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00:07:34 <PleasingFungus> lol @ all the changelog stuff
00:07:42 <PleasingFungus> need to have every dev add their own touch to those few entries
00:07:48 <PleasingFungus> collaboration...
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00:18:43 <ProzacElf> has feature freeze happened yet?
00:19:19 <PleasingFungus> yes
00:19:26 <PleasingFungus> 6 days ago
00:19:30 <PleasingFungus> possibly 7 depending on timezone
00:20:53 <ProzacElf> wow
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00:20:58 <ProzacElf> i haven't been keeping up
00:21:17 <PleasingFungus> it's been pretty quiet.
00:21:30 <ProzacElf> luckily, all these vptms of terrible gods will prep me for being able to play something good come tourney time =p
00:22:25 <PleasingFungus> some vptm competition, or?
00:23:43 <gammafunk> tournament will only allow vptm
00:25:01 <minmay> mutm only tournament imo
00:25:45 <minmay> btw do you know why my cbro trunk games aren't showing up in sequell/scoring? I appreciate it, but I'm pretty sure it's not supposed to be happening
00:26:00 <PleasingFungus> !nick minmay
00:26:00 <Sequell> Mapping minmay => (!ckr !lld) minmay
00:26:04 <PleasingFungus> hm
00:26:17 <PleasingFungus> !lg minmay current trunk s=src
00:26:18 <Sequell> 4 games for minmay (current trunk): 4x cszo
00:26:28 <PleasingFungus> !lg * current trunk cbro
00:26:37 <Sequell> 40338. Captinkiss the Sneak (L2 VSAs), engulfed by a cloud of flame on D:1 (lexackson_kobold_supper) on 2016-04-25 04:25:43, with 21 points after 242 turns and 0:01:12.
00:26:43 <PleasingFungus> v0v
00:33:35 <minmay> here's where my morgues ended up if it helps http://crawl.berotato.org/crawl/dev/morgue/minmay/
00:36:27 <minmay> also I just noticed the cbro trunk "page" in console looks the same as the cszo one...right down to the s-z.org link and neil's name
00:36:37 <minmay> but I assume that is just a copy-paste mistake
00:36:42 <PleasingFungus> sounds like it
00:36:54 <PleasingFungus> imo contact johnstein <_<
00:36:57 <PleasingFungus> !lg johnstein s=tiles
00:36:58 <Sequell> 225 games for johnstein: 214x true, 11x false
00:37:03 <PleasingFungus> good
00:37:55 <minmay> ah
00:37:58 <minmay> I think I've found the problem
00:38:10 <PleasingFungus> ?
00:38:15 <friendfixit> is it valid to say KITEM:  w = any quarterstaff
00:38:16 -!- Dracunos has quit [Ping timeout: 246 seconds]
00:38:20 <friendfixit> or do you just say quarterstaff
00:38:33 <PleasingFungus> latter, i believe.
00:38:40 <PleasingFungus> what are you expecting from the former?
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00:38:56 <minmay> PleasingFungus, is it intended that all new accounts on cbro can use wizard mode?
00:39:11 <PleasingFungus> why are you asking me
00:39:25 <minmay> because you said "?" which suggests you wanted to know what I found
00:39:46 <PleasingFungus> heh
00:40:09 <PleasingFungus> i mean, that's an answer to my question, i suppose!
00:40:27 <friendfixit> well I thought maybe quarterstaff would spawn a 'reasonable' quarterstaff but "any quarterstaff" would let the result be anything whatsoever. still figuring this stuff out
00:40:36 <PleasingFungus> nope
00:41:42 <PleasingFungus> quarterstaff spawns a quarterstaff, which has an enchantment and curse status varying randomly and by depth, and may randomly become an artefact (fixed or random)
00:42:16 <friendfixit> similarly, "KITEM:  foo / bar / buckler / fruit / w:1 dragon hide" could make any dragon hide at all, but rarely?
00:42:55 <PleasingFungus> um
00:43:17 <PleasingFungus> you can't say "dragon hide"
00:43:27 <PleasingFungus> unless you're in an older version of the game where that means what's now called "fire dragon hide"
00:43:33 <friendfixit> how about "hide"?
00:43:49 <amalloy> you have to specify an actual hide type
00:44:02 <friendfixit> shucks.
00:44:02 <amalloy> if you want it to select from many, you can list each of them, with weights
00:44:25 <minmay> !tell johnstein it appears that all new accounts on cbro get the wizard mode version of trunk, which isn't tracked by sequell/scoring. this is probably bad.
00:44:25 <Sequell> minmay: OK, I'll let johnstein know.
00:44:46 <friendfixit> what about "dragon armor", does that have to be specific too?
00:45:27 <minmay> yes, "hide" or "dragon armour" is not a meaningful designation, those aren't items or item types
00:45:27 <PleasingFungus> yep
00:45:31 <amalloy> generally you ahve to specify items
00:45:36 <minmay> you'd need "any armour" or "mottled dragon armour"
00:46:03 <friendfixit> okay. well I was hoping it'd work like saying "quarterstaff" does ;)
00:46:06 <friendfixit> thank you for the help!
00:46:10 <PleasingFungus> quarterstaff is a specific item
00:46:16 <minmay> !tell johnstein unless 88888888fucker is supposed to have wizmode privileges
00:46:16 <Sequell> minmay: OK, I'll let johnstein know.
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00:46:38 <PleasingFungus> if you specify 'gold dragon armour', that can randomly be enchanted or cursed or artefactified too
00:46:53 <PleasingFungus> unless you say, uh, 'mundane' i think
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00:47:01 <minmay> PleasingFungus: it can't be randomly enchanted because it's a dragon armour
00:47:05 <PleasingFungus> oh, sorry
00:47:06 <minmay> but other than that yes
00:47:17 <PleasingFungus> good catch
00:47:21 <ontoclasm> black magic
00:47:35 <minmay> friendfixit, it works for "quarterstaff" because "quarterstaff" is an item that exists in the game. "dragon armor", "dragon armour", "dragon hide", "hide", etc. are not
00:47:36 <ontoclasm> does "damaged" still exist
00:47:42 <minmay> yup
00:47:59 <ontoclasm> why
00:48:04 <PleasingFungus> as used by, probably that one vault with the scorpions
00:48:13 <minmay> old forge yes
00:48:15 <friendfixit> ah, so it won't sometimes be a laj. alas!
00:48:30 <ontoclasm> oh
00:48:30 <minmay> also grated community and some terrible vault in mini_monsters.des that places a delayed decay human corpse
00:48:33 <amalloy> friendfixit: if you want lajatangs to be possible you can just say so
00:48:48 <ontoclasm> and there's... the vault with some slimes in it or something
00:48:49 <amalloy> ITEM: quarterstaff / lajatang q:2
00:48:51 <ontoclasm> i think
00:48:57 <PleasingFungus> er
00:48:57 <amalloy> er, w:2
00:48:59 <PleasingFungus> yes
00:49:09 <minmay> !vault lasty_cornered_adventurer
00:49:10 <Sequell> 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/mini_monsters.des#l3096
00:49:10 <PleasingFungus> q:2 might or might not complain
00:49:18 <minmay> any damaged weapon good_item ident:pluses
00:49:29 <minmay> truly a good use of vault features
00:49:36 <PleasingFungus> i wonder what that does
00:49:55 <friendfixit> ok cool. that explains why my vault was consistently disappointing
00:50:08 <minmay> i'm not actually sure, i'm assuming it makes a good_item weapon then overwrites its enchantment with -1 to -4
00:50:20 <minmay> but what if it's an artifact?
00:51:00 <PleasingFungus> randomly testing, it just seems to create damaged weapons
00:51:03 <minmay> I was about to report the same thing
00:51:09 <minmay> I don't think the good_item actually does anything
00:51:15 <PleasingFungus> yeah
00:51:46 <ontoclasm> maybe just
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00:51:49 <ontoclasm> remove "damaged"
00:52:11 <ontoclasm> +0 longswords are crappy enough
00:53:36 <johnstein> minmay, what do you mean?
00:53:36 <Sequell> johnstein: You have 2 messages. Use !messages to read them.
00:53:44 <PleasingFungus> it's a theme thing, ontoclasm
00:53:46 <PleasingFungus> from, er, old acid
00:53:54 <minmay> &dump duvessa
00:53:56 <Sequell> http://webzook.net/soup/morgue/trunk/Duvessa/Duvessa.txt
00:54:00 <minmay> er
00:54:10 <minmay> http://crawl.berotato.org/crawl/dev/morgue/duvessa/duvessa.txt
00:54:16 <minmay> I'm assuming I shouldn't be able to do this
00:54:36 <johnstein> wizmode should only be given to admins.... I don't know what mechanism would allow non-admins the ability to play wizmode... hmmm
00:54:56 <johnstein> hmmm
00:55:19 <PleasingFungus> minmay is our newest dev
00:55:35 <minmay> okay, so it turns out that damaged and good_item are, in fact, mutually exclusive
00:55:40 <minmay> with damaged taking precedence
00:55:50 <Lightli> ??berotato
00:55:50 <Sequell> cbro[1/4]: Server in Georgia, US: crawl.beRotato.org -- ssh port 22, username crawler, keys at http://crawl.beRotato.org/crawl/keys (no password access). In case of DNS problems, use crawl.boylecraft.net. Webtiles at: http://crawl.beRotato.org. Use glyph/sigil ^ for bots
00:56:09 <minmay> and furthermore, damaged also completely overwrites the item level, so "any damaged weapon" is going to give you just spears and clubs and stuff
00:56:19 <minmay> as will "any damaged weapon good_item"
00:56:29 <PleasingFungus> interesting
00:56:35 <Lightli> well it's not a patch issue, I can't access wizmode myself
00:56:54 <minmay> pressing 0 for trunk and pressing & doesn't do anything?
00:56:57 <johnstein> minmay, there isn't a wizmode and non-wizmode version of trunk
00:57:11 <Lightli> what server are you on, cbro?
00:57:17 <minmay> yes
00:57:28 <johnstein> only one version, which allows wizmode, but checks the dgl when game is launched to see if the user is a dgl admin
00:57:33 <minmay> ah
00:57:38 <johnstein> just checked and duvessa isn't an admin...
00:58:00 <Lightli> so probably the same bug that results in meatsprint scoring being loaded into non-meatspirnt?
00:58:03 <johnstein> so I don't know what is doing on yet.
00:58:15 <PleasingFungus> Lightli: it seems unlikely
00:58:15 <Lightli> and no being on trunk does not grant me wizard powers
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00:59:38 <ProzacElf> it's not allowing me to spontaneously enter wizmode fwiw
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01:00:22 <minmay> well it's letting me do it, and i made 2 new accounts to test it and those can enter wizmode too
01:00:23 <johnstein> didn't let my brand new test account do wizmode in console, but I've had issues with getting wizmode to work in console sometimes. trying webtiles now
01:00:40 <minmay> oh, I should have mentioned, I have only tested this in console
01:00:41 <johnstein> and I can't get to it in webtiles either
01:00:42 <minmay> because i am lazy
01:00:47 <ProzacElf> i'm on tiles
01:00:52 <ProzacElf> for what that's worth also
01:00:53 <johnstein> it's just & for console, right?
01:00:57 <minmay> yes
01:01:02 <johnstein> is there an alternate way to trigger it?
