles. 16:47:45 * Grunt pokes ontoclasm. 16:47:54 <eb_> TS__: well you see 16:48:07 <eb_> if you do things like using golubria to see more squares in less turns 16:48:10 <minmay> https://crawl.develz.org/tavern/viewtopic.php?f=8&t=3497&p=44889#p44889 16:48:12 <eb_> of course pan will be a fuckin huge chore 16:48:27 <TS__> no, i mean turn count wise 16:48:32 <bh> blah. Let's do this: 16:48:33 <TS__> not even real time 16:49:02 <bh> Cut lair branches to 3 levels, cut orc to 2 levels, elf to 1 16:49:02 <TS__> "You have visited pan 2 times and saw 40 of its floors" 16:49:07 <eb_> I did say turns 16:49:25 <minmay> oh I guess I linked too late in that thread 16:49:25 <minmay> https://crawl.develz.org/tavern/viewtopic.php?p=44500#p44500 16:49:40 <minmay> those branch length cuts sound excellent to me btw 16:50:11 <minmay> i was right about the mean, too! 16:50:18 <TS__> Yeah, I think 40 is a bit much floors though which evilmikes post says is about what you can expect 16:50:19 <TS__> for 5 runes 16:50:34 -!- predator217 has quit [Ping timeout: 250 seconds] 16:50:37 <bh> minmay: crypt to 1, lair to... 3? 16:50:42 <PleasingFungus> imho cut pan to 4-5 floors 16:50:43 <eb_> I don't think 40 is too much if people would play it efficiently 16:50:51 <bh> delete hall of blades 16:50:54 <Lightli> uh 16:50:56 <Lightli> too late on that 16:50:57 <Grunt> %git HEAD^{/Blade} 16:50:58 <Cheibriados> 07MarvinPA02 * 0.15-a0-2197-g5ed784f: Don't place uniques in Blade 10(7 days ago, 1 file, 13+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5ed784f84632 16:50:58 <Lightli> it already happened 16:51:01 <Grunt> %git HEAD^{/Blade}^^{/Blade} 16:51:02 <Cheibriados> 07|amethyst02 * 0.15-a0-1350-g77199c6: Remove Hall of Blade descriptions. 10(7 weeks ago, 2 files, 0+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=77199c677e8d 16:51:06 <Grunt> %git HEAD^{/Blade}^^{/Blade}^^{/Blade} 16:51:06 <Cheibriados> 07reaverb02 * 0.15-a0-1348-g57c10a8: Remove Hall of Blades 10(7 weeks ago, 13 files, 50+ 220-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=57c10a80aea6 16:51:06 <eb_> and I mean efficiently by removing excess in both directions 16:51:26 <eb_> one being the usual "lol lets fully explore every pan floor why does this take so long" 16:51:34 <eb_> and the other being OCD turn savers 16:51:56 <bh> we could reduce Pan to 5 levels and only let you have one chance to enter >:D 16:52:03 <minmay> eb_: it's kind of hard to find the demonic rune without exploring the floor 16:52:22 <eb_> minmay: I don't take your opinion seriously, ever 16:52:25 <TS__> well, I just treat holypan as my demonic rune floor 16:52:27 <minmay> I'm aware 16:52:45 <TS__> and don't bother clearing runevaults unless I see hellion island nd have invis 16:52:54 <PleasingFungus> bh: literally my plan, yes 16:52:59 <PleasingFungus> well, "plan", but you know 16:53:03 <PleasingFungus> also I'd probably amp up spawning 16:53:12 <TS__> If you did that imo make the floors -ctele 16:53:17 <bh> PF: do it. if anyone reverts it, they're a very bad person. 16:53:21 <PleasingFungus> imo make crawl -ctele 16:53:26 <Grunt> !revert PleasingFungus 16:53:32 <PleasingFungus> ... 16:53:35 <bh> cTele is badsauce. 16:53:37 <TS__> dont remove passage of golubria 16:53:37 <TS__> :( 16:53:43 <PleasingFungus> golubria is cool 16:53:52 <eb_> golubria is the evaporate of tloc 16:53:59 <PleasingFungus> dang. 16:54:06 <gammafunk> hence we should remove it 16:54:06 <TS__> what does that mean? 16:54:11 <ontoclasm> fr make golubria tloc/poison 16:54:40 <TS__> overpowered but annoying or something? 16:55:36 <|amethyst> bh: hm, that key you sent me was already in your authorized keys 16:55:37 <ontoclasm> schizopowered (and annoying) 16:55:52 <|amethyst> bh: (the reason webtiles was flapping was me trying to get the SSL working) 16:56:40 <TS__> I saw a ninja of cerebov's rune as a Fo with Passage 16:56:43 -!- runewalsh has quit [Client Quit] 16:57:03 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 16:58:26 -!- CacoS has quit [Quit: Page closed] 16:58:47 -!- mong has quit [Read error: Connection reset by peer] 16:59:30 <PleasingFungus> pro & should be encouraged 16:59:46 <minmay> ??passage of golubria[3] 16:59:47 <Sequell> passage of golubria[3/3]: <Zermako> sounds cool <Zermako> i don't know how you would use it 16:59:52 <minmay> this is one of my favourite learndb entries 17:01:07 <bh> heh. someone should make a crawl variant with a series of puzzles where you attempt to splat as quickly as possible. 17:01:22 -!- Cryp71c has quit [Disconnected by services] 17:01:39 -!- Cryp71c has joined ##crawl-dev 17:01:50 -!- Cryp71c has quit [Disconnected by services] 17:01:51 <Grunt> bh: only if it's accompanied by a "survive at all costs" variant 17:02:07 -!- Cryp71c_ has joined ##crawl-dev 17:02:20 <gammafunk> fr: RL where the only way to lose is to get teh mcguffin 17:02:25 <gammafunk> *the 17:02:44 <PleasingFungus> imho zermako should be the next dev 17:02:54 <Grunt> Only if the eponymous macguffin is a phone booth. 17:03:06 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2266-g524d7bc: Add a very placeholder greatsling tile 10(44 seconds ago, 3 files, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=524d7bce1594 17:03:18 <bh> FR: Unique, Mack Uffin 17:03:19 <PleasingFungus> there. now, we are ready for 0.15. 17:03:36 <Grunt> dang 17:03:40 <bh> PleasingFungus: your tiles are worse than mine 17:03:42 <Grunt> PleasingFungus is challenging my badtiles title. 17:03:50 <PleasingFungus> I put a lot of work into it :) 17:03:55 -!- MrPlanck has quit [Ping timeout: 246 seconds] 17:03:56 * bh makes tiles by jamming ontoclasm tiles together 17:03:57 <PleasingFungus> it arguably looks slightly less-bad ingame 17:04:01 -!- somebody1 has quit [Ping timeout: 272 seconds] 17:04:09 <PleasingFungus> since "rim 1" 17:04:35 <Bloaxzorro> Mack Muffin 17:04:50 <minmay> it looks like a jockstrap made of brambles 17:05:05 * ontoclasm evaporates and reforms as a quokka! 17:05:26 <bh> Egg Mack Muffin 17:06:08 <PleasingFungus> !learn add greatsling <minmay> it looks like a jockstrap made of brambles 17:06:08 <Sequell> greatsling[3/3]: <minmay> it looks like a jockstrap made of brambles 17:07:57 -!- Ragdoll has quit [Read error: Connection reset by peer] 17:09:41 -!- Watball has quit [Quit: Leaving] 17:11:18 <TS__> wtf is that thing 17:11:27 <PleasingFungus> a placeholder 17:13:26 <rchandra> I saw a ? for the snaplasher vine segment, are all drections there? 17:14:01 <|amethyst> there is a weird case that doesn't have them 17:14:07 <|amethyst> that isn't possible for other tentacles 17:14:13 <|amethyst> something like this 17:14:14 <|amethyst> * 17:14:15 <|amethyst> |/ 17:14:21 <|amethyst> where * is the anchor point 17:16:24 <|amethyst> rchandra: #8666 17:16:45 <PleasingFungus> I think I'm gonna make rcorr give 66% and later add some more acid enemies to make up for it 17:17:10 <PleasingFungus> based on our earlier discussion 17:17:14 <PleasingFungus> also rpois, but without the 'add more acid enemies' part 17:17:20 <|amethyst> hm 17:17:25 <PleasingFungus> also I'm gonna refactor all of the code so it's not bad ha ha ha I'm sorry that was a joke, that's impossible. 17:17:28 <|amethyst> that includes the poisoning chance too? 17:17:34 <PleasingFungus> that would be the idea 17:17:36 <rchandra> thanks, |amethyst, unthanks PF 17:17:41 <PleasingFungus> <3 17:17:51 <|amethyst> Why? 17:17:58 <PleasingFungus> so it's a little less... binary 17:18:35 <PleasingFungus> rpois = poison is totally irrelevant (unless it's poison arrow, which is cheating) 17:18:50 <|amethyst> then can we remove the thing where strong poison only gets degraded to weak when rP blocks it? 17:18:51 <rchandra> or Spider 17:18:59 <PleasingFungus> I would accept that 17:19:18 <PleasingFungus> simplicity & cleanliness all around :) 17:19:18 <Lantell> Unstable branch on crawl.lantea.net updated to: 0.15-a0-2265-gb33f7a6 (34) 17:19:22 <|amethyst> also, what about rF+++ and the like? 17:19:28 <|amethyst> they're also 90% aren't they? 17:19:30 <PleasingFungus> no 17:19:45 <rchandra> 1/2. 2/3. 3/4 I think 17:19:45 <PleasingFungus> first, that's three layers of resistance; that's not "binary" 17:19:56 <PleasingFungus> second, yeah 17:19:58 <PleasingFungus> ??resistance 17:19:58 <Sequell> resistance[1/3]: Player: rF-,rC-: melee: 200%, beams: 150%; rF+,rC+: 50%; rF++,rC++: 33%; rF+++,rC+++: 20%; rN+: 66%; rN++: 33%; rN+++: 0%; rCorr: 50% (acid); rPois+,rElec+: 33% 17:20:07 <PleasingFungus> oh, 80% for level 3, apparently 17:20:14 <PleasingFungus> hm 17:20:25 <PleasingFungus> hm 17:21:26 -!- gammafunk has quit [Quit: leaving] 17:23:02 <ontoclasm> re the snaplasher thing 17:23:14 <PleasingFungus> damage / ((3 * resist + 1)/2) (for non-"boolean" resists) 17:23:24 <PleasingFungus> that is 50% for level 1, but.... 17:23:30 <ontoclasm> they would look fine with the 90 degree tile, i just couldn't figure out how to make them use it 17:25:19 <PleasingFungus> ...did I break the build with a bad cherry-pick 17:25:52 <|amethyst> PleasingFungus: undefined reference to 'resist_adjust_damage(actor*, beam_type, int, int, bool)' ? 17:25:57 <ontoclasm> you have to kinda twist the stem 17:26:00 <|amethyst> PleasingFungus: if so, removing attack.o fixed it for me 17:26:12 <PleasingFungus> |amethyst: no, I was getting an error that seemed to be a result of rebasing boulder 17:26:15 <ontoclasm> so as not to damage the tree 17:26:49 <PleasingFungus> I accidentally made the greatsling commit in boulder (while rebasing it) & then cherry-picked it over; was worried that I'd broken the build. but it was indeed a lingering .o 17:28:45 <PleasingFungus> ugh, right, integer rounding is a thing 17:28:58 <PleasingFungus> I was trying to figure out how 7 / 2 = 3 17:30:10 <geekosaur> common C / C++ pitfall 17:31:01 <geekosaur> everyone expects / to promote to double, instead if both parameters are (int) it does integer division, truncate toward 0 17:31:32 <PleasingFungus> I should know better, I was just brain farting 17:31:47 -!- tensorpudding has quit [Ping timeout: 264 seconds] 17:32:00 <Cheibriados> 03|amethyst02 07* 0.15-a0-2267-g6a4e72f: Show quantities up to 10k in inventory panel (#8821) 10(2 hours ago, 12 files, 20+ 20-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6a4e72fbd0df 17:32:00 <Cheibriados> 03|amethyst02 07* 0.15-a0-2268-gb60c376: Use new numeral font for aptitude overlays too. 10(21 minutes ago, 11 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b60c37662117 17:32:02 <geekosaur> in particular it is not sufficient to store the result in a (double), it will do integer division and then implicitly cast the result to (double) 17:32:44 -!- vadatajs has quit [Remote host closed the connection] 17:32:57 <PleasingFungus> anyway, yeah, if rpois+++ gave 90% or even 100% (like rneg), that'd be w/e (though I don't think crawl needs to have multiple layers of rpois!) it's the single, binary point of resistance that almost completely negates a threat that annoys me. should relec be 90%? 17:33:33 <geekosaur> I thought relec wasn't 100% 17:33:43 <eb_> isn't relec 100% to negate 66% 17:33:44 <geekosaur> gargs take some damage from electric eel blasts 17:33:46 <eb_> or something like that 17:33:56 <PleasingFungus> relec is 66%. you're thinking of elec immunity 17:33:57 <|amethyst> rElec is 2/3, like rPois's effect on damage 17:34:04 <PleasingFungus> |amethyst: incorrect 17:34:08 <|amethyst> huh? 17:34:09 <PleasingFungus> rpois does 50% on damage, as far as I can tell 17:34:12 <|amethyst> oh 17:34:18 <PleasingFungus> this is another thing that I want to change :) 17:34:54 <eb_> anyway I don't think having a 10% chance to get rng'd through a resistance you thought you had is a good idea 17:34:58 <PleasingFungus> what 17:35:17 <PleasingFungus> first, no one is talking about changing relec. 17:35:23 <PleasingFungus> second, relec and elec immunity are different. 17:35:24 <|amethyst> eb_: so make nagas immune to poisoning again? 17:35:45 <eb_> I am thinking 17:36:02 <|amethyst> PleasingFungus: ah, I see, it doesn't have the is_boolean_resist flag 17:36:16 <PleasingFungus> worse than that 17:36:20 <PleasingFungus> !source is_boolean_resist 17:36:21 <MarvinPA> 66% is probably better/less confusing than 90% in that regard i guess 17:36:21 <Sequell> http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/fight.cc;hb=HEAD#l482 17:36:44 <PleasingFungus> attack flavours *should* be data, but instead they're code spread across a million different places 17:36:44 <MarvinPA> in that it seems less like "what, my rpois didn't work this one time" 17:36:50 <eb_> rPois could just never prevent poisoning but always reduce the effect of poison by a set % 17:36:54 <eb_> yeah 17:37:23 <PleasingFungus> the concern there is with deterministic poison rounding, I think. it's not necessarily a bad idea 17:37:43 <PleasingFungus> I'd have to look at the numbers 17:37:45 <eb_> by a set crazy formula 17:37:54 <MarvinPA> well it would just affect the amount of poison initially applied if it worked that way 17:38:06 <MarvinPA> so that you couldn't swap in rpois still 17:38:12 <|amethyst> would this also apply to monster rPois? 17:38:14 <|amethyst> or just player? 17:38:21 <PleasingFungus> I'm only talking about player changes right now 17:38:43 <PleasingFungus> do monsters even have deterministic poison? 17:39:03 <|amethyst> no, I mean monster rP prevents all poisoning now 17:39:14 <PleasingFungus> oh 17:39:20 <|amethyst> so monster nagas are (except for parrow) unpoisonable 17:40:05 <PleasingFungus> I don't think monsters need to be changed. again, my concern is about binary player resists 17:40:10 <PleasingFungus> if someone wants to change nagas to poison immune as part of this, I don't feel strongly about it 17:40:55 <|amethyst> I guess it's no more inconsistent than rF+++ monsters versus rF+++ players 17:41:28 <PleasingFungus> yeah, monster resists are already strongly desynced from player resists. see also: rN 17:42:54 -!- Cannonbait has quit [Ping timeout: 244 seconds] 17:47:42 <PleasingFungus> huh. so rCorr reduces acid damage by 50%, and corrosion by, effectively, significantly more than 90% 17:47:53 <PleasingFungus> that's something, all right 17:50:01 <rchandra> how does rP interect with wasp paralysis attacks? 17:51:57 -!- predator117 has quit [Ping timeout: 245 seconds] 17:52:06 <MarvinPA> it blocks them 17:52:28 <bh> you could say... it stops them in their tracks. 17:52:45 <MarvinPA> the poison can still go through iirc but not the paralysis 17:53:54 <PleasingFungus> I thought it got degraded to slow 17:54:14 <PleasingFungus> oh, nvm 17:54:17 <PleasingFungus> it's just blocked 17:54:41 <PleasingFungus> it's if the paralyze roll fails (but you don't have rpois) that it gets degraded 17:56:03 <PleasingFungus> ...maybe it *should* degrade...? 17:56:29 <Grunt> how dare you degrade paralysis like that 17:56:32 <Grunt> what did it ever do to yo 17:56:33 <Grunt> u 17:56:34 <Grunt> !!! 17:56:38 <PleasingFungus> killed me, probably 17:56:49 <bh> oh. Is the Draconian castle Zot entrance the Nethack castle? 17:56:51 <Grunt> !lg . depths:1 1 17:56:52 <Sequell> 1. SGrunt the Eclecticist (L21 OpVM of Vehumet), blasted by an ogre mage (crystal spear) (kmap: onia_ninara_cookie) on Depths:1 on 2013-12-12 01:13:52, with 311397 points after 67453 turns and 4:42:25. 17:57:07 <Grunt> bh: inspired by (assuming you mean evilmike's) 17:57:14 <bh> Grunt: mhmm 17:57:18 -!- tsohg has quit [Ping timeout: 260 seconds] 17:58:10 <minmay> PleasingFungus: maybe rpois shouldn't do 50 different things 17:58:20 <PleasingFungus> a bold proposal 17:58:25 -!- Sovek has quit [Quit: Page closed] 17:59:13 -!- Kalir has quit [Quit: goodbye everyone, christmas is ruined] 18:00:08 -!- UncertainKitten has joined ##crawl-dev 18:04:13 <Cheibriados> 03|amethyst02 07* 0.15-a0-2269-g4ddda0e: Add a comment. 10(61 seconds ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4ddda0ee2adb 18:04:55 <|amethyst> We could have a dozen different resistances � la angband :P 18:04:57 -!- Tux[Qyou] has quit [Quit: Excess flood] 18:05:13 <PleasingFungus> !send |amethyst SHARDS RESISTANCE 18:05:13 <Sequell> Sending SHARDS RESISTANCE to |amethyst. 18:05:19 <PleasingFungus> what on earth is "shards resistance", anyway 18:05:30 <minmay> resistance to shards 18:05:33 <|amethyst> I guess we already have 11 18:05:44 <PleasingFungus> I guess it's no weirder than "time resistance" 18:05:56 <|amethyst> elec, pois, fire, hellfire, cold, neg, rotting, acid, asphyx, sticky flame, steam 18:06:00 <PleasingFungus> or, uh, nexus 18:06:02 <minmay> you forgot boo resistance, we have 12 18:06:14 <PleasingFungus> minmay: what does boo resistance protect you against? 18:06:21 <|amethyst> ghosts obviously 18:06:25 <PleasingFungus> dang 18:06:27 <minmay> PleasingFungus: boo 18:06:34 * PleasingFungus jumps! 18:06:54 <|amethyst> or cannabis, if you're from the 60s 18:06:57 <Grunt> It also protects you against negative feedback. 18:07:01 <Grunt> PleasingFungus: boooooooooooooooo! Boooooooooooooo! 18:07:09 <PleasingFungus> you're spookin' me real good, guys 18:08:01 <geekosaur> pf needs a boo-st? 18:08:47 <Grunt> geekosaur: that deserves the boo-t 18:08:51 <|amethyst> of course we go hostile when someone violates a ta穊oo 18:08:57 <Cheibriados> wind drake (16k) | Spd: 12 | HD: 8 | HP: 46-73 | AC/EV: 3/12 | Dam: 12 | fly, DMsl, !sil | Res: 06magic(32), 12wind | XP: 287 | Sp: trample breath; airstrike (0-26), melee | Sz: Large | Int: animal. 18:08:57 <Patashu> %??wind drake 18:08:59 <Patashu> don't forget wind resistance 18:09:00 <Patashu> and 18:09:02 <Cheibriados> orb of fire (05*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev, !sil | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 11silver | XP: 9248 | Sp: b.fire (3d40), malmutate, fireball (3d43) | Sz: little | Int: normal. 18:09:02 <Patashu> %??orb of fire 18:09:06 <Patashu> oh oof doesn't have it anymore 18:09:07 <Patashu> (drown resistance) 18:09:20 <|amethyst> and shatter resistance etc 18:09:22 <Patashu> torment is technically a separate resistance too 18:09:34 <Patashu> holy too? 18:09:37 <|amethyst> I was just going by things in mon_resist_flags 18:10:58 <|amethyst> hm, what was between rSticky and rSteam? 18:11:40 <|amethyst> oh 18:11:55 <|amethyst> that was rRot before it got multiple levels in mon_resist_flags 18:14:51 <|amethyst> going by methods of actor instead there are 18: acid, fire, steam, cold, elec, poison, rotting, asphyx, water_drowning, sticky_flame, holy_energy, negative_energy, torment, wind, petrify, constrict, magic, corr 18:15:49 <|amethyst> (some of those have functional dependencies) 18:16:44 <MarvinPA> more than vanilla angband! 18:16:57 <Grunt> rAngband 18:17:10 <|amethyst> rOguelike 18:17:26 <Grunt> imo rDeath 18:17:33 <PleasingFungus> vanilla angband has exactly 18, I think 18:17:38 -!