01:01:15 <minmay> not that I know of
01:01:15 <Rast--> !lg zxc
01:01:15 <Sequell> 108. zzxc the Wrestler (L27 TrAM of Okawaru), escaped with the Orb and 3 runes on 2016-04-08 12:06:39, with 1563103 points after 89062 turns and 6:18:56.
01:01:26 <amalloy> + switches to explore mode
01:01:36 <amalloy> and if wizmode is accidentally enabled, explore mode probably is too
01:02:08 <johnstein> what do you mean, accidentally enabled?
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01:02:39 <amalloy> it sounded like minmay was saying that wizmode was accidentally made available to all palyers
01:02:54 <Sizzell> Unstable branch on crawl.s-z.org updated to: 0.18-a0-1805-g8ab820f (34)
01:03:39 <johnstein> it's always been available, it just uses the DGL admins to know who is allowed to use it. I can't think of any mechanism (yet) on how you could get around that. checking the dgamelaunch stuff atm
01:04:24 <PleasingFungus> can't repro on webtiles, way too lazy to log into console
01:04:25 <amalloy> i just created a new account on cbro and can't get into wizmode or explore mode
01:04:29 <amalloy> (on console)
01:04:39 <amalloy> PleasingFungus and i are soulmates
01:04:43 <PleasingFungus> <3
01:04:48 <johnstein> http://pastebin.com/E7cCCVSf
01:05:05 <johnstein> that's the current dgl admin list for cbro
01:05:16 <minmay> well I assure you, I'm not lying here, I just made another account and it got wizmode
01:05:29 <johnstein> !nick duvessa
01:05:30 <Sequell> No nick mapping for duvessa.
01:05:34 <johnstein> !nick minmay
01:05:35 <Sequell> Mapping minmay => (!ckr !lld) minmay
01:05:49 <johnstein> minmay, I totally believe you
01:05:59 <johnstein> I just can't figure out the mechanism yet
01:06:28 <PleasingFungus> hax
01:06:29 <johnstein> minmay, does wizmode work for you via webtiles too?
01:06:56 <gammafunk> well, my existing login for RandomTiles doesn't have wizmode
01:07:00 <gammafunk> maybe it's only new accounts?
01:07:00 <johnstein> and does it start you in wizmode? or do you need to still toggle into it?
01:07:32 <johnstein> I just tried a new account, gammafunk. I couldn't get it to work (webtiles)
01:07:46 <gammafunk> yeah same
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01:08:25 <minmay> I still need to toggle it
01:08:44 <minmay> I played a full game unaware that wizmode was available on my account http://crawl.berotato.org/crawl/dev/morgue/minmay/morgue-minmay-20160418-090253.txt
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01:09:26 <minmay> I don't think this is new because 88888888fucker has a morgue in that directory too
01:09:42 <johnstein> what's special about that directory?
01:10:37 <minmay> idk but it's pretty small and sequell doesn't seem to know about anything in it
01:10:56 <johnstein> !lg 88888888fucker
01:10:57 <Sequell> No games for 88888888fucker.
01:10:58 <johnstein> (nice name)
01:11:00 <minmay> and it's where my new test accounts went
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01:11:16 <johnstein> that's the morgue for everyone
01:11:21 <johnstein> oh
01:11:30 <johnstein> wait
01:11:30 <johnstein> are you on dbro?
01:11:30 <minmay> it's actually quite clever. they don't have to worry about forgetting how many 8s there are, because there are 8 of them
01:11:31 <johnstein> dev.berotato.org?
01:11:36 <johnstein> ??dbro
01:11:36 <Sequell> dbro[1/2]: The development wing of CBRO. ssh to dev.berotato.org user: dev same ssh keys as cbro (http://crawl.beRotato.org/crawl/keys). Currently serving mediocre crawl dev versions and used to have Dwarf Fortress (running in TEXT mode) Set your terminal size to 80x25 (!) and ensure you are using UTF-8 character set.
01:11:37 <johnstein> ??cbro
01:11:38 <Sequell> cbro[1/4]: Server in Georgia, US: crawl.beRotato.org -- ssh port 22, username crawler, keys at http://crawl.beRotato.org/crawl/keys (no password access). In case of DNS problems, use crawl.boylecraft.net. Webtiles at: http://crawl.beRotato.org. Use glyph/sigil ^ for bots
01:11:45 <johnstein> everyone gets wizmode on dbro
01:11:49 <minmay> fuck
01:11:50 <johnstein> it's 110% test
01:11:55 <minmay> you're right
01:11:56 <minmay> lol
01:12:06 <gammafunk> I thought it was 127% test
01:12:15 <gammafunk> well that solves that mystery
01:12:19 <johnstein> it fluctuates
01:12:24 <minmay> how did that get into my ssh config...
01:12:28 <minmay> well sorry about the mess
01:12:33 <johnstein> same ssh key I think
01:12:38 <johnstein> yea same
01:12:42 <johnstein> I need to add the other servers
01:12:51 <minmay> yeah it's the same key, I just don't know how I managed to get the wrong url there
01:13:00 <johnstein> man, that's probably an ancient version of trunk too
01:13:13 <minmay> it is
01:13:34 <minmay> I wondered why the dwarf fortress option wasn't responding
01:14:39 <johnstein> %git be91bf5
01:14:39 <Cheibriados> 07gammafunk02 * 0.18-a0-1041-gbe91bf5: Rework a Pakellas overflow altar 10(4 months ago, 1 file, 50+ 67-) 13https://github.com/crawl/crawl/commit/be91bf513450
01:14:51 <johnstein> yea. DF is WAY too resource intensive
01:14:59 <johnstein> had to shut it down a long time ago
01:15:06 <johnstein> same with the catacylsm server
01:15:19 <johnstein> that's the trunk version you were playing
01:15:22 <johnstein> %git
01:15:22 <Cheibriados> 07wheals02 * 0.18-a0-1805-g8ab820f: Fix typo. 10(3 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/8ab820f8c40c
01:15:32 <johnstein> couple commits behind
01:15:40 <johnstein> good win though :)
01:15:53 <johnstein> I should probably add a better description
01:15:57 <johnstein> for dbro
01:16:06 <minmay> i think DF is actually an experiment to see what percentage of users will notice if you turn their computer into a space heater
01:16:23 <ontoclasm> PleasingFungus: can i write new book descriptions maybe
01:16:28 <PleasingFungus> ontoclasm: can you?
01:16:38 <ontoclasm> i... i don't know!!!
01:16:42 <PleasingFungus> imo, find out and get back to me.
01:16:52 <PleasingFungus> minmay: dwarf fortress is the only game i'm aware of that can simulate up to four types of grass per tile
01:17:04 <PleasingFungus> you've got to respect that
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01:17:35 <minmay> PleasingFungus: i think t-engine has some code for that, they haven't got around to implementing working passive skills though
01:17:53 <minmay> or working sustains
01:17:56 <PleasingFungus> lol
01:18:11 <Gretell> Unstable branch on crawl.develz.org updated to: 0.18-a0-1805-g8ab820f (34)
01:18:18 <ontoclasm> DF keeps track of the exact color of every single leaf on every single tree
01:18:25 <ontoclasm> despite the fact that the game can only render 16 colors
01:18:37 <ontoclasm> and leaves are never visible for any reason
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01:19:07 <amalloy> well how else are you going to properly compute the mood of a dwarf who hates orange?
01:19:10 <PleasingFungus> obviously, when you're making crafts out of leaves, you need to know the colors.
01:19:18 <johnstein> I want to play more DF. but takes too long for me to get back up the learning curve
01:19:19 <ontoclasm> sure
01:19:20 <PleasingFungus> e.g. walls made out of leaves, which ofc would be immune to lava
01:19:24 <PleasingFungus> like all built walls
01:19:31 <minmay> one time i wanted to look more like a fairy so i put leaves in my hair
01:19:37 <PleasingFungus> how'd it go
01:19:40 <minmay> my friends told me i looked stupid
01:19:48 <PleasingFungus> owned
01:19:56 <amalloy> were they right?
01:20:00 <minmay> probably
01:22:02 <ProzacElf> johnstein: DF now has taverns
01:22:14 <ontoclasm> really all you need to know about DF is that it keeps close enough track of temperature to slowly damage wooden objects via radiant heat if you cart lava too close to them, but at the same time you can store that same lava in a room made entirely out of ice without problems
01:23:01 <johnstein> my real problem with DF is that everytime I sit down to play, I feel compelled to document the experience, so I take screenshots and examine the bios of my dorfs, spend a day in legends mode, etc, and never get around to actually playing
01:23:07 <PleasingFungus> lol
01:23:08 <ProzacElf> hahaha
01:23:13 <PleasingFungus> did you see the myth maker stuff he's been putting out?
01:23:24 <johnstein> the Dorf Poems?
01:23:25 <ProzacElf> not first hand
01:23:33 <PleasingFungus> no, the poems were amazing tho
01:24:45 <PleasingFungus> http://burnedfx.com/DF/WIP_MythGenerator.png idk why this image is so bad, there are others
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01:43:56 <Lightli> ??dbro
01:43:56 <Sequell> dbro[1/2]: The development wing of CBRO. ssh to dev.berotato.org user: dev same ssh keys as cbro (http://crawl.beRotato.org/crawl/keys). Currently serving mediocre crawl dev versions and used to have Dwarf Fortress (running in TEXT mode) Set your terminal size to 80x25 (!) and ensure you are using UTF-8 character set.
01:44:01 <Lightli> ??dbro [2]
01:44:01 <Sequell> dbro[2/2]: Also available in webtiles form at http://dev.berotato.org:8081
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01:46:38 <Lightli> brb using wizard powers
01:49:53 <Lightli> bug: animating a hydra corpse with 65535 heads appears to crash the game
01:51:28 <PleasingFungus> lmao
01:51:55 <Lightli> I think after 32768 or so it becomes negative
01:52:56 <Lightli> ...actually I think I just realized a possible shenanigan
01:52:58 <PleasingFungus> i wonder what else you can do tha twith? plus?
01:53:13 <Lightli> probably
01:53:20 <gammafunk> The trick to fighting hydras with negative numbers of heads is to use an edged weapon to increase their head count to 0
01:53:35 <PleasingFungus> i should play hydra slayer someday.
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01:55:09 <Gretell> Windows builds of master branch on crawl.develz.org updated to: 0.18-a0-1805-g8ab820f
01:55:37 <Lightli> how do you make ru give you a specific sacrifice
01:56:12 <PleasingFungus> try &] or &[, i forget. one of them gives you mutations
01:56:48 <PleasingFungus> &- while worshipping ru will make him give you a new set of sacrifice options, if you really want to test that process specifically
01:56:55 <gammafunk> Do we have a release date set, btw?
01:57:04 <gammafunk> and, I guess tournament date
01:57:14 <gammafunk> ignore that comma usage
01:57:21 <PleasingFungus> plan is may 4th & the 6th-somethingth respectively, iirc
01:57:38 <PleasingFungus> i suggested those and no one disagreed
01:57:52 <gammafunk> Well there should be an announcement wrt tournament sooner rather than later
01:58:05 <gammafunk> last time we waited too long (we as in I)
01:58:13 <gammafunk> Mostly so people can plan to play in the t
01:58:31 <Lightli> ok
01:58:40 <PleasingFungus> gammafunk: thanks for volunteering to make the post :)
01:58:46 <gammafunk> nope!
01:58:48 <johnstein> agreed!
01:58:49 <PleasingFungus> yep
01:58:52 <gammafunk> I shall make builds
01:58:57 <gammafunk> but that is all, comrad
01:59:08 <PleasingFungus> fine, fine, be like that.
01:59:09 <PleasingFungus> :P
01:59:16 <gammafunk> P;
01:59:19 <gammafunk> er
01:59:22 <gammafunk> whatever
01:59:42 <Lightli> so what I did was raise my spellcasting to 27, then had ru hit me with the skill reduction thing to reduce me back below 27 spellcasting
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02:00:50 <Lightli> well before I had the skill reduction sacrifice I filled up every spell level slot I had (i.e. 72 levels worth of spells)
02:01:10 <Lightli> so then I raised my spellcasting back to 27...and did not gain any new spell levels out of nowhere
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02:01:17 <PleasingFungus> sorry
02:01:47 <Lightli> on the bright side: I learned that skill mutation scales up to -3 apt
02:02:09 <Lightli> although it's a bit bugged because the description for level 1 and 2 is the exact same except the -1 changes to -2
02:02:18 <Lightli> but with level 3 it's You are extremely unskilled (Apt-3)
02:02:58 <Lightli> hmm
02:03:18 <Lightli> wonder how much exp it would take to get spellcasting to 27 on a character with -8 spellcasting apt
02:03:51 <PleasingFungus> lotta pan lords.
02:04:58 <Lightli> now I'm imagining a race that has amazing apts early on but bad everything else but as it levels up it becomes more unskilled but gains innate boosts to HP and AC and the like
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02:07:18 <gammafunk> did amalloy not get the joke: https://www.reddit.com/r/dcss/comments/4ga1ik/new_flair_options/d2g0cvi
02:09:44 <ProzacElf> well
02:09:51 <ProzacElf> for the annals of poorly named spell books
02:09:52 <amalloy> dang. reddit is no laughing matter. it's life or death out here
02:09:53 <ProzacElf> The Grimoire of Domination.
02:10:02 <ProzacElf> featuring swiftness, shroud, and warp weapon
02:10:38 <amalloy> brb tho gonna delete my reddit account so nobody ever knows i missed a joke
02:11:05 <PleasingFungus> ProzacElf: indicates it's a 'totally random' book
02:11:20 <PleasingFungus> if i'm reading this right
02:11:20 <ProzacElf> amalloy: hurry!
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02:11:35 <ProzacElf> well, they do all have a charm component
02:12:04 <ProzacElf> im not feeling the "domination" aspect though =p
02:12:08 <PleasingFungus> i think that may be coincidence
02:12:26 <amalloy> no, sounds uncoincidental to me
02:12:40 <amalloy> enslave used to be an enchantment, charms used to be enchantments...
02:21:41 <johnstein> uh, probably a dumb question, but did abyssrun, Uka, and Hep, all get merged into trunk?
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02:22:27 <PleasingFungus> yes no no
02:22:51 <gammafunk> abyssrun didn't though, right?
02:22:58 <PleasingFungus> %git abyssrun
02:22:58 <Cheibriados> 07Grunt02 * 0.18-a0-730-gccdb743: Merge branch 'master' into abyssrun 10(5 months ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/ccdb743cd276
02:23:01 <PleasingFungus> hm
02:23:02 <PleasingFungus> oh, nvm
02:23:04 <PleasingFungus> i forgot what that was
02:23:16 <amalloy> abyss run isn't in afaik
02:23:21 <PleasingFungus> ya
02:23:21 <amalloy> the others certainly aren't
02:23:24 <gammafunk> that was the one that had the thing about abyss levels being the same after you get the rune
02:23:31 <PleasingFungus> i confused it with abyss-kills
02:23:44 <gammafunk> speaking of Grunt
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02:23:59 <PleasingFungus> someone is killing devs
02:24:01 <PleasingFungus> one by one
02:24:14 <amalloy> !rng gammafunk PleasingFungus
02:24:14 <Sequell> The RNG chooses: both gammafunk and PleasingFungus.
02:24:14 <PleasingFungus> are you next......
02:24:16 <minmay> "Every enemy in Depths has the ability to kill you, and that's fucking stupid."
02:24:18 <PleasingFungus> lmao
02:24:19 <gammafunk> !tell Grunt I played a DeEn that found one of my pakellas vaults and I was so amused with myself that I decided to worship Pak but forgot how much you nerfed the mp restore. rip.
02:24:19 <Sequell> gammafunk: OK, I'll let grunt know.
02:24:29 <gammafunk> *DEEn
02:24:33 <PleasingFungus> minmay: that's the bizarre changelog video, right?
02:24:36 <minmay> yes
02:24:42 <minmay> how was canofworms able to watch more than a minute of this
02:24:45 <minmay> "watch"
02:24:51 <PleasingFungus> i mean, i appreciate the game attracting so much passion...
02:24:55 <amalloy> gammafunk: DeWa seems like the most common combo posted about on reddit
02:25:06 <PleasingFungus> wn?
02:25:14 <PleasingFungus> or...?
02:25:15 <amalloy> no, DeWa
02:25:21 <PleasingFungus> oh
02:25:24 <amalloy> indeterminate race and job
02:25:38 <PleasingFungus> reddit posters don't have jobs! ha ha ha ha ha ha
02:25:41 <gammafunk> YaYa? Yak Yak?
02:25:50 <PleasingFungus> someone was asking something about a yak the other day
02:25:53 <PleasingFungus> i forget who
02:25:56 <PleasingFungus> was it amalloy
02:25:56 <gammafunk> is there a Yak equivalent for background?
02:26:09 <amalloy> sometimes it's a demigod warper. my favorite was a demonspawn warrior
02:26:17 <gammafunk> hah
02:26:45 <gammafunk> shame how VS -> Vi never happened
02:26:54 <minmay> PleasingFungus I think it was chequers
02:27:05 <PleasingFungus> o
02:27:08 <PleasingFungus> plausible
02:32:29 <PleasingFungus> gammafunk: seems like 'unemployed' is as close as you get, sadly
02:32:39 <PleasingFungus> sort of boring
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02:35:29 <minmay> I'm still mad you guys didn't use my yak player doll tiles
02:35:55 <PleasingFungus> they're still on mantis somewhere, right?
02:36:28 <minmay> https://crawl.develz.org/mantis/view.php?id=5002
02:36:48 <PleasingFungus> good...
02:36:49 <minmay> what evilmike says about crashing the game was wrong - it only crashed in tiles
02:37:05 <PleasingFungus> tiles is real!
02:37:20 <minmay> you can't do it anymore at all though :(
02:38:45 <PleasingFungus> Life finds a way.
02:39:19 <chequers> yes
02:39:23 <chequers> is yak a real thing
02:39:31 <PleasingFungus> it's 'unknown species'
02:39:41 <PleasingFungus> it's real, and good, and my friend.
02:39:52 <chequers> how.. how can someone die as an unknown species?
02:39:55 <chequers> do i want to know? is it stupid?
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02:40:35 <PleasingFungus> remind me of the original context
02:40:49 <chequers> weird 0.7 logfile entries
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02:41:02 <chequers> our scoreboard currently has a race highscore for Yak
02:41:09 <PleasingFungus> lmao
02:41:56 <PleasingFungus> at some point, some version of the game failed to recognize the player's race (possibly savefile compat issues?), and called them a 'yak' in the dump. or they managed to get their race enum to be something really weird. i'd guess the first but who knows?
02:42:36 <chequers> heh
02:43:16 <PleasingFungus> had fun issues lately where fixing a bug caused mountain dwarves to show up as yaks
02:43:21 <PleasingFungus> because the bug was itself covering up another bug
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02:43:46 <PleasingFungus> i believe wheals said something about having written the original code way too late at night
02:44:23 <chequers> wait, you fixed a bug for anyone who brought a MD save forward into 0.17?
02:44:29 <PleasingFungus> md high score entry
02:44:45 <chequers> ah that one
02:44:47 <PleasingFungus> ya
02:44:56 <chequers> of the famously confusing changelog entry
02:44:59 <PleasingFungus> haha
02:45:05 <PleasingFungus> it wasn't the crash bug, just something i found while looking around the relevant code
02:45:22 <ProzacElf> the yak high score is great
02:45:24 <PleasingFungus> the code looking for old species enums iterated from 0 to LAST_OLD_JOB
02:45:26 <PleasingFungus> or something like that
02:45:39 <PleasingFungus> but it turned out you couldn't use LAST_OLD_SPECIES because that had the wrong sign
02:46:01 <PleasingFungus> i love code
02:47:01 <PleasingFungus> oh my god
02:47:08 <PleasingFungus> http://crawl.develz.org/wordpress/trunk-updates-20-april-2016/comment-page-1#comment-2453 this is the most pro tech of all time
02:47:25 <chequers> OMG
02:47:30 <chequers> leave it in
02:47:33 <PleasingFungus> duh
02:47:51 <chequers> is there even permanent enslavement?
02:47:53 <PleasingFungus> there is no possible world in which trying to do that would increase your winrate.
02:47:59 <PleasingFungus> as noted: beogh allies!
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02:48:19 <amalloy> also yred
02:48:23 <amalloy> (maybe?)
02:48:31 <PleasingFungus> no
02:48:34 <amalloy> not sure if he'd keep the buffs as an enslaved soul
02:48:46 <PleasingFungus> the enslaved soul is a new monster, i'm 95% certain.
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02:49:25 <PleasingFungus> %git dbab4ee685ab4b05a1684d4e1dcd9cb8ddeb1a1a
02:49:25 <Cheibriados> 07Lasty02 * 0.18-a0-1783-gdbab4ee: Remove launcher ammo brands 10(8 days ago, 13 files, 79+ 128-) 13https://github.com/crawl/crawl/commit/dbab4ee685ab
02:50:26 <PleasingFungus> i was gonna ask lasty to reply to that guy, but he already had!
02:50:42 <Gretell> Monster database of master branch on crawl.develz.org updated to: 0.18-a0-1805-g8ab820f
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02:56:21 <chequers> i really like the new info on defensive dacts
02:56:27 <chequers> you can see how useless +4 reflection is
02:56:43 <chequers> 8 blocks vs 1825 dodge
02:56:48 <chequers> *reflection blocks
02:57:05 <PleasingFungus> seems like it'd depend on your ev, right?
02:57:44 <chequers> sure
02:59:10 <PleasingFungus> anyway, as someone who was very tangentially involved with the defense info stuff; You're Welcome.
02:59:59 <chequers> :)
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03:00:09 <chequers> are you going to announce the tourney in advance?
03:00:19 <PleasingFungus> yeah, probably gonna put up a post tomorrow
03:00:25 <PleasingFungus> singe the funk has been naggging me
03:00:29 <PleasingFungus> *since
03:00:34 <PleasingFungus> Singe The Funk
03:00:37 <PleasingFungus> (team name?)
03:00:47 <chequers> i'll run a fake test tourney for a day next week to make sure everything is ok
03:00:57 <PleasingFungus> ty!