- gammafunk has joined ##crawl-dev 18:17:45 <Patashu> rDeath is called HP 18:17:52 <PleasingFungus> feature parity :) 18:17:53 <MarvinPA> i count 17 18:18:07 <PleasingFungus> oh you're right 18:18:11 <PleasingFungus> I miscounted the high elements 18:18:18 <simmarine> wow 18:18:33 <simmarine> i wonder how many dredmor has 18:19:05 <PleasingFungus> 16 daamge types, apparently 18:19:06 <MarvinPA> but then angband has all the irresistible things like ice and water and gravity that all have special dependencies on the regular resists 18:19:13 <|amethyst> and note that my count still did not include stasis, rShatter, insubstantial, ... 18:19:19 <Cheibriados> 03bh02 07* 0.15-a0-2270-g34a43e2: Add a nostalgic elevator vault. 10(68 seconds ago, 1 file, 21+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=34a43e2439d3 18:19:25 -!- KurzedMetal has quit [Ping timeout: 240 seconds] 18:19:26 -!- hhkb has quit [Ping timeout: 240 seconds] 18:19:49 <Patashu> chokoban?? 18:19:49 <Sequell> Look for a cyan \ (or 鈭� depending on your character set) on a level where you hear an "ancient clock" or "distant snort". (1-in-15 chance per level, once per game). Hurry, it times out much more quickly than other portals (you get urgent-sounding messages). Note that magic mapping is likely to show where the lab entrance is. 18:19:56 -!- myp has quit [Ping timeout: 240 seconds] 18:19:56 -!- Zaba has quit [Ping timeout: 240 seconds] 18:20:02 <Patashu> thanks sequell 18:20:11 -!- wHATEver is now known as Guest51371 18:20:13 <PleasingFungus> hahahaha 18:20:26 -!- eki has quit [Ping timeout: 240 seconds] 18:20:30 <|amethyst> bh: should those maybe be fruit q:1 ? 18:20:41 <Grunt> er 18:20:49 <Grunt> Trying to place a downstair on branch:$ probably isn't a good idea either. 18:21:09 <bh> |amethyst: erm. you're right 18:21:37 <Grunt> (imo give them a slight chance of being large rock q:1???) 18:21:49 <gammafunk> that'll be my new stash vault 18:21:58 <Grunt> gammafunk: ha 18:21:58 <gammafunk> (only if you add an altar though) 18:22:14 <|amethyst> I'm not sure about decor 18:22:36 -!- hhkb has joined ##crawl-dev 18:22:46 <bh> Grunt: you have commits, do with it what you will 18:22:55 * Grunt commits bh. 18:23:18 -!- Zaba has joined ##crawl-dev 18:24:26 <Cheibriados> 03bh02 07* 0.15-a0-2271-g9e794ff: Chokoban fixup 10(3 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9e794ff4b464 18:24:38 <Cheibriados> 03Grunt02 07* 0.15-a0-2272-g61cafb8: Make a vault branch-length-agnostic. 10(45 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=61cafb898b3e 18:24:53 <Patashu> double commit 18:25:27 -!- moose has quit [Quit: Leaving] 18:25:32 * Grunt commits Patashu. 18:25:33 -!- predator117 has quit [Ping timeout: 240 seconds] 18:28:17 <|amethyst> !rebase Grunt 18:28:17 <Sequell> |amethyst rebases Grunt. Grunt is banished to the reflog! 18:28:39 <Grunt> !merge |amethyst 18:28:55 <|amethyst> /nick titanic |amethyst 18:29:23 <Grunt> ??ontoclasm[2 18:29:23 <Sequell> ontoclasm[2/17]: <ontoclasm27> !learn edit ontoclasm[2] s|.*|<ontoclasm2> learn add ontoclasm <ontoclasmell> ontoclasm[2/2]: _ontoclasm_: The ontoclasms merge to form a Titanic Ontoclasm! 18:31:27 -!- Krakhan has quit [Ping timeout: 245 seconds] 18:34:37 <ontoclasm> ??ontoclasm[$ 18:34:37 <Sequell> ontoclasm[17/17]: <ontoclasm> i have a thing for monochrome, it's probably bad for me 18:35:03 <ontoclasm> need 10 more ontoclasm entries 18:35:14 -!- ontoclasm has quit [Read error: Connection reset by peer] 18:35:41 <PleasingFungus> 1learn add 18:38:17 <Grunt> You just need to make more comments that can easily be taken out of context. 18:38:26 <bh> Grunt: hrm. Can I place statues corresponding to arbitrary monsters? 18:38:27 <Grunt> No, wait. Our entries have all the context they need already. 18:38:36 <Grunt> 100% truth and accuracy all the time. 18:38:42 * bh cackles about placing a chess problem vault. 18:38:44 <Grunt> bh: there's only a limited set of statue tiles... 18:38:59 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2273-g13f7132: Refactor acid resistance 10(3 minutes ago, 4 files, 14+ 24-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=13f7132bae42 18:39:01 <PleasingFungus> ??pleasingfungus[misle 18:39:01 <Sequell> pleasingfungus[2/8]: <PleasingFungus> a misleading learndb dev entry ????? 18:39:01 <Grunt> I guess you could assign it a monster tile, but that would look really misleading. 18:39:07 <bh> Grunt: did you ever look at my zombie-tile-maker? 18:39:36 <Grunt> bh: NOPE 18:40:07 <bh> It's checked in util/generate_zombie_tile.sh 18:40:20 <Grunt> |amethyst: I'm watching another game where Snake:5 is disconnected 18:40:24 <bh> the tiles it makes are pretty bad, but better than random crap (emperor scorpion showing up as a spider) 18:40:35 <|amethyst> PleasingFungus: mprf("pre-dam: %d", hurted); 18:40:36 -!- Ketsa has quit [Quit: WeeChat 0.4.3] 18:40:40 <PleasingFungus> fuck 18:40:42 <Grunt> |amethyst: I may force a veto if the primary vault fails to connect... 18:40:42 <PleasingFungus> debug code 18:40:52 <bh> PleasingFungus: dprf 18:40:59 <PleasingFungus> I don't always compile in debug 18:41:08 <PleasingFungus> where was the third print 18:41:08 <bh> PleasingFungus: use debug-lite 18:41:17 <bh> ...oh wait. dprf won't show up there, will it 18:41:18 <|amethyst> bh: debug-lite doesn't do dprf 18:41:28 <bh> carry on. 18:41:41 <|amethyst> PleasingFungus: the third one is in splash_with_acid 18:41:45 <PleasingFungus> yep I found it 18:42:01 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2274-g102536e: Remove debug print statements 10(23 seconds ago, 1 file, 0+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=102536e4636e 18:42:15 <SamB> isn't the whole point of debug-lite to avoid dprf? 18:42:25 <bh> yes. 18:43:59 <Grunt> er 18:44:05 <Grunt> and I just realised why I didn't commit that change previously: 18:44:10 <Grunt> (the primary exit change) 18:44:15 <Grunt> ...it's already handled elsewhere 18:44:20 <PleasingFungus> rip 18:45:40 <|amethyst> any objections to closing #8770 as "no change required"? 18:45:41 <|amethyst> %git 8770 18:45:41 <Cheibriados> Could not find commit 8770 (git returned 128) 18:45:45 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 18:45:45 <|amethyst> %bug 8770 18:45:45 <Cheibriados> 13https://crawl.develz.org/mantis/view.php?id=8770 18:46:25 <|amethyst> I guess allowing !curing while ddoored (but no HP heal from it) wouldn't be terrible 18:46:56 <PleasingFungus> you wouldn't even need to special-case it, since hp is reset regularly while ddoored 18:47:07 <PleasingFungus> though idk the timing on that 18:47:49 -!- bh has quit [Quit: Page closed] 18:48:17 <Lightli> clearly oof should have drown vul 18:50:14 <Grunt> ?/steams 18:50:14 <Sequell> No matches. 18:50:20 <Grunt> ?/sizzle 18:50:20 <Sequell> Matching terms (1): the_sizzler; entries (1): rare_messages[3]: The orb of fire sizzles in the rain. 18:50:34 <Grunt> !learn del the_sizzler 18:50:35 <Sequell> Deleted the sizzler[1/1]: see {cszo} 18:50:37 <Grunt> wow 18:50:41 <PleasingFungus> good name 18:52:04 -!- MrPlanck has quit [Ping timeout: 246 seconds] 18:52:43 <Cheibriados> flaming corpse (05z) | Spd: 12 | HD: 8 | HP: 28-59 | AC/EV: 12/13 | Dam: 2004(napalm) | 07undead, evil, sense invisible | Res: 06magic(42), 05hellfire, 04fire+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 613 | Sz: Medium | Int: animal. 18:52:43 <PleasingFungus> %0.14?flaming corpse 18:52:49 <PleasingFungus> huh, spd 12 18:52:51 <PleasingFungus> didn't know that 18:53:01 <Lightli> rip flaming corpses 18:53:05 <Lightli> ??flaming corpse 18:53:05 <Sequell> flaming corpse[1/1]: Applies sticky flame on melee hit. Fun! 18:53:10 <Cheibriados> unknown monster: "flaming corpse" 18:53:10 <Lightli> %??flaming corpse 18:53:40 <PleasingFungus> they probably could come back now 18:53:53 -!- Bloax has joined ##crawl-dev 18:53:56 <PleasingFungus> as " " "flavor fodder" " " 18:53:59 <PleasingFungus> and volcano enemies!!! 18:54:08 <PleasingFungus> the most important thing 18:54:57 <Cheibriados> 03Grunt02 07* 0.15-a0-2275-geac0335: Revert "Connect exits of primary vault to layout after building layout." 10(10 minutes ago, 1 file, 10+ 20-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=eac0335949a9 18:54:57 <Cheibriados> 03Grunt02 07* 0.15-a0-2276-ged6adb9: Veto a level if the primary vault's exits fail to connect. 10(52 seconds ago, 2 files, 14+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ed6adb91d215 18:55:17 -!- ProzacElf has quit [Ping timeout: 256 seconds] 18:55:24 <PleasingFungus> !send Grunt bugs 18:55:25 <Sequell> Sending bugs to Grunt. 18:55:33 * Grunt squashes the bugs like ants!!! 18:55:39 <PleasingFungus> v proverbial 18:55:44 <Grunt> yes 18:57:32 -!- HellTiger has quit [Ping timeout: 250 seconds] 18:58:12 -!- Bloaxzorro has quit [Ping timeout: 260 seconds] 19:00:04 <eb_> why were flaming corpses removed 19:00:12 <Grunt> %git HEAD^{/laming corpse} 19:00:13 <Cheibriados> 07wheals02 * 0.15-a0-303-g26c693a: Remove flaming corpses. 10(3 months ago, 24 files, 29+ 78-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=26c693a4800d 19:00:36 <eb_> eh 19:00:42 <PleasingFungus> weren't suitable for crypt, since sticky flame is bad 19:00:47 <Grunt> I think a lot of that logic no longer applies? 19:00:48 <eb_> I'd have made them a pack monster with inner flame instead but w/e 19:00:53 <PleasingFungus> hahaha 19:00:58 <Grunt> dang 19:01:01 <PleasingFungus> sounds like something more harmful to enemies than to the player 19:01:03 <PleasingFungus> tbh 19:01:03 <Grunt> That sounds deliciously evil. 19:01:06 <Grunt> 1learn add 19:01:38 <eb_> ok that didn't fully convey what I had in mind 19:01:44 <eb_> I'd have made them into serious sam kamikaze bombers 19:01:53 <eb_> that explode when they reach the player 19:01:56 <Grunt> muhahaha 19:01:57 <Grunt> AF_EXPLODE 19:02:03 <PleasingFungus> tbh I stand by my statements :) 19:02:05 <Patashu> so do they go aaaaaaaAAAAAAAAAAAAAAA as they approach you 19:02:15 <PleasingFungus> rip moth of immolation 19:02:32 <eb_> well, that can still exist as a vault 19:02:37 <eb_> brb learning to vault 19:02:53 -!