03:01:10 <PleasingFungus> you've been doing great work lately. EXTREME Power
03:01:11 <PleasingFungus> *power
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03:03:33 <chequers> this is what happens when your girlfriend enters exam study mode
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03:04:01 <chequers> i'm lagging on the trailer tho
03:04:09 <PleasingFungus> trailer?
03:04:17 <PleasingFungus> also lol
03:04:17 <PleasingFungus> re gf
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03:09:33 <chequers> UI question. If someone is playing on trunk now, would you call that "0.17 trunk" or "0.18 trunk"?
03:10:29 <chequers> Trying to figure out how to convert 0.18-a0 into something human readable
03:11:17 <Rotatell> Unstable branch on crawl.beRotato.org updated to: 0.18-a0-1805-g8ab820f (34)
03:11:27 <PleasingFungus> 0.18 trunk.
03:11:45 <PleasingFungus> The version of trunk that will become 0.18.
03:14:32 <friendfixit> Oh right, the trunk. The trunk for 0.18. The trunk chosen specially for .18. 18’s trunk.
03:15:02 <ProzacElf> "lagging on the trailer" sounds like a rather odd euphemism
03:15:06 <chequers> now that I think more, I'm wondering if it's simpler to just simplify everyting down to 0.16/0.17
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03:15:20 <PleasingFungus> ?
03:15:59 <chequers> people can check the morgue file if they want to know the specific release status, the "major" version number is probably sufficient
03:16:24 <PleasingFungus> where's this being displayed, or not displayed?
03:16:57 <chequers> scoreboard
03:19:03 <PleasingFungus> enh. do whatever, not like you can't change it again later
03:19:07 <PleasingFungus> not a big thing there
03:20:25 <ProzacElf> they'll know what you want them to know!
03:22:58 <chequers> :)
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03:28:08 <geekosaur> "trunk, which is currently 0.18 development" (the way we run things, "trunk" and "development" are both implied by the "-a0" and the rest is the next release version that will come from it)
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03:29:42 <geekosaur> if you want to be pedantic about things we don't use, -a0 is trunk, -a1 would be a presumed alpha release that we don't do, -b0 is the branch that the release will be made from
03:31:06 <chequers> are you suggesting I put that in my html tables for the version of each game? :)
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03:53:37 <friendfixit> just name it "experimental (v0.18)" for consistency with other in-development versions
03:54:46 <ontoclasm> also isn't "trunk" usually what other projects call stable
03:54:49 <ontoclasm> or something
03:55:35 <minmay> stable is what not-git people call "trunk"
03:55:48 <minmay> er, sometimes
03:56:19 <minmay> nobody calls the development branch "stable"
03:56:23 <minmay> ...i hope
03:56:51 <ontoclasm> yes, that's the direction i meant
03:57:05 <ontoclasm> i guess my phrasing was ambiguous
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08:45:29 <Lasty_> gammafunk: yeah, mana scaling was in 0.17
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12:22:59 <Hurricos> Hey, when does the feature freeze end / when is 0.18 released in full?
12:23:07 <PleasingFungus> Now.
12:23:30 <PleasingFungus> Get hype!
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12:24:35 <Hurricos> W-wait, what?
12:24:40 <Hurricos> PleasingFungus: Really?
12:24:41 <PleasingFungus> joke's
12:24:48 <Hurricos> Ok, ok, you got me.
12:25:03 <PleasingFungus> release is may 4th, probably.
12:25:07 <PleasingFungus> why?
12:25:16 <Hurricos> Oh dang, one day before my birthday
12:25:42 <PleasingFungus> you're welcome!
12:26:12 <Hurricos> Sorry, I forgot to say thank you :)
12:26:30 <PleasingFungus> :P
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12:27:40 <Hurricos> johnstein still hasn't gotten back to me so I think I'll
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12:29:15 <Hurricos> !tell johnstein Hey there!  I'm guessing you're still occupied with your move, but I just wanted to ask how things are going / see if you could get back to me about hosting my crawl version.  Thank you very much for your time :)
12:29:15 <Sequell> Hurricos: OK, I'll let johnstein know.
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13:04:47 <Henzell> Unstable branch on crawl.akrasiac.org updated to: 0.18-a0-1805-g8ab820f (34)
13:05:05 <johnstein> Hurricos: yea still moving :( we are slow. renting another truck today.
13:05:05 <Sequell> johnstein: You have 3 messages. Use !messages to read them.
13:05:08 <johnstein> and I finally had some free time last night. but I spent it with HBO. sorry. priorities! :)
13:05:13 <Hurricos> !messages
13:05:13 <Sequell> No messages for Hurricos.
13:05:20 <Hurricos> oh
13:05:22 <Hurricos> oops
13:05:30 <Hurricos> thanks johnstein.  Don't worry about it :P
13:06:21 <johnstein> just keep bugging me. chances are, new release and tourney might get in the way next. but we will see.
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16:52:20 <chequers> hurricos has a fork?
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16:54:36 <chequers> https://github.com/crawl/crawl/compare/master...Hurricos:hurricrawl
16:54:41 <chequers> added simians and shadow giants
16:55:02 <chequers> !tell hurricos you should work with dcss-ca and get your species added there, you'll get the species on two servers automatically then
16:55:03 <Sequell> chequers: OK, I'll let hurricos know.
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17:03:47 <Yermak> Can I ask if behaviour of shift-D command was changed intentionally or it is concomitatnt bug?
17:04:21 <Yermak> It drops last picked up item normally.
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17:05:26 <amalloy> what changed?
17:05:47 <Yermak> Right now I used it and it dropped all items I bought from a number of shops.
17:06:22 <Yermak> I'm quite sure in 0.17 it would drop items bought in one operation, not all of them.
17:06:24 <amalloy> if you bought them all at once, they can all qualify to be the last thing you picked up
17:06:42 <Yermak> That's the point, I didn't bought them at once
17:07:56 <amalloy> hm, trying it out in wizmode just now and it does seem to act oddly
17:08:40 <amalloy> i bought 5 miscellaneous food items from one shop, then 3 bread rations from a second. pressed D, and it dropped 3 miscellaneous items
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17:12:06 <Yermak> Yes, looking accurately at the numbers of drop, I can say it didn't drop all my buyings too.
17:13:50 <amalloy> anyway i don't think anyone did this intentionally, but i don't know where the drop code lives and i don't really have time to track it down now. file it as a bug on mantis
17:14:19 <Yermak> ok
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17:17:04 <TZer0> !seen |amethyst
17:17:04 <Sequell> I last saw |amethyst at Mon Apr 11 22:34:56 2016 UTC (1w 6d 22h 42m 7s ago) quitting, saying 'Quit: leaving'.
17:17:07 <TZer0> :(
17:20:28 <chequers> !source drop_last
17:20:29 <Sequell> 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/items.cc#l2459
17:20:39 <Cheibriados> shift-D commant doesn't function properly 13https://crawl.develz.org/mantis/view.php?id=10375 by Yermak
17:22:35 <chequers> it's either been a bug for a while or something very weird happened, no related changes for months
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17:40:42 <gammafunk> TZer0: We're not sure if/when neil will be back
17:40:52 <TZer0> Yeah..
17:40:54 <TZer0> :/
17:41:11 <gammafunk> I'm kind of like neil....in a way....
17:41:31 <TZer0> open source projects like these are hard..
17:41:35 <gammafunk> aye
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17:42:59 <G-Flex> I did notice odd shift-D behavior recently
17:43:02 <G-Flex> like, once or twice
17:43:17 <G-Flex> I didn't make note of exactly what happened, but I know it wasn't what I expected
17:43:33 <G-Flex> I hope this incredibly content-free comment helps somehow
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18:02:46 <Lantell> Unstable branch on underhound.eu updated to: 0.18-a0-1805-g8ab820f (34)
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19:02:35 <PleasingFungus> !tell chequers Do you have any kind of tournament page up? I'd like to have one with the usual rules information to link to, when i make the announcement post. (ala http://crawl.develz.org/wordpress/0-16-tournament )
19:02:36 <Sequell> PleasingFungus: OK, I'll let chequers know.
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19:08:34 <amalloy> i just realized, re the yak comment last night, that the perfect combo is YaVp
19:08:37 <amalloy> how can it lose?
19:09:08 <gammafunk> oh, but do we have a pak banner?
19:09:14 <gammafunk> and are there any other rules changes?
19:09:25 <PleasingFungus> banners...
19:09:38 <gammafunk> But yeah chequers can make a preliminary rules page hopefully
19:09:45 <Lasty> "adding god means adding a banner" is a rule designed to make our lives really hard
19:09:50 <PleasingFungus> sure, i can always say 'subject to change' or w/e
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19:09:58 <PleasingFungus> Lasty: agreed! it wasn't the rule in old tourneys, ofc
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19:09:59 <gammafunk> sure, I mean we don't have to change the rules this t
19:10:28 <amalloy> imo new rule: games only count for t if you go DUHZ
19:10:38 <gammafunk> Lasty: but I don't think it's actually all that hard, necessarilly; perhaps rethinking the banners to not be centered on gods would be a good idea though
19:10:47 <gammafunk> that would actualy entail more work at this point, though
19:11:37 <gammafunk> It's probably more that there's not really anyone who wants to be in charge of thinking about the tournament, that's another area that needs recruiting probably
19:12:00 <gammafunk> thinking about t being seperate from running/developing the scoring to some extent
19:12:19 <gammafunk> *separate, I can never spell that word properly
19:13:36 <gammafunk> interesting, I think I found the last wand, but I got no special message
19:13:41 <gammafunk> ah! haha
19:13:53 <gammafunk> this message order is funny:
19:13:54 <gammafunk> You climb downwards. You have identified the last wand. A stone giant comes into view.
19:13:57 <gammafunk> _The stone giant shouts! Found a scroll of amnesia and a wand of hasting.
19:14:16 <PleasingFungus> message ordering...
19:14:27 <amalloy> the final frontier
19:14:56 <gammafunk> now it seems that message ordering has brought down cbro
19:15:01 <chequers> Napkin_: around? could I get a CNAME for tournament.crawl.develz.org to point to crawl.project357.org ?
19:15:02 <Sequell> chequers: You have 1 message. Use !messages to read it.
19:15:05 <chequers> !messages
19:15:06 <Sequell> (1/1) PleasingFungus said (12m 30s ago): Do you have any kind of tournament page up? I'd like to have one with the usual rules information to link to, when i make the announcement post. (ala http://crawl.develz.org/wordpress/0-16-tournament )
19:15:12 <gammafunk> I will never get to see that hasting wand again I'm sure
19:15:16 <chequers> PleasingFungus: not yet, I'll put it up in a few hours
19:15:20 <PleasingFungus> ok, ty!
19:15:28 <PleasingFungus> i'll probably be out, so send me a tell, i'll get to it.
19:15:30 <chequers> if I can get an official url I'll use that
19:15:33 <chequers> sure
19:16:20 <gammafunk> ??is_cbro_down
19:16:52 <Sequell> 2 minutes, 58 seconds since last activity (cbro)
19:17:09 <amalloy> is cjr oficial yet?