- crawlywallyevery has quit [Client Quit] 19:03:29 <eb_> in a perfect world now I'd disappear for a few months and then emerge with serious_sprint 19:03:35 <Patashu> serious_sprint 19:03:36 <Patashu> hahaha 19:03:40 <Grunt> !!!!!!! 19:03:41 * PleasingFungus vanishes eb_! 19:03:42 * Sequell also vanishes eb_! 19:03:46 <PleasingFungus> ty sequell :) 19:03:47 <Grunt> good Sequell 19:04:47 -!- Lumpydoo has quit [Client Quit] 19:04:48 -!- PsyMar has quit [Remote host closed the connection] 19:05:10 <Cheibriados> yellow wasp (08y) | Spd: 15 | HD: 4 | HP: 13-31 | AC/EV: 5/14 | Dam: 1304(paralyse) | fly | Res: 06magic(16) | Vul: 09poison | Chunks: 09poison | XP: 126 | Sz: tiny | Int: insect. 19:05:10 <PleasingFungus> %??yellow wasp 19:05:14 <Cheibriados> red wasp (05y) | Spd: 15 | HD: 8 | HP: 30-57 | AC/EV: 7/14 | Dam: 2304(paralyse) | fly | Res: 06magic(32) | Vul: 09poison | Chunks: 09poison | XP: 544 | Sz: tiny | Int: insect. 19:05:14 <PleasingFungus> %??red wasp 19:06:57 -!- Pepe has quit [Ping timeout: 245 seconds] 19:07:11 -!- markgo has quit [Ping timeout: 264 seconds] 19:08:41 <Bloax> very early yellow wasps are so fun 19:08:58 <Bloax> might as well have given me a gnoll with a +5 halberd on d:1 19:10:05 <eb_> you know, once I was in orc:2 or whatever and was afraid that some orc sorcerer would paralyze me 19:10:15 <eb_> so I zapped poly at it and it turned into a red wasp 19:10:15 <Grunt> !lg . !boring min=turns 19:10:15 <Sequell> 1393. SGrunt the Chiller (L1 MfIE), slain by a gnoll (a +2,+1 halberd) on D:1 (saegor_entry_simple_B) on 2013-01-29 15:46:26, with 20 points after 4 turns and 0:00:13. 19:10:17 <eb_> The End 19:10:26 <PleasingFungus> good story 19:10:27 <Grunt> eb_: so it did paralyse you in the end 19:10:31 <eb_> yes 19:10:38 <eb_> !lg eb orc killer=~wasp 19:10:39 <Sequell> 1. ebarrett the Gelid (L13 OpAs of Lugonu), mangled by a red wasp on Orc:4 (mines4_lemuel) on 2012-11-24 01:59:11, with 38441 points after 22610 turns and 2:13:35. 19:10:41 <gammafunk> it's why summon small mammals is the strongest L1 spell 19:10:42 <Grunt> <3 19:10:45 -!- Keanan has joined ##crawl-dev 19:10:45 <eb_> oh, it was orc:4 19:10:50 <gammafunk> it can even kill the d:1 gnoll with the halbred 19:11:20 <Grunt> the gnoll, with the halberd, on D:1 19:11:29 <PleasingFungus> gammafunk: what if it has a net????? 19:11:38 -!- PolkaDot has quit [Quit: Lost terminal] 19:11:39 <gammafunk> how would that make a difference 19:11:41 <PleasingFungus> !lg . d:1 status~~ens 19:11:42 <Sequell> No games for PleasingFungus (d:1 status~~ens). 19:11:43 <PleasingFungus> hm 19:11:48 <Grunt> !lg PleasingFungus d:1 status~~net 19:11:49 <PleasingFungus> !lg . d:1 killer=gnoll 19:11:49 <Sequell> No games for PleasingFungus (d:1 status~~net). 19:11:50 <Sequell> 3. PleasingFungus the Charmwright (L1 FoSk), slain by a gnoll (a +0,+0 club) on D:1 on 2014-02-26 22:30:38, with 28 points after 51 turns and 0:00:14. 19:11:52 <Grunt> !lg PleasingFungus d:1 status~~held 19:11:52 <Sequell> No games for PleasingFungus (d:1 status~~held). 19:11:55 <PleasingFungus> huh 19:11:59 <Grunt> !lg PleasingFungus killer=gnoll x=status 19:12:00 <Sequell> 9. [status=] PleasingFungus the Chopper (L4 DsGl), slain by a gnoll (a +0,+0 halberd) on D:3 on 2014-03-15 04:20:42, with 226 points after 1807 turns and 0:05:23. 19:12:00 <PleasingFungus> maybe I just died like an idiot instead 19:12:03 <Grunt> !lg PleasingFungus killer=gnoll x=status 2 19:12:03 <Sequell> 2/9. [status=glowing,very slightly contaminated] PleasingFungus the Skirmisher (L6 HuWn), slain by a gnoll (a +0,+0 halberd) on D:3 on 2013-12-12 23:19:15, with 285 points after 1944 turns and 0:06:37. 19:12:03 -!- Keanan has quit [Client Quit] 19:12:03 <Grunt> !lg PleasingFungus killer=gnoll x=status 1 19:12:04 <Sequell> 1/9. [status=] PleasingFungus the Cudgeler (L1 GrBe of Trog), slain by a gnoll (a cursed -2,-3 spear) on D:1 (dpeg_entry_simpleton_b) on 2013-11-24 17:48:44, with 0 points after 13 turns and 0:00:33. 19:12:10 <Grunt> hm 19:12:12 <PleasingFungus> I think that was it 19:12:16 <gammafunk> it's probably still optimal to run from the thing 19:12:21 <gammafunk> otoh free immediate level up 19:13:12 <Grunt> !send gammafunk exp 19:13:13 <Sequell> Sending exp to gammafunk. 19:13:21 <gammafunk> !grinder 19:13:31 <gammafunk> or !pikel if you like 19:13:33 <Grunt> ?/randomly kills 19:13:34 <Sequell> Matching entries (1): grinder[3]: <jeanjacques> grinder is like a potion of exp that randomly kills you 19:13:39 <Grunt> <3 19:13:54 <Cheibriados> Pikel (02K) | Spd: 10 | HD: 6 | HP: 40 | AC/EV: 4/12 | Dam: 9 | 10items, 10doors | Res: 06magic(24) | Chunks: 09poison | XP: 651 | Sz: Medium | Int: normal. 19:13:54 <Bloax> %??Pikel 19:14:05 <Bloax> decent exp 19:14:42 <PleasingFungus> !send gammafunk optimal play 19:14:42 <Sequell> Sending optimal play to gammafunk. 19:14:48 <Grunt> !send gammafunk insane play 19:14:48 <Sequell> Sending insane play to gammafunk. 19:14:53 <gammafunk> I already have that 19:15:00 <Grunt> !send gammafunk poor decisions 19:15:00 <Sequell> Sending poor decisions to gammafunk. 19:15:11 -!- Zermako has quit [] 19:15:18 <Cheibriados> Bat Form description mentions weight 13https://crawl.develz.org/mantis/view.php?id=8829 by Vinterriket 19:15:18 <gammafunk> also, note to self: just go up the stairs with the druid in LOS upon entry and no ?fear doesn't stop the trees 19:18:25 <gammafunk> oh, does being invis make the trees ignore you I wonder 19:18:29 <gammafunk> that was an option I guess 19:18:51 <gammafunk> he'd sinv, but not sure about that otherwise 19:21:08 <|amethyst> Re 8829, that seems wrong in another way 19:22:04 <|amethyst> since Roots is "some disability" 19:22:31 <alefury> I just found a sewer entrance, and the message for the timer ticking seems not great 19:22:38 <alefury> "You hear the quick rusting of a distant drain" 19:22:45 <alefury> Really? I hear the rusting? 19:22:57 <eb_> I like how that has now been brought up twice in two days 19:23:16 <gammafunk> You hear the rapid drying of distant paint 19:23:41 <Bloax> You hear a quick flow of water from distant pipes. 19:23:58 <Bloax> (through distant pipes but whatever) 19:24:09 <PleasingFungus> you hear a distant pooping 19:24:29 <Grunt> Well, the problem is that the form of those messages is hardcoded if you want them to use distance adjectives. 19:24:56 <Grunt> You hear the <time adjective> <sound type> of <some combination of noun and distance adjective>. 19:25:00 <|amethyst> "You hear the quick gurgling of a distant drain." 19:25:03 <Grunt> That's why a lot of those messages are so awkward. 19:25:26 <Cheibriados> Abilities bar didn't come back after Bat Form became usable again 13https://crawl.develz.org/mantis/view.php?id=8830 by Vinterriket 19:25:41 <gammafunk> Grunt is now an Awkward Thing 19:25:43 <PleasingFungus> dang, so many bugs 19:26:15 <PleasingFungus> Hm. Chance of corrosion is based on acid damage after rAcid is applied, but *not* after fur acid damage reduction. (That's applied afterward.) 19:26:16 <PleasingFungus> Is that desirable? 19:26:19 <Grunt> gammafunk: surely I'm at least a Very Awkward Thing 19:26:22 <Grunt> 1learn add 19:26:44 * gammafunk zaps Grunt with a wand of polymorph. 19:26:49 <eb_> dang, so many missed opportunities for Epic Bat-Reports 19:26:55 * Grunt evaporates and reforms as an Extremely Awkward Thing! 19:27:10 <PleasingFungus> imho it is not. 19:27:12 <Patashu> PleasingFungus: that seems logical to me 19:27:13 <|amethyst> Working on both of those 19:27:15 <Patashu> (I guess) 19:27:21 <PleasingFungus> Patashu: why? 19:27:21 <Grunt> |amethyst has clearly gone 19:27:23 <Grunt> !glasses 19:27:23 <Sequell> ( 鈥鈥�)聽聽聽聽( 鈥鈥�)>鈱愨枲-鈻犅犅犅犅�(鈱愨枲_鈻�) 19:27:23 <Grunt> batty 19:27:24 <Grunt> !!! 19:27:25 <Patashu> well 19:27:31 <Patashu> corrosion is something that happens to your armour, not to you 19:27:36 <Patashu> fur doesn't protect your armour, it protects yopu 19:27:39 <Patashu> (or if it does you need to shave) 19:27:52 <|amethyst> Na na na na na na na na na na na na na na na na 19:27:57 <eb_> does corrosion slaying penalty apply to unarmed 19:28:01 <PleasingFungus> yes 19:28:07 <Patashu> does it apply to artifact weapons 19:28:07 <PleasingFungus> I believe so 19:28:10 <PleasingFungus> yes 19:28:16 <Patashu> both of those are bugs 19:28:16 <gammafunk> You finish repairing your FISTS 19:28:18 <PleasingFungus> well, artifacts aren't immune to corrosion anymore 19:28:24 <Patashu> well 19:28:26 <Patashu> one of the two is a bug 19:28:30 <Patashu> 1) artifact weapons can be corroded 19:28:37 <Patashu> 2) when you have a corroded artifact weapon, it displays as white instead of erd 19:28:42 <Patashu> either fix 1) or 2) 19:28:47 -!- scummos| has quit [Ping timeout: 264 seconds] 19:28:51 <PleasingFungus> (2) 19:29:07 <eb_> 3) rename corrosion to something about being covered in some gross thing that does weird shit 19:29:16 <PleasingFungus> goop'd! 19:29:19 <gammafunk> You've been slimed! 19:29:20 <gammafunk> obv 19:29:24 <Patashu> guts 19:29:29 <gammafunk> heug gut 19:29:30 <gammafunk> s 19:29:30 <PleasingFungus> gammafunk's suggestion is also acceptable 19:29:50 <Grunt> clearly if you RIP AND TEAR too much you end up covered in HUGE GUTS 19:29:58 <PleasingFungus> it could happen to anyone.... 19:29:59 <|amethyst> You are alive. You be tripping. 