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19:17:13 <gammafunk> not quite
19:17:19 <chequers> !lg * cjr
19:17:21 <gammafunk> waiting to hear from the snark about sequell
19:17:21 <Sequell> No keyword 'cjr'
19:17:27 <gammafunk> it's not in yet
19:17:33 <chequers> for sequell, just submit a pull request
19:17:35 <gammafunk> I've made and issue and told him about it
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19:17:53 <gammafunk> rip cbro
19:18:08 <gammafunk> johnstein: Any problem with cbro right now (if you're around)
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19:18:35 <gammafunk> I see how it is
19:21:17 * chequers silently takes down the "gammafunk ❤ johnstein" banner
19:21:47 <gammafunk> I'm also no longer heading his official fan club
19:22:24 <PleasingFungus> Sad!
19:22:38 <amalloy> i will need to revise my fanfic canon
19:23:20 <amalloy> instead of shipping johnstein, gammafunk is just going on about his headcannon all the time
19:23:59 <gammafunk> it's probably an actual weapon in a final fantasy game
19:24:03 <gammafunk> the headcannon
19:24:10 <PleasingFungus> why not deus ex?
19:24:19 <PleasingFungus> the king of games...
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19:27:19 <chequers> gammafunk: use-case for beemlib -- sending a message to all current games
19:27:28 <chequers> eg "I am turning this server off for maintenance in 15mins"
19:27:33 <gammafunk> hrm, yeah
19:27:37 <chequers> please finish in, um, the next 15 minutes
19:27:53 <gammafunk> although perhaps that should simply be in webtiles itself?
19:27:58 <gammafunk> it would be a more natural way to implement
19:28:10 <gammafunk> but maybe a general announce bot?
19:28:22 <chequers> definitely would belong as a function in webtiles-core
19:28:34 <chequers> but chat bot can replace so much core functionality
19:29:45 <amalloy> since crawl is fundamentally ascii, we could even make the chatbot into the game interface itself! beem would just whisper you the crawl UI every turn
19:30:30 <gammafunk> don't joke like that. I really want to make it so people on twitch can set my tile, but it's hard to get data into the game
19:31:31 <chequers> you could use custom js shim
19:31:46 <gammafunk> Well I play over console
19:32:26 <amalloy> i'd like the ability to set your console glyph
19:32:46 <amalloy> it'll look the same to everyone on stream, but you accidentally start trying to tab yourself
19:33:04 <chequers> make gammafunk play with lsdrobin rc
19:33:18 <chequers> wait, what's the one with funny colours
19:34:12 <amalloy> acidrobin?
19:34:19 <amalloy> ??acidrobin
19:34:19 <Sequell> acidrobin[1/4]: A 100% accurate emulation of exploring a dungeon during a hallucinogenic trip. The password is 'robin'. It's probably advisable not to play if you have epilepsy or are prone to motion sickness.
19:34:26 <chequers> &rc acidrobin
19:34:28 <Sequell> http://crawl.develz.org/configs/trunk/AcidRobin.rc
19:35:14 <chequers> ah yes
19:35:18 <amalloy> wow that staircase stuff is sadistic
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19:36:30 <amalloy> ??rcfile
19:36:30 <Sequell> rcfile[1/4]: https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt
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19:37:39 <amalloy> that rcfile needs some love. it doesn't work at all
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19:43:13 <chequers> how does sequell figure out why ttyrec files to watch
19:43:16 <chequers> *which
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19:44:06 <chequers> ah, timestamp*.ts files in morgue dir
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19:59:17 <chequers> hm. I think it would be simplest to run the tournament on the same server as past years
19:59:24 <chequers> if it's possible for me to get SSH access there?
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20:00:36 <PleasingFungus> would that require contacting |amethyst? could email him, ofc
20:02:53 <chequers> i'm not sure, do any other devs in here have access? elliptic ?
20:03:25 <gammafunk> yeah I do
20:03:32 <gammafunk> chequers: what can of things will you need to run?
20:03:51 <gammafunk> python and mysql access only?
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20:05:04 <chequers> and wget -c
20:05:07 <gammafunk> it's fine for me to share the login, and |amethyst did say running this t on cszo is fine, but it'll only work if your setup doesn't need special priveleges other than what current scripts use
20:05:13 <chequers> vim
20:05:28 <chequers> i don't think it would
20:05:44 <gammafunk> yeah, that's fine; there's existing tourney stuff you need to not clobber, but other than that it should be good
20:05:57 <gammafunk> how do you want me to share the credentials with you?
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20:06:32 <chequers> hm, pass me your ssh pubkey and I'll give you an account on cpo to scp them to
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20:08:16 <gammafunk> http://dpaste.com/14VDKN4
20:08:33 <gammafunk> no one look at that, it has the nuclear codes
20:09:53 <chequers> naming your computer after yourself? I expected no less
20:10:09 <chequers> try ssh dropbox@crawl.project357.org
20:10:12 -!- ursan has quit [Ping timeout: 244 seconds]
20:11:49 <amalloy> it's just a popular name. my computer is named gammafunk too
20:12:40 <gammafunk> chequers: cszo-tourney.txt
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20:13:49 <chequers> ty
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20:15:01 <gammafunk> Although I'm not sure if the tournament url setup will require neil, let me see
20:15:28 <gammafunk> ah ok
20:15:52 <gammafunk> chequers: html needs to go in ~/html/0.18, which your process should make
20:15:57 <chequers> I'll drop him an email as an FYI
20:16:20 <gammafunk> ah, and those are symlinks into dcss_tourney fwiw
20:16:25 <gammafunk> but maybe you don't want to use that dir at all
20:16:30 <gammafunk> since that's all the old script
20:16:30 <gammafunk> s
20:16:54 <gammafunk> yeah good idea actually, to let him know you're using the login
20:17:33 <gammafunk> base url will be http://dobrazupa.org/tournament/0.18/ when you make that dir in ~/html/0.18
20:19:07 <gammafunk> chequers: and see https://github.com/crawl/dcss_tourney for accessing mysql, we clobber the db each tourney since we start from a scheme and the scripts make the data
20:19:22 <gammafunk> so there's not much other than using the right username and making a table for yourself
20:19:27 <chequers> yep
20:19:35 <chequers> I've run it locally a few times successfully
20:19:45 <gammafunk> right, you did that already
20:20:07 <gammafunk> well I need to make beem randomly insult people during the tournament
20:20:27 -!- Mordru has quit [Ping timeout: 250 seconds]
20:20:47 <chequers> "MiBe? I thought that combo lost points if you won."
20:28:38 <chequers> !time
20:28:38 <Sequell> Time: Apr 26, 2016, 12:28:37 AM, UTC.
20:29:16 <gammafunk> !kw t0.17
20:29:17 <Sequell> Built-in: t0.17 => start>='2015-11-06 20:00:00' time<'2015-11-22 20:00:00' ((cv=0.17|0.17-a)) explbr=
20:29:45 <gammafunk> then we get the fun of coordinating with all the server admins
20:29:50 <gammafunk> hopefully we can reach hong this time
20:33:04 -!- djfdjfjdieieieie has quit [Quit: Page closed]
20:37:08 <Yermak> !log * deak won -2
20:37:09 <Sequell> 18/19. WalkerBoh, XL27 DEAK, T:122645: http://crawl.akrasiac.org/rawdata/WalkerBoh/morgue-WalkerBoh-20151213-061446.txt
20:37:19 <chequers> could I get write access to crawl/dcss_tourney? I am committing locally so it could just wait until after the tourney when someone else pushes, but I'd prefer not
20:37:25 <chequers> (the github repo)
20:38:13 <amalloy> chequers: what's your github name?
20:39:19 <chequers> alexjurkiewicz
20:40:09 <amalloy> alexjurkiewicz now has write access to crawl/dcss_tourney
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20:40:37 <gammafunk> we may need to do some repo management on that
20:40:41 <chequers> ty
20:40:56 <gammafunk> branch master to tourney-old or something?
20:41:33 <gammafunk> the new code is unrelated to the existing I think
20:42:21 <gammafunk> maybe that's best done as just a tag
20:43:06 <chequers> are you talking about my bootstrap rewrite or something else
20:44:18 <chequers> after looking at this code/server I am not going to make any major changes, and just do the minimal work to update the tourney code to 0.18 as-is
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20:44:24 <gammafunk> oh ok
20:44:26 <gammafunk> never mind then
20:44:35 <chequers> longer term I'd like to move tourney to bootstrap by integrating it into dcss-scoreboard :)
20:44:45 <gammafunk> yeah thought you were deploying the new stuff
20:45:08 <chequers> it's tempting but there's a bunch of 80/20 bugs to fix and I'd rather spend the time on new code
20:45:18 -!- bonghitz has quit [Ping timeout: 260 seconds]
20:45:23 <gammafunk> there were some things I never finished up on that branch
20:45:30 <gammafunk> er on that repo
20:45:56 <chequers> I hadn't realised you did work on this repo until I was looking at the bash history just now
20:45:58 -!- espais has left ##crawl-dev
20:46:10 <gammafunk> chequers: yeah you're working on the 0.17 branch right now
20:46:12 <gammafunk> instead of master
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20:46:41 <chequers> ah, ugh
20:47:01 <Lasty> so re: tourney, is there stuff what needs doing what I could do?
20:47:14 <gammafunk> Lasty: new pak banner? any rule changes
20:47:24 -!- wheals has joined ##crawl-dev
20:47:32 <Lasty> gammafunk: I'll see what I can do
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20:49:14 <gammafunk> chequers: it would probably be smart to put your changes into a 0.18 branch instead of committing to master
20:49:40 <gammafunk> otoh if this is the last tourney using these scripts...
20:49:42 -!- jerkstore has quit [Quit: Page closed]
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20:50:29 <gammafunk> chequers: and if you're testing this, you might want to comment out cbro right now, since it's still down
20:50:31 <chequers> hm, what's the purpose of using a dedicated branch?
20:50:37 <chequers> gammafunk: and cszo
20:50:40 <gammafunk> yep!
20:51:18 <gammafunk> chequers: well each tourney has changes for that tournament, but yeah you can just do it in master, and if we ended up using these again for 0.19 or something we could deal with it then
20:51:57 <chequers> i guess i should follow convention
20:51:57 -!- tealeaves has quit [Quit: Bye]
20:52:00 <gammafunk> we have to one-off exclude bad clan names etc
20:52:40 <gammafunk> and the banners change each t, so it's nice to just have the set of t changes in a branch, but maybe it's just best to Do What You Feel
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20:56:42 <chequers> !seen grunt
20:56:42 <Sequell> I last saw Grunt at Fri Mar 25 18:44:03 2016 UTC (4w 3d 6h 12m 38s ago) parting ##crawl-sequell, saying 'chanpart'.
20:58:09 <chequers> need a new banner_footer1.png aka the version number banner on player pages v
20:58:12 <chequers> http://dobrazupa.org/tournament/0.17/players/cosmonaut.html
20:59:04 <chequers> is Pakellas going to be the only new god?
20:59:14 <Lasty> gammafunk: "otoh if this is the last tourney using these scripts..." -- is that likely?
20:59:15 <PleasingFungus> yes
20:59:38 <gammafunk> I wrote a script once, AMA
20:59:52 <chequers> Lasty: see conversation further up about my grand, as-yet-unrealised plans
21:00:03 -!- omarax has quit [Remote host closed the connection]
21:00:07 <Lasty> oo, grand plans
21:00:09 <chequers> Lasty: and see dcss-scoreboard proof of concept if you haven't already
21:00:16 <chequers> https://crawl.project357.org/static/scoreboard/index.html
21:01:14 <Zibudo> gammafunk: did u ever do something so stupid on the script you thought of just becoming a Free Range Chicken Farmer?