19:30:23 <|amethyst> I guess "You tripping." is more grammatically correct 19:30:31 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2277-g049d2d1: Fix: monsters -> corpses 10(15 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=049d2d10a343 19:30:31 <Cheibriados> 03PleasingFungus02 07* 0.15-a0-2278-g2d7ccdc: Reduce rCorr corrosion chance reduction 10(6 minutes ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2d7ccdc89dce 19:30:33 <Cheibriados> Corpse tile doesn't vanish after getting interrupted while drinking blood from it 13https://crawl.develz.org/mantis/view.php?id=8831 by Vinterriket 19:30:41 <PleasingFungus> could you just call it "covered in acid" and make the end message "the acid evaporates" 19:30:43 <PleasingFungus> instead of "repair" 19:31:07 <Grunt> PleasingFungus: good job; you annihilated the dungeon's populace in one fell swoop 19:31:08 <gammafunk> reduce....chance...reduction.. 19:31:10 <Grunt> <_< 19:31:14 <PleasingFungus> >_> 19:31:47 <gammafunk> covered in magic goo 19:31:58 <Patashu> I like the 'you repair your equipment' thing 19:32:03 <PleasingFungus> Patashu: really? 19:32:04 <Patashu> because it makes your character look like a hypercompetent badass 19:32:05 <Patashu> and I like that 19:32:18 <gammafunk> it's like tinning in nethack 19:32:31 <gammafunk> just how does the player manage to process and tin an entire elephant in one turn? 19:32:44 <Grunt> magic 19:32:45 <Grunt> !!! 19:32:47 <eb_> an entire troll that's trying to bite you 19:32:55 <Patashu> btw 19:33:02 <Patashu> if unarmed can get corroded 19:33:09 <Patashu> can that be flavoured as 'you wear badass gloves' or whatever 19:33:20 <Patashu> and training UC skill is also jury rigging them to be better gloves 19:33:37 <gammafunk> it'd have to be something like iron knuckles 19:33:43 <gammafunk> since gloves are also an equipment slot 19:33:49 <Patashu> yeah 19:34:01 <|amethyst> liner gloves obv 19:34:07 <Patashu> SPEAKING OF 19:34:10 <Patashu> if uc gets corroded 19:34:14 <Patashu> if you're wielding nothing and get corroded 19:34:16 <Patashu> do your hands turn red 19:34:17 <Patashu> if not, bug, fix 19:34:49 * Grunt punches Patashu but does no damage. 19:34:55 -!- puissantveil has quit [Quit: Page closed] 19:34:55 <gammafunk> get corroded hands, stage dramatic murder scene from Macbeth 19:34:59 <Patashu> uncle! uncle! 19:35:41 <PleasingFungus> oh, I'm full of shit, I think 19:35:49 <Patashu> 1learn add 19:35:50 <PleasingFungus> you only get corroded if it hits your equipment (weapon or armour) 19:36:01 <Grunt> !learn add PleasingFungus <PleasingFungus> oh, I'm full of shit 19:36:02 <Sequell> pleasingfungus[9/9]: <PleasingFungus> oh, I'm full of shit 19:36:02 <PleasingFungus> though it does affect artefacts 19:36:13 <Patashu> so wait 19:36:13 <PleasingFungus> I forget if I actually said otherwise but I definitely thought it!!! 19:36:17 <Patashu> that's getting the STATUS, right 19:36:22 <PleasingFungus> yes 19:36:23 <Patashu> so how does that prevent you from getting corroded UC 19:36:27 <PleasingFungus> ...? 19:36:29 <PleasingFungus> oh 19:36:32 <Patashu> you can be wearing armour 19:36:33 <PleasingFungus> it doesn't, if you switch 19:36:33 <Patashu> get the corr status 19:36:36 <PleasingFungus> or that, yes 19:36:42 <Patashu> and not have anything in your hands 19:36:43 <PleasingFungus> idk I was just thinking about felids 19:36:45 <Patashu> do you get corroded hands or not 19:37:05 <Patashu> mmmm, felid slime 19:37:30 <PleasingFungus> you do get corroded hands 19:38:06 -!- Textmode has joined ##crawl-dev 19:38:14 <greensnark> !learn del PleasingFungus[9] 19:38:14 <Sequell> Deleted pleasingfungus[9/9]: <PleasingFungus> oh, I'm full of shit 19:38:21 <Patashu> rip unfunny joke 19:38:32 <PleasingFungus> dang 19:38:35 <PleasingFungus> hi greensnark! 19:38:45 <greensnark> Hello 19:38:52 <Grunt> ripip 19:38:58 <PleasingFungus> how's it goin 19:39:10 <greensnark> very well, thank you 19:39:14 <greensnark> And you? 19:39:29 <PleasingFungus> I'm aight 19:39:46 <PleasingFungus> havin a lazy saturday 19:41:27 <PleasingFungus> Patashu: okay, here's the current behaviour. 19:42:26 <PleasingFungus> IF you have a weapon: IF it's special (an artefact, specifically? the code is complex and depends on rcfile settings), mark it white. otherwise, if it's corroded, mark it red; otherwise, mark it grey. 19:42:46 <Patashu> if artifacts and UC can be corroded, then that is wrong 19:42:55 <Patashu> also, I think there's a bug where the red colouring doesn't happen on webtiles 19:43:03 <Patashu> (and I don't think the AC gets coloured red on webtiles either, something like that) 19:43:09 <PleasingFungus> yeah webtiles goes through a completely different codepath, I'd have to poke at it 19:43:14 <PleasingFungus> though I think ac does get coloured 19:43:48 <Patashu> but yeah, fix all this stuff and 1000 years of peace will return to our fair kingdom once more 19:44:04 <PleasingFungus> anyway, right now, if you don't have a weapon, your hands are coloured by transformation 19:44:05 <PleasingFungus> blade hands are red 19:44:09 <PleasingFungus> spider is green, etc 19:44:18 <Patashu> corroded blade hands 19:44:20 <Patashu> what do 19:44:27 <PleasingFungus> yeah idk what the right behaviour is there 19:44:29 <Bloax> BLOOD RED 19:44:33 <Patashu> ^ 19:44:41 <Patashu> is the blade hands cursed red or corrosion red? 19:44:45 <Patashu> if it's cursed red good, just make it corrosion red 19:44:47 <PleasingFungus> it's red red 19:44:47 <Patashu> etc for other forms 19:45:00 <eb_> instructions unclear, blade stuck in jelly 19:47:51 <Grunt> Your scythe-like appendages burn! 19:48:11 <PleasingFungus> I'm kind of confused. What do you think I should change to what colour? 19:49:06 -!- gammafunk has left ##crawl-dev 19:49:59 <Patashu> if corroded light red, else if cursed dark red, else if artifact white, else (whatever colour it would be otherwise) 19:50:04 <Patashu> for both webtiles and console 19:50:14 <Patashu> and it needs to apply to uc/forms too 19:50:24 <Patashu> I think that covers everything 19:50:38 <PleasingFungus> what should blade hands be? 19:51:11 <Patashu> maybe make blade hands default to a new colour 19:51:13 <Patashu> like light red 19:51:35 <PleasingFungus> I'm pretty sure it's light red right now, though 19:52:10 <Patashu> perfect then 19:52:19 <Patashu> keep it light red 19:54:47 -!- Moonsilence has quit [Ping timeout: 245 seconds] 19:56:00 -!- alefury has quit [] 19:56:59 -!- tsohg has quit [Ping timeout: 264 seconds] 19:59:06 <PleasingFungus> I have... no idea how that thing is coloured in webtiles 19:59:12 <PleasingFungus> I can see where the text comes from, but not colours 20:00:19 <PleasingFungus> is it colored? 20:02:03 <Patashu> is there webtiles wizmode to test? 20:02:21 <PleasingFungus> it is coloured and I have no idea how 20:08:59 -!- Wah has quit [Ping timeout: 264 seconds] 20:10:58 <Patashu> I think it's in output.cc 20:10:59 <Patashu> at leas 20:11:05 <Patashu> I can't find a second instance of code that draws Gold: 20:11:13 <Patashu> so it's only done in output.cc presumably for both webtiles and console 20:12:46 <Patashu> unless it's specifically the code that draws your weapon to the sidebar that differs between webtiles and console? 20:13:22 <Patashu> _print_stats_wp 20:13:40 <Patashu> this looks like the codepath for both webtiles and console 20:13:58 <Patashu> or is this just tiles/console and webtiles is a third crazy path somewhere? 20:14:17 -!- StumpS has quit [Quit: Leaving] 20:14:24 <PleasingFungus> webtiles duplicates at least some of _print_stats_wp 20:14:57 <PleasingFungus> !source webserver/game_data/static/player.js:384 look at what this calls, etc 20:14:58 <Sequell> Couldn't understand look at what this calls, etc 20:15:03 <Patashu> ooh, ok 20:15:04 <PleasingFungus> !source webserver/game_data/static/player.js:384 20:15:04 <Sequell> http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/webserver/game_data/static/player.js;hb=HEAD#l384 20:15:09 <Patashu> that's in a completely different part of the code that I wasn't looking at 20:17:45 <Patashu> does webtiles even do the forms uc colouring thing? 20:18:36 <PleasingFungus> not sure about forms. they do colour weapons 20:18:45 <PleasingFungus> somehow 20:22:30 <Patashu> <span id="stats_weapon"> 20:22:30 <Patashu> <span class="fg15"> 20:22:30 <Patashu> a) +5 giant club of Ureuqa {holy, Str+1} 20:22:30 <Patashu> </span> 20:22:30 <Patashu> </span> 20:22:34 -!- Beast has quit [Read error: Connection reset by peer] 20:22:47 <Patashu> I'm guessing the information for 'colour me white' is either stored in the class fg15 or in the id stats_weapon 20:22:55 <Patashu> oh wait no 20:23:04 <Patashu> oh wait yes, that's right, it's one of those two 20:23:24 <PleasingFungus> where is that fg15 coming from? 20:24:03 <Patashu> let's see 20:24:08 <PleasingFungus> inventory_item_desc() 20:24:13 <PleasingFungus> I'm dumb 20:24:37 <Patashu> ok I checked another guy and 20:24:39 <Patashu> blade hands is just gray 20:24:42 <Patashu> not light red or w/e 20:24:55 <Patashu> so it definitely doesn't do that 20:24:55 <PleasingFungus> yeah, looks like it's a duplicate codepath that doesn't include that functionality 20:25:29 <Patashu> also, I think the 'colour me white' is on fg15 class 20:25:44 <Patashu> it's hard to tell because every time the guy makes a move firefox inspect element refreshes that part of the html and kicks me out of the element 20:26:17 <rchandra> ok I'm having a weird thing with monster fireball. the ogre fireballs me, then I step, then I take the damage. 