21:01:26 <gammafunk> dang
21:01:49 <chequers> what would you rather fight, a program sized script or 100 script sized programs
21:02:11 <Zibudo> the latter
21:02:20 <Zibudo> i don't wanna see the first one
21:02:36 <amalloy> chequers really understands AMAs
21:03:08 <gammafunk> 100% correct and compliant implementation of a C/C++ compiler in a convenient 500-line script
21:04:03 <Lightli> ??cbro
21:04:03 <Sequell> cbro[1/4]: Server in Georgia, US: crawl.beRotato.org -- ssh port 22, username crawler, keys at http://crawl.beRotato.org/crawl/keys (no password access). In case of DNS problems, use crawl.boylecraft.net. Webtiles at: http://crawl.beRotato.org. Use glyph/sigil ^ for bots
21:04:07 <Lightli> ??is cbro down
21:04:08 <Sequell> 1 hours, 50 minutes, 41 seconds since last activity (cbro)
21:04:12 <Lightli> rip
21:04:22 <Lasty> :(
21:04:28 <chequers> gammafunk: you'll have to accept 550 line https://github.com/LuaDist/tcc/blob/master/tcc.c
21:04:36 <Lightli> I was going to mess around on the dev wizmode stuff again
21:04:55 <Lightli> and hopefully find bugs like how you can spawn hydra corpses with negative heads and then reanimate them
21:04:58 <gammafunk> needs to support C++14 though
21:05:07 <chequers> oh sry
21:05:44 <amalloy> c++17 pls
21:05:46 <chequers> guy
21:05:48 <chequers> guys!
21:05:53 <chequers> |amethyst is coming back
21:06:16 <chequers> not today
21:06:16 <chequers> "a few days"
21:06:30 <gammafunk> sweet
21:06:34 <PleasingFungus> excellent!
21:06:36 <amalloy> we should have a potluck
21:07:21 <chequers> i'll bring the stones
21:07:22 <gammafunk> I have this wonderful kobold chunk recipe I've been meaning to share with you all
21:07:50 -!- Blade- has quit [Ping timeout: 260 seconds]
21:08:18 <chequers> ok, let's run this thing
21:08:29 <chequers> wait, let's not
21:09:25 <geekosaur> you misspelled ruin? :p
21:09:40 <chequers> elliptic: how did you generate nem_eligible.txt?
21:09:46 <gammafunk> oh
21:09:54 <gammafunk> we have to decide about that
21:10:13 <gammafunk> chequers: if you like, for testing just use the 0.17 one
21:11:12 <chequers> yeah I am
21:12:11 <MarvinPA> it was nwon < something iirc? or maybe more complicated than that
21:13:16 <gammafunk> I think it was close to that, yeah
21:13:52 <chequers> yeah, that sounds familiar mpa
21:14:11 <gammafunk> !lg * playable won s=char fmt:"${.}" ?: N<7
21:14:12 <geekosaur> I think it's just lowest nwon-s
21:14:12 <Sequell> 6 games for * (playable won): DDAE
21:14:22 <gammafunk> !lg * playable won s=char fmt:"${.}" ?: N<10
21:14:24 <Sequell> 56 games for * (playable won): FoCj, DEHu, CeIE, TeEn, FoIE, FoNe, DDAE
21:14:28 <gammafunk> !lg * playable won s=char fmt:"${.}" ?: N<14
21:14:29 <Sequell> 275 games for * (playable won): VSAM, HuEn, HaSu, DDSk, GrNe, HOCj, MiVM, DETm, TeWr, MfCj, DDIE, SpSu, FoWr, KoAE, HaFE, CeCj, DDEn, GhSu, FoCj, CeIE, DEHu, FoIE, TeEn, FoNe, DDAE
21:15:04 <chequers> about 100 combos in the current list
21:15:14 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 45.0.2/20160407164938]]
21:15:16 -!- Rast-- has quit [Ping timeout: 250 seconds]
21:15:16 <gammafunk> !lg * playable won s=char fmt:"${.}" ?: N<16
21:15:17 <Sequell> 564 games for * (playable won): CeSu, VSSu, HEVM, GrEn, VSCj, FoWz, VSEE, HOEn, VpAM, DEGl, FeAK, CeAr, HaEn, CeEE, CeNe, FeNe, OpAM, GhEn, FoTm, OpWr, GrNe, DDSk, TeWr, HuEn, VSAM, DETm, MiVM, HOCj, HaSu, MfCj, DDIE, FoWr, KoAE, SpSu, HaFE, CeCj, DDEn, GhSu, FoCj, DEHu, CeIE, TeEn, FoIE, FoNe, DDAE
21:15:29 <gammafunk> !lg * playable won s=char fmt:"${.}" ?: N<17
21:15:31 <Sequell> 852 games for * (playable won): DDAK, GhCj, FoAE, HEAr, CeVM, TrFE, DEAr, GhVM, FoVM, MuEE, TrVM, HaWz, GhAK, HEEn, OgVM, KoIE, HaAE, FoEn, CeSu, VSSu, HEVM, GrEn, VSCj, FoWz, VSEE, HOEn, VpAM, CeNe, FeAK, CeAr, HaEn, CeEE, DEGl, FeNe, FoTm, OpWr, OpAM, GhEn, VSAM, HuEn, HaSu, DDSk, GrNe, HOCj, TeWr, DETm, MiVM, MfCj, DDIE, FoWr, KoAE, SpSu, HaFE, CeCj, DDEn, GhSu, FoCj, DEHu, CeIE, FoIE, TeEn, Fo...
21:15:36 <gammafunk> probably 17 or 18
21:16:00 <chequers> should be a command
21:16:04 <chequers> !unfunandrarelywon
21:16:17 <MarvinPA> wow, is nwon really up to 6 now
21:16:31 -!- Akett has quit [Quit: Page closed]
21:17:29 <MarvinPA> i was going to guess that nchoice was set at nwon 5 or something and that that'd still have plenty of combos!
21:17:43 <gammafunk> no, it was 15 last tourney!
21:17:48 -!- HellTiger has quit [Ping timeout: 250 seconds]
21:17:54 <gammafunk> we need to nerf crawl, clearly
21:18:26 <chequers> games too popular
21:19:43 <elliptic> there is a command
21:19:49 <elliptic> !nwon 18 28
21:19:56 <Sequell> 103 combos won at most 18 times: CeAE CeAr CeCj CeEE CeFE CeIE CeNe CeSu CeVM DDAE DDAK DDCj DDEn DDIE DDSk DDSu DDWz DEAM DEAr DEGl DEHu DESk DETm DrAM FeAK FeNe FoAE FoCj FoEn FoFE FoIE FoNe FoSu FoTm FoVM FoWr FoWz GhAK GhCj GhEn GhSu GhVM GrAM GrEn GrNe HaAE HaEn HaFE HaNe HaSu HaVM HaWz HEAr HEEn HESu HEVM HOAE HOCj HOEn HOSu HuEn KoAE KoIE MfAE MfCj MfEE MfFE MiCj MiVM MuAK MuEE MuEn OgAE Og...
21:20:13 <elliptic> (the 28 is so that it doesn't print player names for games in progress)
21:20:45 <elliptic> !nwon 18 1
21:20:53 <Sequell> 103 combos won at most 18 times: CeAE CeAr CeCj CeEE CeFE CeIE CeNe(JewishKing,jumbajumba) CeSu CeVM DDAE(xzanthius) DDAK DDCj DDEn(MEMEGOD666) DDIE DDSk(Cheibrodos) DDSu DDWz DEAM DEAr DEGl DEHu DESk DETm DrAM FeAK FeNe(4Hooves2Appendages) FoAE FoCj FoEn(crawlcrawl) FoFE FoIE(Shinyonok) FoNe(Ququman) FoSu(lordbaton) FoTm FoVM FoWr(ashizen) FoWz GhAK GhCj GhEn GhSu GhVM(redsky) GrAM GrEn GrNe HaAE...
21:21:27 <amalloy> !cmd !nwon
21:21:27 <Sequell> Command: !nwon => =nwon.nodefs ${1:-$(=nwon.n)} ${2:-12}
21:21:50 <amalloy> !cmd =nwon.nodefs
21:21:50 <Sequell> Command: =nwon.nodefs => .echo $(let (x (=currentgames $(=nwon.list $1) $2)) $(if (= $x x) "All combos have been won at least $(int (+ 1 $1)) $(plural time (int (+ 1 $1)))!" "$(length (split ' ' $x)) $(plural combo (length (split ' ' $x))) won at most $1 times: $x"))
21:22:13 <chequers> !nwon
21:22:14 <Sequell> All combos have been won at least 4 times!
21:22:26 <chequers> !nwon year
21:22:27 <Sequell> Subcommand $(=nwon.list year) failed: Broken query near 'year' in $(= ${x} x) in $(if $(= ${x} x) All combos ...
21:22:41 <elliptic> !nwon 5
21:22:43 <Sequell> All combos have been won at least 6 times!
21:22:46 <elliptic> !nwon 6
21:22:53 <Sequell> 1 combo won at most 6 times: DDAE
21:23:01 <elliptic> !cmd =nwon.n
21:23:01 <Sequell> Command: =nwon.n => .echo 3
21:23:10 <elliptic> !cmd =nwon.n .echo 6
21:23:10 <Sequell> Redefined command: =nwon.n => .echo 6
21:23:17 <elliptic> !nwon
21:23:23 <chequers> let's just make tourney players win DDAE for the first day or so of nemelex choice
21:23:23 <Sequell> 1 combo won at most 6 times: DDAE
21:24:19 <elliptic> chequers: anyway I usually used "!nwon n 28" with n chosen to have ~120 combos
21:24:41 <gammafunk> !nwon 19 28
21:24:49 <Sequell> 131 combos won at most 19 times: CeAE CeAr CeCj CeEE CeEn CeFE CeIE CeNe CeSu CeTm CeVM DDAE DDAK DDAM DDCj DDEn DDIE DDSk DDSu DDWz DEAK DEAM DEAr DEGl DEHu DESk DETm DEWn DrAM FeAK FeNe FeWr FoAE FoCj FoEn FoFE FoIE FoNe FoSu FoTm FoVM FoWr FoWz GhAE GhAK GhAs GhCj GhEE GhEn GhSu GhVM GrAM GrEn GrNe HaAE HaEn HaFE HaIE HaNe HaSu HaVM HaWz HEAr HEEn HESu HEVM HOAE HOCj HOEn HOIE HOSu HOVM HOWz Hu...
21:25:35 <gammafunk> 19 is a nice prime number
21:25:36 <elliptic> but if you want to use some other list of combos that works too, I'd just advise having at least 100 combos in the list and having most of them be combos that players are unlikely to choose on their own
21:26:46 <gammafunk> Lasty: That's another thing you might think of, if doing nem choice is more interesting to choose some other way, you need at least 100 combos, having a bit more than that would be nice
21:27:04 <gammafunk> hrm
21:27:25 <chequers> order by plays rather than wins?