20:26:41 <eb_> maybe it's casting 20:26:43 <eb_> !glasses 20:26:44 <Sequell> ( 鈥鈥�)聽聽聽聽( 鈥鈥�)>鈱愨枲-鈻犅犅犅犅�(鈱愨枲_鈻�) 20:26:46 <eb_> delayed fireball 20:26:57 <rchandra> good grunting, eb_ 20:29:13 <Patashu> #game .fg15 { style.css:343 20:29:17 <Patashu> color: #EEEEEC; 20:29:18 <Patashu> } 20:29:28 <Patashu> .fg15 { style.css:294 20:29:34 <Patashu> color:#FFF; (strike-throughed) 20:29:34 <Patashu> } 20:30:00 <Patashu> so I'm guessing there's some piece of code or whatever that creates colours all your items should be 20:30:08 <Patashu> and puts it in a css thing 20:30:13 <Patashu> and the logic for displaying a weapon colour is just that again 20:30:16 <PleasingFungus> uh, sort of 20:30:35 <PleasingFungus> rchandra: sounds like the display isn't being updated properly 20:30:57 <PleasingFungus> Patashu: the colours are used for a lot of things; they aren't just for weapons. 20:32:08 <PleasingFungus> !source set_item_contents 20:32:10 <Sequell> Couldn't find set_item_contents in the Crawl source tree 20:32:15 <Grunt> rip 20:32:28 <PleasingFungus> !source webserver/game_data/static/menu.js:25 20:32:28 <Sequell> http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/webserver/game_data/static/menu.js;hb=HEAD#l25 20:32:39 <Patashu> wait, huh 20:32:43 <Patashu> http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/webserver/game_data/static/style.css;h=34c31b8ec2eebc96a73a7eea8cbd773047f45c5d;hb=HEAD#l343 20:32:47 <Patashu> .fg15 is special cased to be white 20:32:48 <Patashu> opk 20:32:49 <PleasingFungus> oh, I see it's colour, not col? 20:33:05 <Patashu> var col = item_colour(item); 20:33:06 <Patashu> ^ 20:33:16 <PleasingFungus> Patashu: which just looks up a flag 20:33:17 <Patashu> http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/webserver/game_data/static/menu.js;h=a78711daf6f970d0bd47232558c2a17b5f325173;hb=HEAD#l28 20:33:25 <PleasingFungus> where does that come from, though? 20:33:28 <PleasingFungus> that's the real question 20:33:49 <PleasingFungus> gotta go 20:33:52 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 34.0a1/20140723030202]] 20:34:09 <Patashu> item.colour? hmmmmm 20:35:39 <Patashu> why is it item.col in player.js inventory_item_desc but item.colour in menu.js set_item_contents? 20:35:49 <Patashu> js is dumb, nothing is statically typed 20:35:50 <Patashu> life is over 20:36:15 -!- tolly has joined ##crawl-dev 20:39:03 <|amethyst> hm, have a fix for #8830 (hunger changes that trigger ability loss/gain do not disable/enable the tiles ability region), but there are plenty of similar problems 20:39:33 <|amethyst> err, do not disable/enable when something has lower layout priority 20:40:27 <|amethyst> death of a monster (monster region), putting on/taking off randarts that have activated abilities (rings are handled), probably many others 20:41:51 <|amethyst> I tried to do a more general fix but that didn't go so well 20:41:53 -!- wheals has joined ##crawl-dev 20:46:47 <wheals> fr: make !glasses use ascii so my phone can load the logs :( 20:47:33 <Patashu> fr: better phone for wheals 20:47:34 <|amethyst> your phone can't view files with UTF-8? 20:48:00 <wheals> usually it works fine, but sometimes it just stops at a unicode char 20:48:16 <wheals> actually it doesn't work fine, it tries to load them as latin-1 i think, but it does load 20:48:25 -!- Krakhan has quit [Changing host] 20:48:52 <Bloax> displaying garbage is much better error handling than just aborting mission 20:49:24 <wheals> actually, i think there's an option to do utf-8, maybe that works 20:49:34 <|amethyst> hm 20:49:37 <|amethyst> oh, right 20:50:42 <|amethyst> forgot, the server hands those out without specifying an encoding 20:50:44 -!- Krakhan|2 has quit [Ping timeout: 250 seconds] 20:51:01 <|amethyst> so they display incorrectly elsewhere, too 20:51:18 <|amethyst> wheals: does the "View log" link work any better? 20:51:19 <Grunt> rip 20:51:28 <|amethyst> wheals: or is that what you're using? 20:51:35 <wheals> it doesn't load at all i think, it's not quite a smartphone 20:51:55 <wheals> don't have it with me though 20:54:50 <Cheibriados> 03|amethyst02 07* 0.15-a0-2279-g132b3f9: Correct !curing no-device heal rot check. 10(2 hours ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=132b3f91c569 20:54:50 <Cheibriados> 03|amethyst02 07* 0.15-a0-2280-g03ece14: Allow drinking !curing while in Death's Door (#8770) 10(2 hours ago, 1 file, 10+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=03ece1401eba 20:54:50 <Cheibriados> 03|amethyst02 07* 0.15-a0-2281-gd5a498d: Don't kill the player with zotdef rotting until 0 mhp. 10(2 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d5a498d7779d 20:54:50 <Cheibriados> 03|amethyst02 07* 0.15-a0-2282-gbb7bf68: Fix Bat Form description inaccuracies (#8829) 10(2 hours ago, 1 file, 0+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bb7bf6872342 20:54:52 <wheals> hm, looks like loading the page with "view log" crashes the phone 20:55:34 -!- Krakhan has quit [Ping timeout: 260 seconds] 20:56:19 <|amethyst> wheals: nice :) 20:56:52 -!- tsohg has quit [Ping timeout: 240 seconds] 20:56:57 -!- mamgar has quit [Quit: Leaving] 21:00:51 -!- orionstein_away is now known as orionstein 21:01:00 <wheals> seems setting encoding encoding to utf-8 doesn't make !glasses look right and it stills cuts off 21:01:22 -!- reaverb has joined ##crawl-dev 21:01:40 -!- Shome has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 21:02:04 <|amethyst> I suspect it dislikes code points outside the BMP or something like that 21:02:38 <|amethyst> or maybe it supports them but wants them to be encoded using surrogates? 21:02:54 <wheals> too bad there isn't a man wearing glasses code point, then it would have fewer things to choke on 21:03:05 <wheals> s/things/characters/ 21:03:21 <|amethyst> actually 21:03:21 <reaverb> |amethyst: I think the !curing you.max_temp == you.max_hp was my fault. Would "rotted_hp" be a more descriptive name for "hp_max_temp" 21:03:42 <|amethyst> reaverb: that's still unclear in the same way 21:04:08 <reaverb> |amethyst: Hmm. 21:04:10 -!- rossi has quit [Ping timeout: 250 seconds] 21:04:27 <|amethyst> reaverb: temp_hpmax_adjustment ? 21:04:31 <|amethyst> that's wordy 21:04:42 <reaverb> rotted_hp_adjustment ? 21:05:40 <reaverb> hp_max_loss ? 21:05:49 <|amethyst> rot_amount and negate it? (but then you need save compat :/ ) 21:06:55 <|amethyst> same for hp_max_loss, and that one is also unclear wrt hp_max_perm 21:07:02 <reaverb> I'm not sure if I would expect rot_amount to be negative. 21:07:03 -!- predator117 has quit [Ping timeout: 240 seconds] 21:07:45 <reaverb> Hmm, maybe instead of a perfectly clear name we should try to get a name ambigious enough anybody using it will look it up instead of making assumptions <_< >_> 21:07:56 <|amethyst> reaverb: that's why I said "negate it" 21:08:04 <|amethyst> reaverb: currently it's either a negative number or zero 21:08:45 -!- ruwin has quit [Read error: Connection reset by peer] 21:08:58 -!- rockygargoyle has quit [Read error: Connection reset by peer] 21:09:27 -!- Krakhan has quit [Changing host] 21:10:18 <|amethyst> oh, I guess the !glasses "art" is entirely BMP.. 21:10:53 <|amethyst> however, U+1F60E SMILING FACE WITH SUNGLASSES is not 21:10:53 <reaverb> |amethyst: In that case isn't 132b3f91c569 wrong? (you.hp_max_temp�>=�0) 21:11:17 <wheals> !learn add Grunt 馃槑 21:11:17 <Sequell> grunt[19/19]: 馃槑 21:11:23 <wheals> (does that render for anyone) 21:11:28 <|amethyst> reaverb: that part means "you are unrotted" 21:11:31 -!- Krakhan|2 has quit [Ping timeout: 255 seconds] 21:12:03 <reaverb> |amethyst: Ah, sorry. 21:12:14 <|amethyst> reaverb: I guess player_rotted() <= 0 would be more clear there, though 21:12:46 <Grunt> wheals: it does for me!!!!!! 21:12:52 <Grunt> (most important part!!!!!!) 21:13:08 <reaverb> |amethyst: Or maybe player_rotted() == 0 21:13:38 <|amethyst> reaverb: true... if the temp adjustment could be positive, player_rotted would have to change anyway 21:15:48 <reaverb> |amethyst: I guess I'll make the player_rotted() == 0 change for now. 21:15:58 <|amethyst> reaverb: hold on 21:16:04 <Grunt> that change sounds 21:16:06 <Grunt> !glasses 21:16:06 <Sequell> ( 鈥鈥�)聽聽聽聽( 鈥鈥�)>鈱愨枲-鈻犅犅犅犅�(鈱愨枲_鈻�) 21:16:06 <Grunt> rotten 21:16:13 <|amethyst> reaverb: I'm doing a more thorough change 21:16:19 <|amethyst> reaverb: and will incorporate that 21:16:20 <reaverb> Ok, Thanks. 21:16:36 <|amethyst> reaverb: using {h,m}p_max_adj_{temp,perm} 21:16:51 <reaverb> Ah, that sounds good. 21:19:06 -!- orionstein is now known as orionstein_away 21:23:22 <reaverb> I presume the #if TAG_MAJOR_VERSION == 34 blocks are automatically removed by a script on tag version bump, correct? 21:23:24 -!- ProzacElf has joined ##crawl-dev 21:23:24 -!- bonghitz has quit [Remote host closed the connection] 21:23:40 <|amethyst> there is a script, but it has never been used for real 21:23:54 <|amethyst> maybe kilobyte has a script too 21:24:22 <reaverb> Hmm, there's a couple places a script wouldn't format it properly,for example: 21:24:27 <reaverb> !source player-act.cc:176 21:24:27 <Sequell> http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/player-act.cc;hb=HEAD#l176 21:25:02 <reaverb> and I was wondering if it would be worth it the use #else instead to make a version would would work properly on auto-removal. 21:25:25 <|amethyst> hm 21:25:30 <|amethyst> I don't think so 21:25:38 <|amethyst> because then the airborne() part is duplicated 21:25:57 <reaverb> Ok then. 21:25:59 <|amethyst> and if it changes, there is the potential for desynch 21:26:21 <reaverb> That's true. 21:27:58 -!- wheals has quit [Quit: Leaving] 21:31:27 -!- predator117 has quit [Ping timeout: 245 seconds] 21:32:56 -!- MaxFrost has quit [Ping timeout: 240 seconds] 21:33:18 <|amethyst> hm 21:33:26 <|amethyst> actually, I think I'm going to rename the mp ones further 21:33:32 <|amethyst> because mp_max_temp is not temporary 21:34:03 -!- Poncheis has quit [Ping timeout: 240 seconds] 21:35:26 -!- Ququman has quit [Read error: Connection reset by peer] 21:35:45 -!- Thrkk has quit [Quit: Page closed] 21:42:23 -!- reaverb has quit [Quit: Leaving.] 21:45:00 -!- Sovek has quit [Quit: Page closed] 21:45:35 -!- Kramin has joined ##crawl-dev 21:46:58 -!- Lasty1 has quit [Quit: Leaving.] 21:47:07 <|amethyst> oh, and mp_max_perm is set to a nonzero value in exactly one place (other than unmarshalling of old saves) 21:47:21 <|amethyst> s/of/in/ 21:51:06 -!- tsohg has quit [Remote host closed the connection] 21:54:46 -!- somebody1 has quit [Quit: Leaving.] 21:56:04 -!- tsohg has quit [Ping timeout: 250 seconds] 21:57:47 <Kramin> why is condensation shield not shown in the '%' screen? 21:57:57 <Kramin> it has: 21:58:01 <Kramin> @: icy armour, ice-form, phasing, regenerating, extremely resistant to hostile 21:58:01 <Kramin> enchantments, fairly stealthy 21:58:17 <Kramin> all my other buffs 21:58:21 <Kramin> but not shield 21:58:31 -!- Quashie has quit [Ping timeout: 272 seconds] 21:59:41 -!- PleasingFungus has joined ##crawl-dev 22:00:53 -!- Cannonbait_ has quit [Read error: Connection reset by peer] 22:01:07 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:03:35 -!- Lasty1 has joined ##crawl-dev 22:03:38 <|amethyst> someone else mentioned that recently 22:03:40 <|amethyst> trying to find it 22:05:18 <Kramin> I mentioned it on here yesterday but I didn't see anyone respond 22:05:27 <|amethyst> ah 22:05:38 <|amethyst> I think that's worth filing a report on mantis about 22:05:43 <Kramin> ok 22:05:46 <PleasingFungus> it's probably my fault somehow 22:05:52 <|amethyst> I'd fix it but I can't think of good text off the top of my head 22:06:08 <PleasingFungus> ice shield 22:06:10 <PleasingFungus> obv 22:06:24 <PleasingFungus> or icy, I guess, to match the armour 22:06:26 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:06:34 <|amethyst> Should probably be in @ too 22:06:42 <|amethyst> that's the text I was having problems with 22:06:48 <PleasingFungus> that's what I was suggesting text for...? 22:06:57 <|amethyst> long_text = "ice shield" ? 22:07:03 <|amethyst> that doesn't fit at all 22:07:09 <PleasingFungus> @: icy armour, icy shield, ice-form, phasing, regenerating, 22:07:13 <PleasingFungus> it fits right in! 22:07:17 <|amethyst> PleasingFungus: that's % not @ :) 22:07:19 <PleasingFungus> oh right 22:07:22 <PleasingFungus> I was confused by the @ 22:07:24 <PleasingFungus> 1s 22:07:47 <Kramin> You are protected by a layer of icy armour. 22:07:47 <Kramin> You are an ice creature. 22:07:48 <Kramin> You are out of phase with the material plane. 22:07:48 <Kramin> You are regenerating. 22:07:50 <PleasingFungus> A disc of ice shields you. 22:07:53 <PleasingFungus> eh 22:07:58 <PleasingFungus> You are shielded by a disc of ice. 22:07:59 <Kramin> you can find something that fits in there 22:08:03 <|amethyst> good enough 22:08:16 <Kramin> yep that's good 22:08:31 <Kramin> still want a mantis report? 22:08:49 <|amethyst> I guess not :) 22:09:03 <Kramin> ok 22:09:05 <|amethyst> unless you want to increase our resolved-bugs stats :) 22:09:10 <Kramin> hehe 22:09:30 <|amethyst> PleasingFungus: what about divine shield? 22:09:35 -!- Fusha has quit [] 22:09:43 <PleasingFungus> also needs a description? 22:09:53 <|amethyst> let me double-check, but probably 22:10:00 <|amethyst> it's missing one in duration-data.h anyway 22:10:06 <PleasingFungus> yeah just checked 22:10:26 <PleasingFungus> %: divine shield 22:11:08 <PleasingFungus> @: You are shielded by the power of the Shining One. (or possibly "by divine power") 22:11:21 <PleasingFungus> %version 22:11:21 <Sizzell> trunk: 0.15-a0-2249-gf054a64; 0.14: 0.14.1-26-g5a19342; 0.13: 0.13.2; 0.12: 0.12.3; 0.11: 0.11.3; 0.10: 0.10.3-19-g6f05415 22:11:39 <|amethyst> PleasingFungus: and I guess just move name_text to short_text there 22:11:58 <tolly> i want to try start making this thing 22:12:09 <tolly> but i think i'm going to succumb to sadness and just play instead 22:12:16 <PleasingFungus> tolly: this thing? 22:12:28 <tolly> my god idea thing 22:12:38 <PleasingFungus> imho no pressure 22:12:41 <tolly> i am too sadbrains tho 22:12:50 <tolly> oh i know there's no pressure i just want to do it 22:13:35 <PleasingFungus> |amethyst: yeah, that's what I was saying 22:15:47 <|amethyst> PleasingFungus: hm, I guess probably I should change the wizmode name of cshield to match the % screen 22:17:27 <PleasingFungus> might be simplest 22:17:52 <|amethyst> I was thinking mostly to reduce confusion 22:17:56 <PleasingFungus> yeah 22:19:07 <Cheibriados> 03|amethyst02 07* 0.15-a0-2283-gd71e187: Fix temporary MP modifier in debug dumps. 10(64 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d71e18733b7c 22:19:07 <Cheibriados> 03|amethyst02 07* 0.15-a0-2284-g77b79c8: Rename player::[hm]p_max_{perm,temp} (reaverb) 10(52 minutes ago, 8 files, 41+ 40-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=77b79c837636 22:19:07 <Cheibriados> 03|amethyst02 07* 0.15-a0-2285-gebbff48: Further rename you.mp_max_*. 10(43 minutes ago, 5 files, 14+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ebbff481bc02 22:19:07 <Cheibriados> 03|amethyst02 07* 0.15-a0-2286-g421ad78: Remove base max MP adjustment. 10(24 minutes ago, 6 files, 12+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=421ad785ff4d 22:19:07 <Cheibriados> 03|amethyst02 07* 0.15-a0-2287-g456eec3: Show divine/cond. shield in % and @ (Kramin, PleasingFungus) 10(5 minutes ago, 1 file, 8+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=456eec362be7 22:19:20 -!- rossi has quit [Quit: WeeChat 0.4.3] 22:20:49 <PleasingFungus> ahh, I'd wondered why that existed. 22:21:58 <|amethyst> I would have rebased those three commits to eliminate the redundant renames (and rename then remove), but didn't want to deal with the conflicts :P 22:22:25 <PleasingFungus> pfft, you're just trying to inflate your commit count. I know your tricks 22:22:43 <|amethyst> I'm still 10 behind you for this month 22:22:50 <|amethyst> Have to catch up! 22:23:54 <|amethyst> I guess the first two could have been squashed easily 22:24:14 <PleasingFungus> current rpois list: reduce chance of blocking poison status from 90% to 66%. reduce curare resist from 80% to 66%. increase direct poison damage resist from 50% to 66%. stop "strong poison" from piercing rpois. do something about wasps. 22:24:15 <|amethyst> "Remove base max MP adjustment" I wanted to keep separate 22:24:34 <|amethyst> PleasingFungus: what about meph? 22:24:41 <PleasingFungus> ...what does it do to meph 22:24:45 <|amethyst> immunity 22:24:48 <Grunt> augh so mephitic 22:24:49 <PleasingFungus> oh, whatever 22:25:31 <PleasingFungus> that's a little silly (and likewise the immunity to poison clouds) but... eh 22:25:57 <|amethyst> VM don't really need a nerf I guess :) 22:26:01 <|amethyst> or do they? 22:26:06 -!- predator117 has quit [Ping timeout: 255 seconds] 22:26:10 <PleasingFungus> do they....... 22:26:32 <PleasingFungus> the stuff I'm planning on changing is all monster -> player stuff 22:26:51 <PleasingFungus> not player -> monster or player -> player unless they're doing something really weird. clouds are a different conversation which I haven't decided on a position for yet 22:26:51 <|amethyst> PleasingFungus: with meph and pcloud, there's also self-targetting 22:27:07 <|amethyst> PleasingFungus: ah 22:27:19 <PleasingFungus> yes, it'd be a nerf to vm/wz if you removed rpois granting immunity to those 22:27:47 -!- tsohg has quit [Ping timeout: 256 seconds] 22:28:19 <|amethyst> Does reflection count as something really weird? 22:28:27 <PleasingFungus> it's not very common 22:28:32 <|amethyst> I mean, you're not special-casing it to look at who cast it? 22:28:36 <PleasingFungus> nah 22:28:39 <|amethyst> ah, okay 22:28:47 <PleasingFungus> also this is probably a buff to that too, since I'm increasing the resist of poison direct damage :) 22:28:57 <PleasingFungus> which is most of what reflection is relevant for (for pbolt) 22:29:04 <PleasingFungus> 66% is a good number, imho. 22:29:12 <PleasingFungus> s/pbolt/parrow 22:29:19 <PleasingFungus> or sting I guess? 22:29:36 <|amethyst> also projectiles 22:29:48 <|amethyst> or do they not do direct poison damage? 22:29:57 <PleasingFungus> I have absolutely no idea what venom-brand projectiles do 22:30:06 <PleasingFungus> they probably do whatever melee venom weapons do 22:30:14 <PleasingFungus> do those do direct poison damage? I don't think so. 22:31:35 <|amethyst> ah, they do the same thing 22:31:42 <|amethyst> but with mostly duplicated code 22:31:51 <PleasingFungus> How Nice 22:31:54 <PleasingFungus> imho refactor that???? 22:32:42 -!- predator117 has quit [Ping timeout: 245 seconds] 22:32:42 <|amethyst> the only difference seems to be that the ranged one handles needles specially 22:33:01 <PleasingFungus> poison needles are such a huge goddamn special case 22:33:52 <|amethyst> I like how needles still set damage_done 22:34:02 <Grunt> hm 22:34:11 <Grunt> I remember trying to deduplicate a lot of that and failing miserably 22:34:12 <Grunt> :( 22:34:22 <PleasingFungus> rip 22:35:56 -!- Notipsum has quit [Ping timeout: 250 seconds] 22:36:07 -!