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21:27:48 <chequers> only problem with the current list is that it's extremly boring in terms of variety
21:27:57 <Ubk> message from johnstein:
21:28:00 <Ubk> <johnstein_> can someone on freenode head to the crawl-dev room and let them know the cbro server got borked and apparently Ramnode is working it?
21:28:00 <Ubk> <johnstein_> I can't seem to connect to freenode. something about sasl
21:28:26 <chequers> good to know
21:28:32 <gammafunk> Ubk: thanks
21:29:00 <elliptic> !lg * recent playable !boring s=-char
21:29:05 <Sequell> 1307026 games for * (recent playable !boring): 60x CeNe, 65x DDAM, 79x HaEE, 88x DDCj, 93x HOVM, 94x MfFE, 98x DDSu, 98x CeIE, 99x VpHu, 102x MiIE, 105x GrAM, 106x CeAs, 108x GhEn, 111x DDAs, 112x DDWz, 113x MfAM, 115x CeEn, 116x CeVM, 116x TrAE, 118x CeSu, 120x GrEn, 126x GhHu, 128x VSAM, 145x HaNe, 148x OgAE, 148x TrIE, 149x KoAE, 150x GhAr, 150x MfAr, 151x DEHu, 154x FoIE, 157x TrCj, 158x GrAs,...
21:29:38 <Ubk> np
21:29:41 <gammafunk> trcj, good
21:30:00 -!- Marvin is now known as Guest30627
21:30:27 <elliptic> really any list of random combos that doesn't have easy stuff like MiBe looks pretty similar
21:31:27 <elliptic> and the script tries to avoid repeating the same race or the same class too much, so it isn't a big problem if there are 10 DDs in the list or something
21:31:54 <chequers> oh it does? i was just about to suggest that
21:32:53 <miek_> FR: new unique - dreemur. d:1, magikarp level of threat. Everytime you hit him he screams "It was just a prank bro"
21:33:23 <elliptic> yeah, combos are weighted by 10^(-number of intersections with previous combos)
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21:34:53 <elliptic> which seems to work pretty well for giving a fairly balanced list but still making it hard to predict the next combo chosen
21:34:57 <gammafunk> oh
21:35:05 <gammafunk> !lg * cjr
21:35:06 <Sequell> 16. Crawl the Shield-Bearer (L1 HuFi), quit the game on D:1 (evilmike_arrival_fibonacci_small) on 2016-04-23 07:25:41, with 0 points after 8 turns and 0:00:08.
21:35:11 <gammafunk> snark added cjr
21:35:15 -!- Shard1697 has quit [Ping timeout: 260 seconds]
21:35:37 <gammafunk> Zibudo: Now cjr is in sequell, and I'm going to update the website to include it, unless you want to wait?
21:35:58 <gammafunk> If you have more you want to do, we can wait as there's plenty of time for t
21:36:06 <chequers> gammafunk: reminder: servers.json
21:36:10 <gammafunk> yeah
21:36:22 <gammafunk> a few places, including some on wordpress
21:36:28 <Zibudo> gammafunk: well i finished the script, I just have to add the web page then it will be done. I think by latest by wednesday I will be done, probably tomorrow depending on how busy I am
21:36:35 <chequers> ??cjr
21:36:35 <Sequell> cjr[1/1]: https://crawl.jorgrun.rocks/ Hosted in Montreal by Zibudo
21:36:45 <chequers> nice https
21:36:45 <gammafunk> Zibudo: no problem, how about you just tell me when it's live and I'll update the website
21:36:53 <Zibudo> gammafunk: sure thing
21:37:01 <gammafunk> for now people can track their games in sequell, at least
21:37:07 <chequers> all the americans playing on cpo should hopefully flood over
21:37:18 <gammafunk> Yeah, to a *cool* server
21:37:20 <Zibudo> oh boy
21:37:22 <chequers> ):
21:37:31 <Zibudo> .<. new kid in town
21:37:38 <amalloy> why are americans playing on cpo?
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21:37:51 <chequers> https = proxy punchthrough
21:37:57 <amalloy> just love upside-down text
21:38:10 <chequers> websocket = proxies were made in the 90s, they don't support this newfangled technobabble
21:38:11 <amalloy> ah, indeed. console reasons
21:39:09 <Zibudo> does anyone know where the log file for console is?
21:39:10 <chequers> derp. I can't run the tourney in test mode because I updated all the links to point to 0.18 which doesn't exist
21:39:32 <chequers> Zibudo: like a file logging connections to the SSH console? there isn't one
21:39:34 <gammafunk> Zibudo: well, you could check the sshd logs
21:39:40 <chequers> yeah, just that
21:40:27 <gammafunk> I'd not be surprised if dgl does do some logging though
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21:41:43 <chequers> dgamelaunch has log output, but it's simgularly useless. It probably led me astray more than it helped
21:42:09 <chequers> IIRC when someone connects it prints something along the lines of "ok"
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21:44:18 <Lasty> gammafunk: what's the goal of nemchoice? hard combos? obscure combos? Just random stuff?
21:44:48 -!- tealeaves has quit [Quit: Bye]
21:44:57 <gammafunk> Lasty: not purely random stuff certainly, but I think it should be combos that are challenging while having good variety
21:45:02 -!- flappity_ is now known as flappity
21:45:24 <amalloy> i could mention cjr to the guys on reddit who are panicking about cbro
21:45:28 <amalloy> is there a reason i shouldn't
21:45:36 <gammafunk> amalloy: I wouldn't
21:45:40 <gammafunk> games aren't in cao scoring
21:45:51 <gammafunk> but they are in sequell, so I guess you could mention this?
21:45:59 -!- tealeaves has quit [Client Quit]
21:46:12 <Lasty> gammafunk: and you said at least 100 of them?
21:46:29 <Lasty> ??cjr
21:46:29 <Sequell> cjr[1/1]: https://crawl.jorgrun.rocks/ Hosted in Montreal by Zibudo
21:46:30 <gammafunk> Lasty: yeah min of 100, elliptic mentioned 120 as better
21:46:37 <chequers> amalloy: where are they panicing?
21:46:38 <Lasty> Zibudo: is it webtiles only?
21:46:47 <gammafunk> Lasty: but you have to keep in mind that they will be chosen so that races/classes are repeated as little as possible
21:46:55 <gammafunk> and of course they will be chosen randomly
21:46:55 <amalloy> https://www.reddit.com/r/dcss/comments/4gg7g4/is_cbro_webtiles_down/
21:46:58 <chequers> I think a small percentace of early nem combos can be easy
21:47:17 <gammafunk> well what are "early" combos
21:47:19 <gammafunk> there's not really early or late
21:47:31 <chequers> until the system stops using nem_eligible.txt
21:47:34 <elliptic> early combos have more players who start playing them at the same time
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21:47:58 <chequers> (it uses it "for a while" before the tourney itself has enough data to spontaneously produce its own combos. I think? That's based on comments)
21:48:06 <elliptic> so having them be easy is bad because it means running out of wins
21:48:08 <elliptic> chequers: uh, no
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21:48:39 <gammafunk> it only selects from those combos, chequers
21:48:42 <elliptic> chequers: I have no idea what comments you are looking at but that totally not how the code works (or ever did work)
21:48:44 <hexstein> ??is cbro down
21:48:47 <Zibudo> lasty: both
21:48:47 <Sequell> 2 hours, 35 minutes, 19 seconds since last activity (cbro)
21:48:58 <gammafunk> it doesn't pick combos out the air, and can only select from the set you give it
21:49:37 <hexstein> dunno if anyone came in here earlier, but cbro is currently experiencing technical difficulties
21:49:40 <elliptic> yeah, iirc if it somehow runs out of combos (everything in nem_eligible.txt is won during the tourney) it would just stop giving new nchoices
21:50:02 <elliptic> but that can't really happen if it starts with 100 combos and most of them are weird things that players are unlikely to choose to play until they are chosen
21:50:10 <gammafunk> hexstein: someone let us know about that, yeah
21:50:36 <chequers> hmmm
21:50:48 <gammafunk> I mean it's possible to rethink the entire idea of nem choice, but the tournament already rewards playing easy combos
21:50:54 <gammafunk> in that you get points for winning
21:51:14 <gammafunk> I'd always thought of nem choice as a special challenge not relatively free extra points
21:51:14 <chequers> Currently Nemelex' Choice combo selection happens automatically and does not
21:51:15 <chequers> require Sequell's database. If NEMELEX_USE_LIST is set to True in nemelex.py,
21:51:17 <chequers> then the combos will all be chosen from the file nem_eligible.txt. Otherwise,
21:51:20 <chequers> the first combo will be chosen from this file and later combos will be chosen
21:51:23 <chequers> from those with the lowest high score thus far in the tournament.
21:51:32 <chequers> i guess I didn't bother to check what that constant was set to
21:51:35 <hexstein> gammafunk, cool.
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21:52:24 <chequers> anyway, we can regenerate that soon. And maybe drop any combos played as choices last tourney
21:52:38 <gammafunk> of course, some of the 'hard' choices it will choose are in fact easy since they're Trolls etc
21:52:50 <gammafunk> just not TrBe easy
21:53:01 <chequers> yeah. lots of Ce in there
21:53:15 <elliptic> chequers: wow, I forgot I coded that option :) maybe I used the other option once, like the first time I implemented automatic nchoice selection?
21:53:27 <Lasty> Zibudo: what're the login/password for SSH? I'll add it to the learndb entry
21:53:28 <elliptic> too many tournaments blending together in my memory
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21:53:39 <gammafunk> elliptic of the past speaks to elliptic of the present! time travel!
21:54:28 <Lasty> it is true that several races don't have any hard backgrounds...
21:54:34 <elliptic> chequers: removing any overlap with last tourney is a good idea, though there probably isn't a huge amount (since nchoice combos tend to get won enough to push them off of the list)
21:54:34 <chequers> elliptic: haha
21:54:41 <gammafunk> Lasty: We're not going to 'officially' add it quite yet
21:55:03 <gammafunk> Zibudo has some things he'd like to do, so maybe it'd be wise to add all that stuff at the same time
21:55:13 <gammafunk> I guess it's available now
21:55:18 <gammafunk> so maybe that just doesn't make sense
21:55:32 <gammafunk> Lasty: anyhow it's jorgrun/rocks for username/pass iirc, let me verify
21:56:08 <gammafunk> Lasty: yeah it's jorgrun/rocks
21:56:37 <gammafunk> hrm, we do need to mention that games are only seen through sequell
21:56:40 <gammafunk> ??cjr
21:56:40 <Sequell> cjr[1/1]: https://crawl.jorgrun.rocks/ Hosted in Montreal by Zibudo
21:56:48 <hexstein> ??cbro
21:56:48 <Sequell> cbro[1/5]: EXPERIENCING TECHNICAL DIFFICULTIES! see cbro[5] . In Georgia, US: crawl.beRotato.org -- ssh port 22, username crawler, keys at http://crawl.beRotato.org/crawl/keys (no password access). In case of DNS problems, use crawl.boylecraft.net. Webtiles at: http://crawl.beRotato.org. Use glyph/sigil ^ for bots
21:56:51 <hexstein> ??cbro[5
21:56:51 <Sequell> cbro[5/5]: RamNode Status @NodeStatus: "Performing switch replacement for impacted ATL servers." https://twitter.com/NodeStatus
21:56:58 <Lasty> gammafunk: I just figure since the web tiles is up, might as well add the whole shebang
21:57:01 -!- Floodkiller has quit [Quit: Page closed]
21:57:08 <gammafunk> Lasty: yeah web is up, so might as well list the ssh stuff
21:57:44 <Lasty> !learn edit cjr s/$/. SSH username jorgrun, password rocks./
21:57:45 <Sequell> cjr[1/1]: https://crawl.jorgrun.rocks/ Hosted in Montreal by Zibudo. SSH username jorgrun, password rocks.