- Deathawk has quit [Ping timeout: 255 seconds] 22:39:52 -!- pentax has quit [Ping timeout: 260 seconds] 22:40:54 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:41:33 -!- ussdefiant has joined ##crawl-dev 22:42:17 -!- nooodl has quit [Ping timeout: 245 seconds] 22:42:19 <|amethyst> woo, http://crawl.s-z.org/ is working in firefox now 22:43:13 <PleasingFungus> wait, did you break it? 22:43:33 <Grunt> He let a cert expire 22:43:33 <Grunt> rip 22:43:38 <PleasingFungus> oh yeah that 22:43:40 <PleasingFungus> whooops 22:43:44 <Grunt> ??oops 22:43:44 <Sequell> I don't have a page labeled oops in my learndb. Did you mean: ops, op. 22:43:49 <Grunt> ??pleasingfungus 22:43:49 <Sequell> pleasingfungus[1/8]: <PleasingFungus> oops 22:43:54 <Grunt> !learn add oops see {pleasingfungus} 22:43:54 <Sequell> oops[1/1]: see {pleasingfungus} 22:44:00 <PleasingFungus> ...... 22:44:09 <PleasingFungus> hm 22:44:13 <Grunt> ??hm 22:44:13 <Sequell> |amethyst[2/12]: <|amethyst> hm 22:44:16 <Grunt> <3 22:45:37 <PleasingFungus> Mnoleg: {AT_HIT, AF_MUTATE, 35}, {AT_HIT, AF_ACID, 23}, {AT_HIT, AF_ACID, 23}? 22:45:40 <PleasingFungus> or would that be too close to trj... 22:46:55 <Grunt> Mnoleg isn't really the acid type. 22:47:01 <PleasingFungus> fair enough 22:47:21 <Grunt> maybe what Mnoleg needs, apart from spell frequency tweaking, 22:47:22 <Grunt> is 22:47:25 <Grunt> blink allies encircling 22:47:39 <Grunt> ...think of it: instant XXX around you 22:47:40 <Grunt> !!! 22:47:44 <PleasingFungus> solid 22:49:12 <eb_> Grunt: so no mnoleg_acid_trip 22:49:55 <Grunt> One acid_trip is more than enough!! 22:50:12 <PleasingFungus> I wonder where a good place would be to add more acid 22:50:17 <Cheibriados> brown ugly thing (07u) | Spd: 10 (move: 90%) | HD: 8 | HP: 30-59 | AC/EV: 2/10 | Dam: 1208(acid:7d3) | 10doors | Res: 06magic(32), 08acid | Vul: 11silver | Chunks: 06mutagenic | XP: 197 | Sz: Medium | Int: animal. 22:50:17 <PleasingFungus> %??brown ugly thing 22:50:19 <Grunt> /dev/null 22:50:19 <Grunt> imo 22:50:25 <PleasingFungus> even with newacid??? 22:50:54 <PleasingFungus> thinking about making rcorr amulet not just a slime item 22:51:07 <Grunt> ...put acid blobs in depths or something 22:51:09 <Grunt> (don't) 22:51:18 <PleasingFungus> I specifically do not want to move slimes out of slime 22:51:28 <PleasingFungus> they can hang out in slime! that's a good place for them 22:51:47 <PleasingFungus> oklobs and yellowdracs are things, though. there's probably at least a... small niche for more acid monsters 22:51:48 <Grunt> imo remove them from elsewhere then 22:51:54 <Grunt> clearly 22:51:56 <PleasingFungus> slimes? 22:51:56 <Grunt> bring back 22:51:58 <Grunt> spiny worms 22:51:59 <Grunt> !!!! 22:52:05 <Grunt> (don't) 22:52:21 <PleasingFungus> thematically, some kind of acid worm could work. mechanically, spiny worms didn't 22:52:41 <PleasingFungus> and won't 22:52:43 <PleasingFungus> an acid drake/dragon could be funny 22:52:47 <PleasingFungus> in a certain sense of funny 22:53:00 <Grunt> acidic fog 22:53:01 <Grunt> !!!!!! 22:53:04 <PleasingFungus> it exists! 22:53:12 <PleasingFungus> it's real...... 22:53:38 <PleasingFungus> !send Grunt the Rod of Clouds 22:53:39 <Sequell> Sending the Rod of Clouds to Grunt. 22:53:40 -!- tcjsavannah has quit [Quit: tcjsavannah] 22:54:05 <Grunt> (psst) 22:54:08 <Grunt> (who do you think) 22:54:09 <Grunt> (implemented) 22:54:12 <Grunt> (the rod of clouds) 22:54:18 <PleasingFungus> ..........chris oelmueller??? 22:54:24 <Grunt> ... 22:54:29 <PleasingFungus> wait no hm 22:54:31 <PleasingFungus> I got it 22:54:33 <PleasingFungus> it's 22:54:38 <PleasingFungus> dolorous!!! 22:54:43 <PleasingFungus> ...zermako? 22:54:45 <PleasingFungus> am I getting close yet 22:55:01 <simmarine> it was Grunt 22:55:09 <Grunt> simmarine: way to ruin it :( 22:55:27 <PleasingFungus> rip 22:55:32 <Grunt> yeah rip 22:55:53 <PleasingFungus> acid drakes would murder all of their allies, but so do death drakes 22:56:04 <PleasingFungus> hm 22:56:12 <PleasingFungus> trying to think what circumstances would make them actually interesting 22:58:41 <Grunt> summon drakes 22:58:42 <Grunt> clearly 22:58:50 <Grunt> make callers even more annoying!!! 22:59:01 <PleasingFungus> the obvious choice :) also even more dangerous to themselves, obv 22:59:04 -!- tsohg has quit [Ping timeout: 255 seconds] 22:59:20 <eb_> 1 in 100 acid drakes cause mislead instead of damage 22:59:35 <Grunt> eb_: that's what happens when you stand in an acid cloud for too long 22:59:42 <Grunt> (or drink too much !mutate or !confusion) 22:59:43 -!- Sky__ has quit [Quit: Page closed] 23:01:45 <eb_> is corrosion effect taking place or not based on damage taken or is it just a y/n thing 23:01:53 <PleasingFungus> the former 23:02:20 -!- dtsund has quit [Quit: dtsund] 23:02:25 <PleasingFungus> calc damage post-ac post-resist, roll a (damage + 1) in 31 (?) chance, if yes: corrode 23:02:37 <eb_> so no need to come up with funny bad ideas about things that are there just to tag you with corrosion 23:02:56 <PleasingFungus> sorry, that's misleading, it's per-item, sort of 23:03:00 <PleasingFungus> it's... kind of complicated 23:03:05 <PleasingFungus> also, what do you mean? 23:03:05 <eb_> still, a factor of damage 23:03:10 <PleasingFungus> oh, because they have to do - yes 23:03:43 <PleasingFungus> hm. I think resistance might be applied first in one case and applied second in the other 23:04:00 <eb_> things that would do no damage but would wreck your shit, like some mini oklob jerks 23:04:22 <eb_> on legs 23:05:03 <eb_> also whenever I come up with a bad idea you can also automatically consider the serious sam kamikaze variant of it 23:05:31 <eb_> tbh that already exists in the game 23:05:46 <eb_> in some of those abyss things I never remember the name 23:05:50 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:05:54 <eb_> oh well and in spores 23:05:58 <eb_> I'm dumb 23:06:55 <eb_> there just turn spores damage into acid 23:07:31 <PleasingFungus> !send eb_ acid_crawl 23:07:32 <Sequell> Sending acid_crawl to eb_. 23:08:06 -!- Kalir has quit [Changing host] 23:09:17 <PleasingFungus> I... wonder if I'm full of shit wrt corrosion chances 23:09:27 <PleasingFungus> it would not be the first time 23:11:04 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:12:42 <PleasingFungus> yeah, sorry, I think I am :( 23:15:25 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:15:37 <Grunt> 1learn add 23:15:40 <Grunt> <_< ... >_> ... 23:15:51 -!- CSDCS has quit [Read error: Connection reset by peer] 23:15:57 <PleasingFungus> corrosion chance is not based on attack damage, nor is it affected by resistance EXCEPT in the case of attacking a jelly with a weapon 23:16:16 <PleasingFungus> which was the first thing I looked at, & hence the source of my confusion 23:17:59 <PleasingFungus> ...considering pushing rcorr up to 66% corrosion reduction, now that I have a better idea of how it actually works 23:18:10 <PleasingFungus> it seemed pretty good even at 50%, though 23:19:52 -!- AtomikKrab has quit [Ping timeout: 245 seconds] 23:21:04 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:26:02 -!- eb_ has quit [] 23:27:02 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:28:45 -!- Kramin has quit [Write error: Connection reset by peer] 23:28:48 -!- Kramin_ has joined ##crawl-dev 23:29:06 -!- Kramin_ is now known as Kramin 23:32:51 <Cheibriados> rock worm (07w) | Spd: 12 | HD: 5 | HP: 26-48 | AC/EV: 3/12 | Dam: 22 | Res: 06magic(20), 05fire, 02cold, 10elec, 03poison | Chunks: 07contam | XP: 168 | Sz: Large | Int: plant. 23:32:51 <PleasingFungus> %0.10?rock worm 23:33:02 -!- CSDCS has quit [Read error: Connection reset by peer] 23:34:23 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:38:00 <PleasingFungus> could turn iron devils into rust devils 23:38:03 <PleasingFungus> add rust fiends 23:38:29 <|amethyst> with rSleep of course 23:38:50 <PleasingFungus> idgi :( 23:38:58 <|amethyst> http://en.wikipedia.org/wiki/Rust_Never_Sleeps 23:39:08 <PleasingFungus> o, never heard of that 23:40:55 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:42:09 -!- giantbat has quit [Quit: Leaving] 23:43:36 * tolly hey, does anybody good at vaults want to look at this and tell me what's wrong with it http://pastebin.com/h04MURzm 23:43:41 <tolly> uh 23:43:49 -!- Keanan has joined ##crawl-dev 23:43:53 <tolly> why does it have /me attached i didn't do that :V 23:44:22 <tolly> i tested it as an entry vault with tags: arrival weight:5000 orient:float depth:1 23:44:27 <PleasingFungus> imho dog_poker 23:44:47 <PleasingFungus> oh you have a comment 23:45:41 <tolly> and a stair next to the bottom 23:46:12 <PleasingFungus> what's with the daggers? 23:46:30 <PleasingFungus> also, q:4 dagger seems strange to me... they don't stack normally 23:46:31 <|amethyst> tolly: don't use "arrival" to test minivaults 23:46:56 <tolly> because they put their weapons in a heap by the door before they got drunk and started playing :V 23:47:22 <tolly> so does just saying = dagger, dagger, etc work then? let me check 23:47:24 <|amethyst> That's not how poker works :) 23:47:33 <PleasingFungus> idk, q:4 might be fine. just looks odd 23:47:54 <|amethyst> q:4 won't give you four of them 23:50:10 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:50:45 <tolly> well, still broken 23:52:26 -!- CSDCS has quit [Read error: Connection reset by peer] 23:53:21 <tolly> oh well, i'm gonna take a break 23:53:44 -!- Keanan has quit [Quit: Leaving.] 23:56:26 -!- Krakhan has quit [Ping timeout: 240 seconds] 23:56:53 -!- CSDCMS has quit [Read error: Connection reset by peer]