21:58:26 <Lasty> !learn edit cjr s/$/ Currently games are visible on Sequell, but CAO scoring is a work in progress./
21:58:26 <Sequell> cjr[1/1]: https://crawl.jorgrun.rocks/ Hosted in Montreal by Zibudo. SSH username jorgrun, password rocks. Currently games are visible on Sequell, but CAO scoring is a work in progress.
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22:06:32 <|amethyst> anybody interested in running a server?
22:06:32 <Sequell> |amethyst: You have 5 messages. Use !messages to read them.
22:07:27 <amalloy> welcome back <3
22:07:47 <|amethyst> !tell chequers 0.0 in that map thing is suspicious... makes it sound like the file got truncated or something?
22:07:47 <Sequell> |amethyst: OK, I'll let chequers know.
22:07:55 <gammafunk> |amethyst: well we've gotten cjr mostly set up now
22:08:39 <|amethyst> ??cjr
22:08:40 <Sequell> cjr[1/1]: https://crawl.jorgrun.rocks/ Hosted in Montreal by Zibudo. SSH username jorgrun, password rocks. Currently games are visible on Sequell, but CAO scoring is a work in progress.
22:08:47 <|amethyst> aha
22:09:08 <|amethyst> re scoring, does someone else have root on CAO?
22:09:26 <gammafunk> perhaps bh does?
22:10:01 <ProzacElf> oh
22:10:11 <ProzacElf> hi |amethyst
22:10:12 <geekosaur> (re server: someday. still getting some ducks in a row before they all get shot down...)
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22:11:06 <chequers> |amethyst: reviving cszo?
22:11:07 <Sequell> chequers: You have 1 message. Use !messages to read it.
22:11:19 <chequers> welcome back btw!
22:11:57 <|amethyst> /home/rax/scoring/sources.yml   tail -f ../scoring.log and kill python scoresd.py when it says "Finished batch"  then ./scoring.py   to restart the daemon (it might not *need* to run as root, but file permissions mean it probably does at the moment)
22:12:38 <|amethyst> yes, looking for someone to manage everything on CSZO except paying the bills
22:12:46 <gammafunk> good to know
22:13:02 <|amethyst> well, and SSL keys, I guess I can do that myself since the domain's in my name
22:13:23 -!- Nerem has quit [Ping timeout: 260 seconds]
22:13:25 <doy> (letsencrypt!)
22:13:35 <gammafunk> and doy?!
22:13:38 <|amethyst> doy:  using startssl right now
22:13:47 <rax> bh has root on CAO and I am open to giving it to other people
22:13:47 <doy> |amethyst: it's super easy to switch
22:13:54 <chequers> hm, I might put my hand up, but I won't decide til after the tourney
22:14:08 <|amethyst> doy:  was thinking about switching but iI'd have to automate it since AIUI the cert lifetimes are really short
22:14:21 <doy> yeah, they have the automation stuff all in place now too
22:14:25 <chequers> I'm using letsencrypt on CPO. A few little niggles, but it's alright
22:14:53 <doy> just run `letsencrypt renew` in a daily cronjob or something
22:15:08 <doy> and some fiddling to make it restart nginx when it actually updates
22:15:21 <chequers> yep. That's the one part I don't get
22:15:35 <chequers> the nginx module is still experimental so I didn't try to use it
22:15:49 <doy> http://paste.tozt.net/2016-04-2567pPvdVE is what i do
22:15:58 <doy> run as a daily cronjob
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22:16:38 <chequers> wow, even a trap! thanks i might steal this
22:19:56 <chequers> |amethyst: uh did http://dobrazupa.org/ just go down? did I break it??!
22:20:37 <hexstein> |amethyst, I could possibly volunteer as a backup. I bet it's set up similar to cbro
22:21:14 <hexstein> I don't know if I'd feel comfortable with anything more than general troubleshooting and kicking things to restart the server
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22:25:00 <|amethyst> err, moment
22:25:43 <amalloy> i'm surprised scroll of brand armour isn't listed in https://crawl.develz.org/wiki/doku.php?id=dcss:planning:wont_do
22:25:49 <|amethyst> chequers:  back up
22:26:03 <|amethyst> chequers:  I was taking apache off http[s]://crawl.s-z.org/
22:26:27 <|amethyst> amalloy:  maybe people didn't start requesting it until recently
22:26:38 <|amethyst> amalloy:  fortunately, being a wiki page, it's editable :)
22:26:53 <ontoclasm> amalloy: add it imo
22:27:00 <ontoclasm> i've seen it at least 3-4 times
22:27:08 <chequers> rip cszo. So the new server would be same hardware but new name?
22:27:08 <Sequell> rip
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22:27:39 <chequers> !tell pleasingfungus http://dobrazupa.org/tournament/0.18/ -- but it's *not* ready to link yet
22:27:39 <Sequell> chequers: OK, I'll let pleasingfungus know.
22:32:01 <amalloy> brb chequers, stickying that on reddit
22:32:10 <chequers> npnp
22:33:46 <chequers> hah cdo down too?
22:33:49 <chequers> everything is down
22:34:19 <amalloy> it's a plot by cao/cjr to attract all the traffic
22:34:25 <amalloy> all that advertising revenue
22:37:07 <miek_> lol
22:37:28 <chequers> the only reason my server is still in the scoring pool is all the devs use adblockers so they don't see my inter-level interstituals
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22:40:47 <amalloy> You climb down the staircase. The smell of fresh McDonalds fries wafts into your nose.
22:41:01 <amalloy> (bug report: should not display for mummies)
22:41:54 <gammafunk> ??reserved_clan_names
22:41:54 <Sequell> reserved clan names[1/15]: Akrasiac Record
22:41:58 <gammafunk> ??reserved_clan_names[15
22:41:59 <Sequell> reserved clan names[15/15]: Strongest of Possible Liches
22:42:02 <gammafunk> ??reserved_clan_names[14
22:42:02 <Sequell> reserved clan names[14/15]: Ectoplasmic Revolution [PleasingFungus]
22:42:05 <gammafunk> ??reserved_clan_names[13
22:42:05 <Sequell> reserved clan names[13/15]: Physical Recharging Gland (wheals)
22:42:11 <gammafunk> ??reserved_clan_names[12
22:42:11 <Sequell> reserved clan names[12/15]: Charms Reform Gestapo [gammafunk]
22:42:19 <gammafunk> my fav so far
22:42:21 <gammafunk> ??reserved_clan_names[11
22:42:22 <chequers> You read the scroll of magic mapping. You detect one Chemist Warehouse at 87 Cleveland Street, with a special on contact lenses for today only!
22:42:22 <Sequell> reserved clan names[11/15]: Chaos Triplesword Zerked The Emperor Scorpion [PleasingFungus]
22:42:31 <gammafunk> ??reserved_clan_names[10
22:42:31 <Sequell> reserved clan names[10/15]: Future Trapdoor Spider [gammafunk]
22:42:38 <gammafunk> ??reserved_clan_names[9
22:42:38 <Sequell> reserved clan names[9/15]: Meta-Spitballing [gammafunk]
22:42:42 <gammafunk> ??reserved_clan_names[8
22:42:42 <Sequell> reserved clan names[8/15]: Odious Ogres [gammafunk]
22:42:47 <gammafunk> ??reserved_clan_names[7
22:42:47 <Sequell> reserved clan names[7/15]: HashtagStupidRemove2016 [Lasty]
22:43:05 <chequers> 1learn mv reserved_clan_names gammafunk's_reserved_clan_names
22:43:41 <gammafunk> that's not how democracy works
22:44:09 <chequers> ??pr
22:44:09 <Sequell> priest[1/1]: In 0.12 and older, a class that started out with a quarterstaff, a robe, some {Invocations} skill, and piety with a god. Priests of most non-evil races started with Zin (they get some healing potions), and Hill Orcs started with Beogh (they got a hand axe instead of a quarterstaff).
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22:45:59 <chequers> !tell floodkiller have you plans to support allowing people to play dcss games as any arbitrary name, with the game linked back to their master profile?
22:45:59 <Sequell> chequers: OK, I'll let floodkiller know.
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22:48:18 <gammafunk> His plan was to do this allowing the master server to register any webtiles account under the central account
22:48:54 <gammafunk> initially talk was reading rc file header to confirm the link, although I mentioned we could have server do a webtiles login
22:49:14 <chequers> I mean in the scenario of "ok I want to be called gammafunk for this game" and allowing users to have overlapping name use
22:49:33 <chequers> eg like dota and unlike league of legends
22:50:07 <gammafunk> yeah, in the sense that I could register as gammafunk and as sifmuna on the same server
22:50:19 <chequers> and then I want to be called sifmuna for a game
22:50:34 <chequers> perhaps even while you're also playing a game as sifmuna
22:50:45 <gammafunk> no there's no modification to webtiles itself with his plan
22:50:56 <gammafunk> just a central account that can be linked to any set of webtiles accounts
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22:51:21 <gammafunk> so i can link both gammafunk and sifmuna, but ultimately I'm playing games as those users
22:52:20 <gammafunk> again this was how floodkiller last described it to me, but it depends on scoring as well, since that's the end result we'd look at, I assume some central scoring page for my loging with the central server
22:52:31 <chequers> yeah, that was what I understood
22:52:52 <chequers> but now that I'm thinking about it, it might not be so much work to support arbitrary name for each game
22:53:03 <|amethyst> save files
22:53:33 <chequers> you would use a UID for the purposes of what name gets used for now, like save file, morgues, milestones
22:53:57 <chequers> then another field display_name or similar, which can be arbitrary
22:54:05 <gammafunk> sounds like something that would require some changes to webtiles/crawl
22:54:18 <|amethyst> and to dgl
22:54:23 <chequers> absolutely
22:54:24 <|amethyst> err, dgamelaunch-config
22:55:06 <|amethyst> I'm not sure
22:55:44 <|amethyst> it seems like that makes it kind of easy to pretend to be somebody else
22:56:02 <|amethyst> unless you also use the UID for chat, game list, etc
22:56:24 <|amethyst> at which point you're only using the display name for the upper-right corner of the screen, and artefact names
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22:57:27 <|amethyst> also, you'd still need multiple accounts if you wanted to have multiple games going at the same time
22:57:43 <|amethyst> unless you made the save names something like UID-displayname.cs
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22:59:18 <|amethyst> you'd probably also need to have both names in the logfiles/milestones
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22:59:56 <|amethyst> hm, well, I guess that depends on what you want Sequell and the announcement bots to use
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23:00:22 <chequers> indeed
23:00:28 <Lightli> wait
23:00:31 <Lightli> is pakellas going to be in .18?
23:00:33 <chequers> none of those are easy questions
23:00:35 <chequers> Lightli: yes
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23:35:14 <Naruni> |amethyst, hello there! long time no see
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